Player Matchup

Ares
Ares
Alpinox8
Ares
Level 75
God Stats
3W - 3L
1,578 SR
Queue Stats
8W - 19L
1,344 Elo+
Solo
Danzaburou
Danzaburou
MaZ7z
Danzaburou
Level 77
God Stats
1W - 3L
1,637 SR
Queue Stats
101W - 105L
1,466 Elo+
Party 1
Chang'e
Chang'e
Nepkan
Chang'e
Level 93
God Stats
40W - 33L
1,561 SR
Queue Stats
364W - 339L
1,480 Elo+
Solo
Ne Zha
Ne Zha
TakuEren23
Ne Zha
Level 28
God Stats
2W - 3L
1,293 SR
Queue Stats
106W - 117L
1,401 Elo+
Party 1
Poseidon
Poseidon
X0o0x00o
Poseidon
Level 83
God Stats
215W - 191L
1,553 SR
Queue Stats
434W - 421L
1,462 Elo+
Solo
Team Averages
Level 71
1,524 SR
1,431 Elo+

VS

Team Averages
Level 105
1,552 SR
1,506 Elo+
Nike
Nike
AnonymaAndy
Nike
Level 66
God Stats
25W - 18L
1,587 SR
Queue Stats
129W - 139L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Brockchen5034
Ah Puch
Level 159
God Stats
8W - 4L
1,631 SR
Queue Stats
374W - 380L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Gabis112
Cthulhu
Level 103
God Stats
1W - 2L
1,279 SR
Queue Stats
17W - 12L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Loonaxr
Danzaburou
Level 69
God Stats
58W - 36L
1,623 SR
Queue Stats
131W - 124L
1,499 Elo+
Party 2
Kali
Kali
mr_wipes
Kali
Level 129
God Stats
11W - 5L
1,641 SR
Queue Stats
140W - 135L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 3 / 1
6,470
431
4,841
11,513
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
MaZ7z
Danzaburou
12
2 / 3 / 3
7,098
473
5,429
8,070
2,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Nepkan
Chang'e
14
1 / 1 / 0
8,221
548
5,038
6,752
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TakuEren23
Ne Zha
10
0 / 7 / 4
6,003
400
5,399
11,993
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
X0o0x00o
Poseidon
17
0 / 0 / 1
9,219
615
4,612
5,519
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
8,521
568
10,524
12,212
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
13
0 / 1 / 3
7,370
491
3,086
6,735
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Gabis112
Cthulhu
15
0 / 0 / 0
8,093
540
4,169
11,565
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Loonaxr
Danzaburou
12
1 / 3 / 8
6,797
453
6,043
5,791
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
16
5 / 1 / 7
8,627
575
6,550
12,382
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
14
14
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
1
0.83
W
8
0
4
10
W
Ah Puch
0
1
3
1.5
W
Cthulhu
Gabis112
Cthulhu
0
0
0
0
W
Danzaburou
Loonaxr
Danzaburou
1
3
8
1.67
L
Danzaburou
MaZ7z
Danzaburou
2
3
3
1.17
L
Chang'e
Nepkan
Chang'e
1
1
0
1
L
Ne Zha
TakuEren23
Ne Zha
0
7
4
0.29
L
Poseidon
X0o0x00o
Poseidon
0
0
1
0.5
W
Kali
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
30,372
43,847
Taken
48,685
21,266
Mitigated
23,684
14,341
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,841
567
0
2,045
11,513
10,028
0
160
11,353
16,532
0
W
10,524
2,505
0
3,041
12,212
7,136
440
2,552
9,584
0
55,863
W
Ah Puch
3,086
95
0
2,584
6,735
1,948
37
1,857
4,723
54,191
0
W
Cthulhu
Gabis112
Cthulhu
4,169
73
0
2,545
11,565
8,329
0
4,996
5,931
63,254
165
W
Danzaburou
Loonaxr
Danzaburou
6,043
1,900
0
1,737
5,791
1,839
845
1,803
3,982
0
26,841
L
Danzaburou
MaZ7z
Danzaburou
5,429
984
0
1,894
8,070
2,781
0
132
7,938
0
46,689
L
Chang'e
Nepkan
Chang'e
5,038
586
858
4,103
6,752
2,514
0
2,556
4,162
56,666
2,406
L
Ne Zha
TakuEren23
Ne Zha
5,399
1,813
0
3,482
11,993
4,128
0
1,081
10,866
0
33,805
L
Poseidon
X0o0x00o
Poseidon
4,612
569
0
1,959
5,519
1,815
0
2,622
2,438
88,557
2,737
W
Kali
6,550
2,976
0
6,794
12,382
4,432
225
2,001
10,301
0
84,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
39,408
505
Minions Killed
475
0
Camps Cleared
0
1,540,873
Distance Traveled
1,443,194
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,470
431
25
2
0
300,596
0
W
Nike
8,521
568
89
6
0
276,719
4
W
Ah Puch
7,370
491
91
6
0
265,807
2
W
Cthulhu
8,093
540
127
8
0
296,440
3
W
Danzaburou
6,797
453
48
3
0
285,693
0
L
Danzaburou
7,098
473
97
6
0
270,224
2
L
Chang'e
8,221
548
155
10
0
317,610
0
L
Ne Zha
6,003
400
54
4
0
309,014
0
L
Poseidon
9,219
615
174
12
0
343,429
7
W
Kali
8,627
575
120
8
0
318,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role