Player Matchup

Xbalanque
Xbalanque
AngelOfRise
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
11W - 16L
1,566 SR
Queue Stats
11W - 16L
1,546 Elo+
Solo
Ganesha
Ganesha
Stepre
Ganesha
Level 140
God Stats
0W - 1L
1,688 SR
Queue Stats
249W - 239L
1,477 Elo+
Solo
Sylvanus
Sylvanus
WariosWetWaft
Sylvanus
Level 158
God Stats
9W - 7L
1,721 SR
Queue Stats
422W - 396L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
declanasaurus
Sun Wukong
Level 139
God Stats
10W - 10L
1,593 SR
Queue Stats
149W - 140L
1,600 Elo+
Solo
Team Averages
Level 118
1,614 SR
1,533 Elo+

VS

Team Averages
Level 98
1,549 SR
1,408 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
HalfBakedAsian
Achilles
Level 44
God Stats
5W - 8L
1,488 SR
Queue Stats
78W - 68L
1,461 Elo+
Solo
Fafnir
Fafnir
ProvenSpace4401
Fafnir
Level 29
God Stats
4W - 5L
1,728 SR
Queue Stats
17W - 23L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
xDaddyLiftx
Gilgamesh
Level 29
God Stats
3W - 3L
1,530 SR
Queue Stats
4W - 4L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AngelOfRise
Xbalanque
11
1 / 5 / 3
6,398
914
4,172
8,570
3,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Rocketjay3
Cthulhu
12
2 / 0 / 1
6,769
967
5,677
5,792
4,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ganesha
Stepre
Ganesha
12
0 / 3 / 2
6,427
918
3,945
8,324
2,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
WariosWetWaft
Sylvanus
13
1 / 1 / 1
7,073
1,010
3,121
7,334
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
declanasaurus
Sun Wukong
10
1 / 1 / 1
6,271
896
3,868
5,271
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 0 / 5
7,458
1,065
10,262
4,927
1,779
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
 
Ne Zha
13
1 / 1 / 4
6,942
992
6,657
8,279
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
12
2 / 1 / 4
6,627
947
2,633
5,167
3,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 6
7,295
1,042
4,110
9,085
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
xDaddyLiftx
Gilgamesh
13
6 / 2 / 2
7,389
1,056
5,093
5,830
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
10
10
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
5
3.5
W
Ne Zha
 
Ne Zha
1
1
4
3
L
Xbalanque
AngelOfRise
Xbalanque
1
5
3
0.5
W
Achilles
2
1
4
4
W
0
1
6
3
L
Cthulhu
Rocketjay3
Cthulhu
2
0
1
2.5
L
Ganesha
Stepre
Ganesha
0
3
2
0.33
L
Sylvanus
WariosWetWaft
Sylvanus
1
1
1
1.5
L
Sun Wukong
declanasaurus
Sun Wukong
1
1
1
1.5
W
Gilgamesh
xDaddyLiftx
Gilgamesh
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
28,755
35,291
Taken
33,288
17,603
Mitigated
21,297
10,583
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,262
120
0
2,040
4,927
1,779
0
1,261
3,666
30,582
738
W
Ne Zha
 
Ne Zha
6,657
1,459
0
1,891
8,279
3,220
0
1,811
6,468
0
29,175
L
Xbalanque
AngelOfRise
Xbalanque
4,172
1,877
0
18
8,570
3,019
0
1,598
6,559
0
12,173
W
Achilles
2,633
554
0
446
5,167
3,745
102
2,123
3,044
0
6,761
W
4,110
1,835
0
1,389
9,085
9,839
14
5,287
3,793
8,522
1,509
L
Cthulhu
Rocketjay3
Cthulhu
5,677
299
194
2,337
5,792
4,469
0
1,906
3,495
17,931
0
L
Ganesha
Stepre
Ganesha
3,945
639
0
0
8,324
2,556
272
3,655
4,126
15,464
563
L
Sylvanus
WariosWetWaft
Sylvanus
3,121
674
3,492
3,214
7,334
5,051
0
3,545
3,283
13,779
0
L
Sun Wukong
declanasaurus
Sun Wukong
3,868
946
0
1,328
5,271
2,508
0
1,093
4,086
0
8,546
W
Gilgamesh
xDaddyLiftx
Gilgamesh
5,093
442
0
962
5,830
2,714
0
2,046
3,784
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
35,711
111
Minions Killed
160
0
Camps Cleared
0
654,159
Distance Traveled
829,629
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,458
1,065
56
8
0
162,534
0
W
Ne Zha
6,942
992
60
9
0
159,345
0
L
Xbalanque
6,398
914
20
3
0
122,596
0
W
Achilles
6,627
947
10
1
0
180,865
0
W
Fafnir
7,295
1,042
19
3
0
155,770
0
L
Cthulhu
6,769
967
39
6
0
162,344
2
L
Ganesha
6,427
918
7
1
0
139,302
4
L
Sylvanus
7,073
1,010
32
5
0
122,576
2
L
Sun Wukong
6,271
896
13
2
0
107,341
0
W
Gilgamesh
7,389
1,056
15
2
0
171,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role