Player Matchup
Zeus
Bronze II
Level 143
God Stats
3W - 20L
1,500 SR
Queue Stats
26W - 83L
1,035
MMR
Team Averages
Bronze II
Average Tier
Level 143
1,500 SR
1,035
MMR
VS
Team Averages
Silver I
Average Tier
Level 179
1,540 SR
1,477
MMR
Baron Samedi
Silver I
Level 179
God Stats
9W - 11L
1,540 SR
Queue Stats
21W - 41L
1,477
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
HollowAthlete86
Zeus
13
2 / 3 / 0
8,377
1,047
3,658
6,977
3,089
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Bancroft's Talon
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.
Spellbound Kusari
+40
Magical Protection
+20
Mp 5
PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
OpponentBR
Baron Samedi
14
3 / 2 / 0
9,162
1,145
5,616
6,952
4,197
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,377
1,047
88
11
5
134,018
0
W
9,162
1,145
98
12
3
156,527
2