Player Matchup

Kali
Kali
ChemicalSurge
Kali
Level 41
God Stats
10W - 6L
1,437 SR
Queue Stats
29W - 25L
1,483 Elo+
Solo
Odin
Odin
Linkoruch
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,329 Elo+
Solo
Izanami
Izanami
Mourio_Ghost
Izanami
Level 23
God Stats
69W - 60L
1,545 SR
Queue Stats
73W - 69L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Schlottti-_-
Kukulkan
Level 82
God Stats
19W - 19L
1,518 SR
Queue Stats
179W - 177L
1,435 Elo+
Solo
Horus
Horus
diablax03
Horus
Level 89
God Stats
61W - 52L
1,567 SR
Queue Stats
83W - 83L
1,501 Elo+
Party 1
Team Averages
Level 55
1,513 SR
1,449 Elo+

VS

Team Averages
Level 110
1,522 SR
1,380 Elo+
Maui
Maui
Brunobraunbear
Maui
Level 107
God Stats
1W - 0L
1,925 SR
Queue Stats
1W - 7L
1,179 Elo+
Solo
Chang'e
Chang'e
Dabotas_0907
Chang'e
Level 47
God Stats
2W - 7L
1,117 SR
Queue Stats
45W - 63L
1,358 Elo+
Solo
Hades
Hades
DeViLlIkECooKIE
Hades
Level 158
God Stats
2W - 3L
1,454 SR
Queue Stats
437W - 475L
1,473 Elo+
Solo
Thor
Thor
KnowYourRole262
Thor
Level 146
God Stats
1W - 3L
1,314 SR
Queue Stats
311W - 316L
1,443 Elo+
Solo
Ullr
Ullr
Vergil4
Ullr
Level 90
God Stats
3W - 0L
1,797 SR
Queue Stats
48W - 49L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,968
528
8,205
13,940
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
12
0 / 5 / 0
6,677
393
4,099
11,227
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Mourio_Ghost
Izanami
17
0 / 3 / 1
9,363
551
8,028
11,880
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Schlottti-_-
Kukulkan
13
1 / 5 / 2
8,163
480
8,855
11,532
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
diablax03
Horus
12
1 / 4 / 1
7,741
455
4,490
14,700
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,182
481
4,352
12,042
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Dabotas_0907
Chang'e
16
7 / 2 / 6
9,800
576
13,350
13,640
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 7
10,464
616
13,031
14,904
9,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 2 / 4
9,471
557
10,653
15,013
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
Vergil4
Ullr
1
0 / 0 / 0
4,886
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
21
21
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
3
4
0
0.75
W
Chang'e
Dabotas_0907
Chang'e
7
2
6
5
W
6
0
7
9.5
W
7
2
4
4.5
L
Odin
0
5
0
0
L
Izanami
Mourio_Ghost
Izanami
0
3
1
0.17
L
Kukulkan
Schlottti-_-
Kukulkan
1
5
2
0.4
W
Ullr
Vergil4
Ullr
0
0
0
0
L
Horus
diablax03
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
41,386
63,279
Taken
55,599
29,691
Mitigated
33,462
12,067
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,352
1,485
0
408
12,042
13,184
0
0
12,042
41,397
354
L
8,205
4,350
0
2,096
13,940
5,127
17
4,151
9,469
0
70,975
W
Chang'e
Dabotas_0907
Chang'e
13,350
1,136
2,003
7,357
13,640
4,257
568
4,092
9,506
58,800
0
W
13,031
796
176
5,851
14,904
9,875
0
2,808
11,613
69,897
2,801
W
10,653
2,196
0
1,213
15,013
6,146
0
1,647
13,366
0
69,652
L
Odin
4,099
1,471
0
572
11,227
7,221
0
7,161
3,972
0
25,886
L
Izanami
Mourio_Ghost
Izanami
8,028
5,357
0
2,974
11,880
4,349
1,587
2,822
9,024
0
103,416
L
Kukulkan
Schlottti-_-
Kukulkan
8,855
408
0
2,021
11,532
2,884
203
8,052
3,090
60,673
1,634
W
Ullr
Vergil4
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Horus
diablax03
Horus
4,490
1,808
377
4,027
14,700
10,110
168
6,897
7,464
0
25,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
42,803
466
Minions Killed
407
0
Camps Cleared
0
1,688,910
Distance Traveled
1,342,095
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,182
481
64
4
0
337,356
1
L
Kali
8,968
528
100
6
0
363,686
0
W
Chang'e
9,800
576
120
7
0
356,618
2
W
Hades
10,464
616
126
7
0
298,343
5
W
Thor
9,471
557
97
6
0
349,778
0
L
Odin
6,677
393
44
3
0
319,082
0
L
Izanami
9,363
551
188
11
0
307,325
0
L
Kukulkan
8,163
480
111
7
0
311,296
0
W
Ullr
4,886
287
0
0
0
0
0
L
Horus
7,741
455
23
1
0
387,521
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role