Player Matchup

Artio
Artio
GotTheJDs
Artio
Level 149
God Stats
3W - 0L
1,682 SR
Queue Stats
72W - 26L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
LordPushead
Baron Samedi
Level 161
God Stats
5W - 3L
1,558 SR
Queue Stats
305W - 217L
1,540 Elo+
Party 1
Medusa
Medusa
sasik123
Medusa
Level 144
God Stats
4W - 3L
1,582 SR
Queue Stats
202W - 199L
1,521 Elo+
Solo
Team Averages
Level 151
1,607 SR
1,581 Elo+

VS

Team Averages
Level 74
1,431 SR
1,333 Elo+
Artemis
Artemis
GotEmGood
Artemis
Level 86
God Stats
7W - 6L
1,548 SR
Queue Stats
54W - 43L
1,502 Elo+
Solo
Aphrodite
Aphrodite
Jye_Carson
Aphrodite
Level 68
God Stats
5W - 20L
1,235 SR
Queue Stats
33W - 109L
1,241 Elo+
Solo
Hel
Hel
bifu87
Hel
Level 67
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GotTheJDs
Artio
17
4 / 1 / 6
10,408
867
7,088
16,124
14,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
LordPushead
Baron Samedi
18
5 / 0 / 7
10,958
913
17,012
5,764
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
sasik123
Medusa
17
4 / 1 / 3
10,879
907
7,984
8,552
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GotEmGood
Artemis
16
2 / 4 / 0
9,370
781
12,586
13,286
5,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Jye_Carson
Aphrodite
14
0 / 5 / 2
8,304
692
4,196
14,287
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
bifu87
Hel
12
0 / 4 / 2
7,947
662
3,987
7,387
2,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
GotEmGood
Artemis
2
4
0
0.5
W
Artio
GotTheJDs
Artio
4
1
6
7
L
Aphrodite
Jye_Carson
Aphrodite
0
5
2
0.2
W
Baron Samedi
LordPushead
Baron Samedi
5
0
7
8.5
L
Hel
bifu87
Hel
0
4
2
0.25
W
Medusa
sasik123
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
20,769
30,440
Taken
34,960
21,542
Mitigated
18,716
15,661
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GotEmGood
Artemis
12,586
6,808
0
1,390
13,286
5,560
0
8,618
4,609
0
39,123
W
Artio
GotTheJDs
Artio
7,088
209
631
9,190
16,124
14,972
509
4,014
12,110
16,459
2,068
L
Aphrodite
Jye_Carson
Aphrodite
4,196
548
3,880
5,879
14,287
10,347
0
9,807
4,408
22,826
0
W
Baron Samedi
LordPushead
Baron Samedi
17,012
835
1,728
4,112
5,764
3,334
987
2,517
3,247
38,186
0
L
Hel
bifu87
Hel
3,987
238
2,590
2,174
7,387
2,809
0
4,984
2,364
10,655
0
W
Medusa
sasik123
Medusa
7,984
1,787
0
0
8,552
3,236
261
1,692
6,860
0
57,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
25,621
175
Minions Killed
121
0
Camps Cleared
0
677,639
Distance Traveled
534,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,370
781
59
5
0
199,201
0
W
Artio
10,408
867
21
2
0
235,287
0
L
Aphrodite
8,304
692
41
3
0
181,359
0
W
Baron Samedi
10,958
913
67
6
0
208,845
0
L
Hel
7,947
662
21
2
0
153,447
0
W
Medusa
10,879
907
87
7
0
233,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role