Player Matchup

Artemis
Artemis
Kardian Xbox
Artemis
Level 29
God Stats
1W - 2L
1,584 SR
Queue Stats
78W - 71L
1,531 Elo+
Solo
Anubis
Anubis
WreckdemRuiner
Anubis
Level 156
God Stats
2W - 6L
1,077 SR
Queue Stats
256W - 273L
1,471 Elo+
Party 1
Skadi
Skadi
Xx Cata1yst xX
Skadi
Level 126
God Stats
7W - 4L
1,743 SR
Queue Stats
210W - 214L
1,458 Elo+
Party 1
Mulan
Mulan
catalase
Mulan
Level 169
God Stats
3W - 1L
1,649 SR
Queue Stats
80W - 64L
1,564 Elo+
Solo
Hercules
Hercules
krip2nite420
Hercules
Level 294
God Stats
8W - 15L
1,478 SR
Queue Stats
1,031W - 1,046L
1,443 Elo+
Solo
Team Averages
Level 155
1,506 SR
1,493 Elo+

VS

Team Averages
Level 106
1,538 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Beaudry23
Hera
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 196L
1,575 Elo+
Solo
Vamana
Vamana
Gouldiloxx
Vamana
Level 156
God Stats
3W - 3L
1,527 SR
Queue Stats
113W - 116L
1,451 Elo+
Solo
Cthulhu
Cthulhu
MIBandR
Cthulhu
Level 27
God Stats
8W - 6L
1,571 SR
Queue Stats
199W - 213L
1,515 Elo+
Solo
Ganesha
Ganesha
ReducedSmile
Ganesha
Level 127
God Stats
5W - 4L
1,595 SR
Queue Stats
112W - 113L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kardian Xbox
Artemis
15
3 / 4 / 8
8,784
799
10,791
10,250
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 5 / 3
7,800
709
4,814
7,897
3,332
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 6 / 8
7,890
717
7,349
10,112
3,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
catalase
Mulan
16
7 / 3 / 5
9,181
835
15,243
14,377
14,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
krip2nite420
Hercules
14
3 / 3 / 9
8,326
757
10,878
18,007
22,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 11
8,991
817
9,122
8,251
3,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
2 / 5 / 6
8,870
806
10,190
7,840
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Gouldiloxx
Vamana
16
9 / 2 / 7
10,877
989
8,634
14,698
13,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
MIBandR
Cthulhu
18
8 / 2 / 13
11,194
1,018
19,781
15,353
9,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
ReducedSmile
Ganesha
15
0 / 4 / 17
8,560
778
8,448
10,563
5,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
16
Kills
21
21
Deaths
16
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
11
2.5
W
Hera
2
5
6
1
W
Vamana
Gouldiloxx
Vamana
9
2
7
6.25
L
Artemis
Kardian Xbox
Artemis
3
4
8
1.75
W
Cthulhu
MIBandR
Cthulhu
8
2
13
7.25
W
Ganesha
ReducedSmile
Ganesha
0
4
17
2.13
L
1
5
3
0.5
L
2
6
8
1
L
Mulan
catalase
Mulan
7
3
5
3.17
L
Hercules
krip2nite420
Hercules
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
56,175
60,643
Taken
56,705
48,358
Mitigated
34,875
18,710
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,122
3,716
370
1,093
8,251
3,569
0
160
8,091
0
19,853
W
Hera
10,190
2,198
1,367
720
7,840
2,931
822
911
6,929
18,822
0
W
Vamana
Gouldiloxx
Vamana
8,634
4,428
4,710
5,579
14,698
13,283
851
849
13,849
0
10,418
L
Artemis
Kardian Xbox
Artemis
10,791
1,446
266
1,297
10,250
3,829
0
8,034
2,126
0
28,891
W
Cthulhu
MIBandR
Cthulhu
19,781
124
2,355
6,280
15,353
9,861
656
2,076
13,277
41,828
175
W
Ganesha
ReducedSmile
Ganesha
8,448
116
967
2,060
10,563
5,231
574
1,212
9,351
19,039
0
L
4,814
138
834
1,566
7,897
3,332
0
4,889
2,928
16,887
0
L
7,349
2,032
339
398
10,112
3,671
0
5,887
4,183
0
16,656
L
Mulan
catalase
Mulan
15,243
856
1,358
2,442
14,377
14,691
0
9,180
5,035
1,113
23,796
L
Hercules
krip2nite420
Hercules
10,878
1,991
956
9,254
18,007
22,835
0
9,794
8,055
0
18,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
48,492
122
Minions Killed
123
0
Camps Cleared
0
968,935
Distance Traveled
1,032,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,991
817
38
3
0
187,449
0
W
Hera
8,870
806
27
2
0
199,344
0
W
Vamana
10,877
989
15
1
0
239,017
0
L
Artemis
8,784
799
44
4
0
179,508
0
W
Cthulhu
11,194
1,018
42
4
0
230,698
0
W
Ganesha
8,560
778
1
0
0
176,257
0
L
Anubis
7,800
709
28
3
0
179,099
0
L
Skadi
7,890
717
19
2
0
181,961
0
L
Mulan
9,181
835
17
2
0
199,538
0
L
Hercules
8,326
757
14
1
0
228,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role