Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kisik95
Nemesis
Level 114
God Stats
0W - 2L
1,263 SR
Queue Stats
41W - 52L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
Stan2
Ix Chel
Level 111
God Stats
7W - 4L
1,635 SR
Queue Stats
17W - 15L
1,547 Elo+
Solo
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 158
God Stats
207W - 187L
1,544 SR
Queue Stats
218W - 233L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
smertushko
Kumbhakarna
Level 150
God Stats
0W - 1L
1,303 SR
Queue Stats
72W - 90L
1,432 Elo+
Party 1
Team Averages
Level 136
1,449 SR
1,497 Elo+

VS

Team Averages
Level 130
1,497 SR
1,491 Elo+
Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrOn3k1
Hachiman
Level 106
God Stats
3W - 4L
1,220 SR
Queue Stats
225W - 222L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Derickthedog
Hun Batz
Level 156
God Stats
15W - 9L
1,604 SR
Queue Stats
227W - 255L
1,502 Elo+
Solo
Cabrakan
Cabrakan
LeFence26
Cabrakan
Level 126
God Stats
9W - 8L
1,454 SR
Queue Stats
115W - 126L
1,374 Elo+
Solo
Chaac
Chaac
TIRkOo
Chaac
Level 148
God Stats
3W - 0L
1,709 SR
Queue Stats
11W - 10L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,177
1,035
2,872
2,587
1,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kisik95
Nemesis
10
2 / 3 / 2
5,480
1,096
4,003
7,103
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Stan2
Ix Chel
8
0 / 2 / 0
4,540
908
269
1,684
471
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 2 / 1
5,024
1,005
3,613
4,083
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
smertushko
Kumbhakarna
9
1 / 4 / 1
5,458
1,092
1,589
6,825
5,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 4
5,811
1,162
3,860
2,572
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BrOn3k1
Hachiman
11
4 / 1 / 1
6,091
1,218
5,060
3,714
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
Derickthedog
Hun Batz
11
5 / 1 / 3
5,925
1,185
5,519
3,841
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
LeFence26
Cabrakan
9
0 / 0 / 6
5,242
1,048
1,919
3,175
2,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
TIRkOo
Chaac
10
0 / 1 / 10
5,282
1,056
3,702
4,063
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
11
11
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Discordia
 
Discordia
2
1
4
4
W
Hachiman
BrOn3k1
Hachiman
4
1
1
4.5
W
Hun Batz
Derickthedog
Hun Batz
5
1
3
6.5
L
Nemesis
Kisik95
Nemesis
2
3
2
1
W
Cabrakan
LeFence26
Cabrakan
0
0
6
3
L
Ix Chel
Stan2
Ix Chel
0
2
0
0
W
Chaac
TIRkOo
Chaac
0
1
10
5
L
1
2
1
0.75
L
Kumbhakarna
smertushko
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
20,060
22,282
Taken
17,365
11,558
Mitigated
8,480
3,638
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,872
466
0
1,060
2,587
1,118
0
0
2,554
0
16,031
W
Discordia
 
Discordia
3,860
89
0
0
2,572
599
116
1,351
1,221
18,080
0
W
Hachiman
BrOn3k1
Hachiman
5,060
3,165
0
1,694
3,714
1,309
645
928
2,650
0
17,170
W
Hun Batz
Derickthedog
Hun Batz
5,519
1,442
0
880
3,841
1,577
0
1,270
2,471
0
15,272
L
Nemesis
Kisik95
Nemesis
4,003
1,185
0
1,554
7,103
3,014
0
1,544
5,411
0
8,277
W
Cabrakan
LeFence26
Cabrakan
1,919
328
0
772
3,175
2,404
0
966
2,141
3,052
310
L
Ix Chel
Stan2
Ix Chel
269
39
0
85
1,684
471
0
1,286
398
2,384
0
W
Chaac
TIRkOo
Chaac
3,702
248
0
1,426
4,063
2,591
0
956
3,042
0
10,494
L
3,613
1,093
0
810
4,083
1,339
9
1,549
2,534
9,667
0
L
Kumbhakarna
smertushko
Kumbhakarna
1,589
175
0
129
6,825
5,616
0
1,276
5,413
5,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
28,351
88
Minions Killed
106
0
Camps Cleared
0
429,428
Distance Traveled
578,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,177
1,035
38
8
0
94,263
0
W
Discordia
5,811
1,162
28
6
0
103,554
0
W
Hachiman
6,091
1,218
30
6
0
102,581
0
W
Hun Batz
5,925
1,185
25
5
0
118,444
1
L
Nemesis
5,480
1,096
17
3
0
113,094
0
W
Cabrakan
5,242
1,048
1
0
0
128,056
4
L
Ix Chel
4,540
908
7
1
0
38,476
0
W
Chaac
5,282
1,056
22
4
0
125,487
0
L
Nu Wa
5,024
1,005
16
3
0
104,787
0
L
Kumbhakarna
5,458
1,092
10
2
0
78,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role