Player Matchup

Cthulhu
Cthulhu
BRAYSER3
Cthulhu
Level 42
God Stats
1W - 3L
1,384 SR
Queue Stats
81W - 99L
1,522 Elo+
Solo
Shiva
Shiva
Conflictdesert
Shiva
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 224L
1,392 Elo+
Solo
Medusa
Medusa
Ertanbaba3863
Medusa
Level 63
God Stats
20W - 12L
1,547 SR
Queue Stats
386W - 422L
1,413 Elo+
Solo
Freya
Freya
LAKI71
Freya
Level 213
God Stats
10W - 7L
1,566 SR
Queue Stats
888W - 416L
1,614 Elo+
Party 2
Hun Batz
Hun Batz
mira71
Hun Batz
Level 213
God Stats
13W - 4L
1,829 SR
Queue Stats
886W - 416L
1,614 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,511 Elo+

VS

Team Averages
Level 81
1,510 SR
1,418 Elo+
Sol
Sol
HeRoSSS-29
Sol
Level 127
God Stats
3W - 0L
1,819 SR
Queue Stats
246W - 261L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Skaggan131313
Xbalanque
Level 66
God Stats
2W - 2L
1,327 SR
Queue Stats
115W - 143L
1,396 Elo+
Party 3
Nu Wa
Nu Wa
aneisva
Nu Wa
Level 46
God Stats
7W - 3L
1,496 SR
Queue Stats
98W - 134L
1,418 Elo+
Party 3
Neith
Neith
vinc-29233
Neith
Level 123
God Stats
7W - 4L
1,406 SR
Queue Stats
162W - 180L
1,443 Elo+
Party 1
Anhur
Anhur
worst_daddy
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRAYSER3
Cthulhu
14
1 / 2 / 5
8,693
669
9,614
10,650
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 7
8,979
691
5,976
19,354
19,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 3 / 3
9,243
711
6,082
12,247
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
LAKI71
Freya
11
0 / 8 / 6
7,264
559
6,679
10,526
3,688
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
mira71
Hun Batz
17
5 / 3 / 1
9,299
715
8,904
10,766
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,056
774
11,616
9,319
3,280
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Skaggan131313
Xbalanque
16
4 / 4 / 13
10,309
793
12,607
12,302
4,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
aneisva
Nu Wa
17
4 / 2 / 13
10,102
777
13,929
7,773
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
5 / 1 / 12
10,709
824
15,693
10,964
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
5 / 4 / 9
9,604
739
5,155
8,479
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
12
Kills
21
21
Deaths
13
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BRAYSER3
Cthulhu
1
2
5
1.75
L
2
5
7
1.1
L
4
3
3
1.83
W
3
2
16
5.5
L
Freya
LAKI71
Freya
0
8
6
0.38
W
Xbalanque
Skaggan131313
Xbalanque
4
4
13
2.63
W
Nu Wa
aneisva
Nu Wa
4
2
13
5.25
L
Hun Batz
mira71
Hun Batz
5
3
1
1.83
W
Neith
5
1
12
11
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
59,000
63,543
Taken
48,837
47,440
Mitigated
18,973
14,823
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BRAYSER3
Cthulhu
9,614
38
1,529
3,043
10,650
9,989
0
5,239
5,411
23,847
1,931
L
5,976
0
478
4,604
19,354
19,677
0
8,249
11,105
0
18,377
L
6,082
1,252
1,060
1,277
12,247
5,830
0
4,836
7,411
0
26,530
W
11,616
1,640
792
4,125
9,319
3,280
1,434
2,686
6,633
23,530
1,027
L
Freya
LAKI71
Freya
6,679
1,966
496
679
10,526
3,688
0
3,145
7,381
11,577
0
W
Xbalanque
Skaggan131313
Xbalanque
12,607
5,042
203
4,293
12,302
4,855
1,962
4,769
7,533
0
26,360
W
Nu Wa
aneisva
Nu Wa
13,929
4,662
1,162
2,937
7,773
2,905
1,075
2,833
4,940
31,766
0
L
Hun Batz
mira71
Hun Batz
8,904
495
887
770
10,766
8,256
0
3,902
6,864
0
31,553
W
Neith
15,693
2,486
2,568
5,235
10,964
4,701
1,010
2,450
8,514
0
35,660
W
5,155
2,848
628
962
8,479
3,232
975
2,801
5,678
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
50,780
167
Minions Killed
145
0
Camps Cleared
0
1,052,601
Distance Traveled
1,185,754
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,693
669
37
3
0
193,065
0
L
Shiva
8,979
691
18
1
0
222,011
0
L
Medusa
9,243
711
59
5
0
261,723
0
W
Sol
10,056
774
31
2
0
247,898
6
L
Freya
7,264
559
8
1
0
155,218
0
W
Xbalanque
10,309
793
34
3
0
224,751
0
W
Nu Wa
10,102
777
19
1
0
232,710
0
L
Hun Batz
9,299
715
45
3
0
220,584
0
W
Neith
10,709
824
44
3
0
278,732
0
W
Anhur
9,604
739
17
1
0
201,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role