Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
NbaYoungboy_fr
Scylla
Level 69
God Stats
19W - 13L
1,447 SR
Queue Stats
131W - 105L
1,507 Elo+
Solo
Mulan
Mulan
PPINTO7
Mulan
Level 125
God Stats
4W - 5L
1,468 SR
Queue Stats
356W - 337L
1,450 Elo+
Solo
Arachne
Arachne
Pindareno
Arachne
Level 68
God Stats
9W - 7L
1,533 SR
Queue Stats
122W - 111L
1,436 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,479 Elo+

VS

Team Averages
Level 108
1,543 SR
1,405 Elo+
Thanatos
Thanatos
Bou3ooo
Thanatos
Level 128
God Stats
2W - 1L
1,795 SR
Queue Stats
334W - 328L
1,459 Elo+
Solo
Tyr
Tyr
Haloyuyu
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,196 Elo+
Party 2
Nut
Nut
aminoglico
Nut
Level 117
God Stats
31W - 33L
1,444 SR
Queue Stats
383W - 385L
1,415 Elo+
Solo
Janus
Janus
major85
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 2
Odin
Odin
x_Yhwach_x
Odin
Level 125
God Stats
5W - 7L
1,478 SR
Queue Stats
240W - 251L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 0
6,288
572
2,949
3,474
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
8
0 / 1 / 3
5,765
524
1,971
4,072
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
6 / 0 / 2
7,993
727
5,160
3,336
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
PPINTO7
Mulan
11
1 / 3 / 4
6,589
599
5,952
9,525
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Pindareno
Arachne
12
6 / 1 / 3
7,332
667
3,910
7,368
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bou3ooo
Thanatos
8
1 / 5 / 1
4,814
438
2,503
8,109
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,434
494
5,540
9,485
8,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 1 / 0
5,285
480
1,760
3,476
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
major85
Janus
11
2 / 2 / 0
5,992
545
2,656
4,035
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,408
492
2,353
7,020
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Thanatos
Bou3ooo
Thanatos
1
5
1
0.3
L
1
4
2
0.5
W
6
0
2
7
W
Mulan
PPINTO7
Mulan
1
3
4
1
W
Arachne
Pindareno
Arachne
6
1
3
7.5
L
2
1
0
2
L
Janus
major85
Janus
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
14,812
27,775
Taken
32,125
12,878
Mitigated
16,739
8,829
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,949
922
0
1,402
3,474
843
326
512
2,930
0
35,627
W
Bacchus
 
Bacchus
1,971
130
0
1,164
4,072
2,324
200
0
4,072
10,657
729
L
Thanatos
Bou3ooo
Thanatos
2,503
1,029
0
3,782
8,109
2,315
0
2,224
5,765
0
22,372
L
5,540
1,245
0
1,939
9,485
8,422
0
67
9,418
0
24,459
W
5,160
787
0
571
3,336
1,117
0
394
2,862
54,336
1,417
W
Mulan
PPINTO7
Mulan
5,952
1,317
0
2,395
9,525
4,924
0
585
8,900
0
43,141
W
Arachne
Pindareno
Arachne
3,910
3,385
0
3,297
7,368
3,670
1,275
941
6,355
0
40,559
L
1,760
817
0
1,031
3,476
977
0
924
2,552
0
28,058
L
Janus
major85
Janus
2,656
548
0
455
4,035
926
0
2,515
1,302
36,840
0
L
2,353
94
0
1,902
7,020
4,099
0
1,047
5,973
0
21,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
26,933
349
Minions Killed
260
0
Camps Cleared
0
1,079,481
Distance Traveled
961,659
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,288
572
78
7
0
207,917
0
W
Bacchus
5,765
524
18
2
0
239,186
2
L
Thanatos
4,814
438
45
4
0
185,412
0
L
Tyr
5,434
494
33
3
0
221,755
0
W
Scylla
7,993
727
116
11
0
199,348
2
W
Mulan
6,589
599
62
6
0
190,059
0
W
Arachne
7,332
667
75
7
0
242,971
0
L
Nut
5,285
480
59
5
0
158,655
2
L
Janus
5,992
545
89
8
0
191,231
2
L
Odin
5,408
492
34
3
0
204,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role