Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Antipatria
Ne Zha
Level 106
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 10L
1,645 Elo+
Party 1
The Morrigan
The Morrigan
ElGordoPedazo
The Morrigan
Level 321
God Stats
23W - 21L
1,535 SR
Queue Stats
878W - 796L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
MuadDıb
Hou Yi
Level 227
God Stats
23W - 13L
1,674 SR
Queue Stats
334W - 172L
1,743 Elo+
Party 1
Set
Set
Pichincha69
Set
Level 97
God Stats
9W - 3L
1,758 SR
Queue Stats
353W - 291L
1,544 Elo+
Party 1
Team Averages
Level 180
1,589 SR
1,590 Elo+

VS

Team Averages
Level 141
1,614 SR
1,452 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AUDiSivE
Hercules
Level 164
God Stats
6W - 7L
1,678 SR
Queue Stats
92W - 66L
1,543 Elo+
Solo
Bacchus
Bacchus
Ichedt
Bacchus
Level 157
God Stats
4W - 1L
1,877 SR
Queue Stats
382W - 393L
1,464 Elo+
Solo
Ishtar
Ishtar
LucasTurboHD
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,419 Elo+
Solo
Vulcan
Vulcan
Morgonmusik
Vulcan
Level 82
God Stats
55W - 62L
1,515 SR
Queue Stats
75W - 103L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 0 / 2
5,668
567
1,411
4,895
2,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Antipatria
Ne Zha
10
1 / 2 / 3
5,502
550
3,806
7,820
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

The Morrigan
ElGordoPedazo
The Morrigan
12
1 / 1 / 0
6,191
619
4,606
4,963
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MuadDıb
Hou Yi
13
7 / 0 / 0
7,309
731
8,309
7,667
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
5,150
515
2,327
8,030
4,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 0
5,602
560
4,738
9,285
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
AUDiSivE
Hercules
11
3 / 1 / 0
6,344
634
5,492
10,310
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Ichedt
Bacchus
8
0 / 0 / 0
4,914
491
1,786
5,713
3,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
8
0 / 4 / 0
4,760
476
2,602
5,833
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
0 / 3 / 0
5,914
591
2,537
4,629
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
5
5
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
2
2
L
Bakasura
 
Bakasura
2
2
0
1
L
Hercules
AUDiSivE
Hercules
3
1
0
3
W
Ne Zha
Antipatria
Ne Zha
1
2
3
1.25
W
The Morrigan
ElGordoPedazo
The Morrigan
1
1
0
1
L
Bacchus
Ichedt
Bacchus
0
0
0
0
L
Ishtar
0
4
0
0
L
Vulcan
0
3
0
0
W
Hou Yi
MuadDıb
Hou Yi
7
0
0
7
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
17,155
33,375
Taken
35,770
14,141
Mitigated
16,774
13,778
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,411
417
381
1,735
4,895
2,832
5
1,205
3,530
0
10,868
L
Bakasura
 
Bakasura
4,738
3,043
0
3,324
9,285
4,135
0
834
8,451
0
31,451
L
Hercules
AUDiSivE
Hercules
5,492
1,608
0
5,067
10,310
5,859
85
1,105
9,205
0
41,912
W
Ne Zha
Antipatria
Ne Zha
3,806
836
0
1,793
7,820
2,745
18
92
7,233
0
46,145
W
The Morrigan
ElGordoPedazo
The Morrigan
4,606
575
0
1,454
4,963
1,598
0
1,279
3,327
48,954
2,605
L
Bacchus
Ichedt
Bacchus
1,786
213
0
1,505
5,713
3,574
0
912
4,801
15,577
274
L
Ishtar
2,602
1,634
0
921
5,833
1,665
0
0
5,833
0
23,417
L
Vulcan
2,537
0
0
941
4,629
1,541
0
873
3,756
36,237
252
W
Hou Yi
MuadDıb
Hou Yi
8,309
4,134
0
5,255
7,667
2,647
0
953
6,269
0
62,639
W
2,327
973
0
3,160
8,030
4,319
0
1,033
6,708
0
31,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
27,534
342
Minions Killed
298
0
Camps Cleared
0
1,133,368
Distance Traveled
1,032,874
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,668
567
13
1
0
245,270
0
L
Bakasura
5,602
560
77
8
0
243,246
0
L
Hercules
6,344
634
69
7
0
205,265
0
W
Ne Zha
5,502
550
75
8
0
249,545
0
W
The Morrigan
6,191
619
97
10
0
223,379
1
L
Bacchus
4,914
491
18
2
0
190,572
3
L
Ishtar
4,760
476
61
6
0
172,479
1
L
Vulcan
5,914
591
73
7
0
221,312
4
W
Hou Yi
7,309
731
106
11
0
201,594
4
W
Set
5,150
515
51
5
0
213,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role