Player Matchup

Arachne
Arachne
DragonicAce
Arachne
Level 191
God Stats
2W - 0L
1,718 SR
Queue Stats
100W - 33L
1,708 Elo+
Party 1
Merlin
Merlin
Dẹmon
Merlin
Level 157
God Stats
3W - 0L
1,679 SR
Queue Stats
230W - 59L
1,810 Elo+
Party 1
Sylvanus
Sylvanus
Keeno92
Sylvanus
Level 128
God Stats
6W - 3L
1,760 SR
Queue Stats
49W - 32L
1,654 Elo+
Party 1
Nemesis
Nemesis
Thomasflop
Nemesis
Level 162
God Stats
3W - 0L
1,946 SR
Queue Stats
169W - 69L
1,679 Elo+
Party 1
Medusa
Medusa
eduardeca
Medusa
Level 259
God Stats
2W - 0L
2,009 SR
Queue Stats
185W - 60L
1,797 Elo+
Party 1
Team Averages
Level 179
1,822 SR
1,730 Elo+

VS

Team Averages
Level 134
1,652 SR
1,553 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
KallieK
Terra
Level 147
God Stats
4W - 4L
1,634 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 3
Guan Yu
Guan Yu
Lego_Mugabe
Guan Yu
Level 117
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 3
Ra
Ra
SaltBoiRSA
Ra
Level 129
God Stats
8W - 2L
1,773 SR
Queue Stats
24W - 13L
1,627 Elo+
Party 3
Ullr
Ullr
z_MarioSS
Ullr
Level 127
God Stats
2W - 2L
1,586 SR
Queue Stats
132W - 155L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DragonicAce
Arachne
13
2 / 0 / 1
7,573
757
4,987
6,698
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Dẹmon
Merlin
13
2 / 0 / 2
7,127
713
5,205
3,673
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Keeno92
Sylvanus
12
0 / 0 / 5
6,609
661
1,926
4,575
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Thomasflop
Nemesis
12
5 / 1 / 3
6,574
657
5,467
6,612
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
eduardeca
Medusa
11
6 / 0 / 2
6,461
646
7,081
3,375
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 2 / 0
5,184
518
2,706
7,358
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
KallieK
Terra
8
0 / 3 / 1
4,958
496
2,350
8,710
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Lego_Mugabe
Guan Yu
10
0 / 2 / 0
5,200
520
2,242
7,454
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 0
6,414
641
2,450
5,739
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
0 / 6 / 1
4,972
497
1,717
6,842
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
1
1
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Arachne
DragonicAce
Arachne
2
0
1
2.5
W
Merlin
Dẹmon
Merlin
2
0
2
3
L
Terra
KallieK
Terra
0
3
1
0.17
W
Sylvanus
Keeno92
Sylvanus
0
0
5
2.5
L
Guan Yu
Lego_Mugabe
Guan Yu
0
2
0
0
L
1
3
0
0.33
W
Nemesis
Thomasflop
Nemesis
5
1
3
6.5
W
Medusa
eduardeca
Medusa
6
0
2
7
L
Ullr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
11,465
24,933
Taken
36,103
11,174
Mitigated
15,110
10,906
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,706
796
0
1,538
7,358
2,335
0
791
6,523
0
43,049
W
Arachne
DragonicAce
Arachne
4,987
3,082
0
4,297
6,698
3,018
0
0
6,698
0
50,183
W
Merlin
Dẹmon
Merlin
5,205
229
0
849
3,673
1,451
0
1,261
2,412
54,092
0
L
Terra
KallieK
Terra
2,350
202
276
1,792
8,710
4,387
0
2,953
5,605
12,758
0
W
Sylvanus
Keeno92
Sylvanus
1,926
750
643
2,180
4,575
3,247
1
591
3,984
26,626
0
L
Guan Yu
Lego_Mugabe
Guan Yu
2,242
341
68
1,968
7,454
5,190
0
0
6,881
0
30,040
L
2,450
44
404
1,694
5,739
1,440
0
1,650
3,836
43,444
809
W
Nemesis
Thomasflop
Nemesis
5,467
2,377
0
1,860
6,612
2,405
0
1,888
4,666
0
47,882
W
Medusa
eduardeca
Medusa
7,081
3,436
0
1,077
3,375
1,053
0
926
2,449
0
44,962
L
Ullr
1,717
736
0
556
6,842
1,758
0
1,282
5,554
0
25,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
26,728
435
Minions Killed
329
0
Camps Cleared
0
1,077,458
Distance Traveled
1,167,804
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,184
518
71
7
0
249,198
0
W
Arachne
7,573
757
107
11
0
210,803
2
W
Merlin
7,127
713
115
12
0
229,674
0
L
Terra
4,958
496
22
2
0
226,725
3
W
Sylvanus
6,609
661
48
5
0
185,937
0
L
Guan Yu
5,200
520
71
7
0
239,551
5
L
Ra
6,414
641
115
12
0
230,726
1
W
Nemesis
6,574
657
89
9
0
272,360
0
W
Medusa
6,461
646
76
8
0
178,684
0
L
Ullr
4,972
497
50
5
0
221,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role