Player Matchup

Atlas
Atlas
AcTB-White-Husky
Atlas
Level 101
God Stats
14W - 9L
1,598 SR
Queue Stats
242W - 251L
1,479 Elo+
Party 1
Eset
Eset
HakunnaMattata
Eset
Level 128
God Stats
3W - 4L
1,512 SR
Queue Stats
531W - 553L
1,487 Elo+
Solo
Kukulkan
Kukulkan
SkyH3r0
Kukulkan
Level 127
God Stats
0W - 2L
1,493 SR
Queue Stats
95W - 108L
1,454 Elo+
Solo
Izanami
Izanami
Zenollo
Izanami
Level 151
God Stats
0W - 3L
1,706 SR
Queue Stats
105W - 153L
1,378 Elo+
Solo
Chaac
Chaac
stl83power
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,414 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,442 Elo+

VS

Team Averages
Level 126
1,557 SR
1,462 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DøgøN
Agni
Level 145
God Stats
9W - 10L
1,549 SR
Queue Stats
428W - 458L
1,506 Elo+
Solo
Artio
Artio
SadBloodWings
Artio
Level 144
God Stats
1W - 0L
1,747 SR
Queue Stats
12W - 13L
1,350 Elo+
Solo
Jing Wei
Jing Wei
ysnylcnkaya
Jing Wei
Level 87
God Stats
12W - 9L
1,487 SR
Queue Stats
500W - 536L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
5,966
994
3,089
8,416
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 5
6,423
1,071
3,931
4,838
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SkyH3r0
Kukulkan
11
2 / 4 / 2
5,980
997
4,343
5,005
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Zenollo
Izanami
5
0 / 0 / 0
4,488
748
0
0
0
Chaac
12
4 / 3 / 4
6,279
1,047
7,465
8,357
6,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 8
6,005
1,001
3,676
4,201
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
 
Hun Batz
10
1 / 4 / 7
6,001
1,000
4,745
6,390
2,513
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
DøgøN
Agni
13
7 / 1 / 4
7,718
1,286
7,669
4,784
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 7
7,577
1,263
4,576
10,242
7,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ysnylcnkaya
Jing Wei
12
1 / 1 / 7
6,668
1,111
4,164
3,940
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
12
12
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
3
8
1.33
W
Hun Batz
 
Hun Batz
1
4
7
1.13
L
1
3
6
1.33
W
Agni
DøgøN
Agni
7
1
4
9
L
4
2
5
3.25
W
3
2
7
3.25
L
Kukulkan
SkyH3r0
Kukulkan
2
4
2
0.75
L
Izanami
Zenollo
Izanami
0
0
0
0
L
Chaac
4
3
4
2
W
Jing Wei
ysnylcnkaya
Jing Wei
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
24,830
26,616
Taken
29,557
16,979
Mitigated
14,328
7,495
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,676
477
307
139
4,201
1,174
213
1,711
2,382
7,813
0
W
Hun Batz
 
Hun Batz
4,745
636
455
808
6,390
2,513
81
1,866
4,378
0
10,806
L
3,089
1,430
485
1,229
8,416
6,571
0
4,117
4,299
6,601
0
W
Agni
DøgøN
Agni
7,669
590
745
1,026
4,784
1,813
106
1,866
2,838
14,771
0
L
3,931
674
1,028
1,634
4,838
1,847
0
3,054
1,784
7,364
0
W
4,576
732
2,018
3,642
10,242
7,661
90
3,585
6,389
7,967
0
L
Kukulkan
SkyH3r0
Kukulkan
4,343
317
345
157
5,005
1,949
0
3,494
1,511
11,671
0
L
Izanami
Zenollo
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
7,465
659
243
2,374
8,357
6,612
0
5,256
3,101
0
15,336
W
Jing Wei
ysnylcnkaya
Jing Wei
4,164
3,379
582
791
3,940
1,167
753
1,685
2,207
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
33,969
45
Minions Killed
64
0
Camps Cleared
0
431,264
Distance Traveled
588,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,005
1,001
11
2
0
93,289
0
W
Hun Batz
6,001
1,000
7
1
0
118,457
0
L
Atlas
5,966
994
8
1
0
111,557
0
W
Agni
7,718
1,286
11
2
0
131,798
0
L
Eset
6,423
1,071
9
2
0
91,974
0
W
Artio
7,577
1,263
5
1
0
124,214
0
L
Kukulkan
5,980
997
20
3
0
107,618
0
L
Izanami
4,488
748
0
0
0
0
0
L
Chaac
6,279
1,047
8
1
0
120,115
0
W
Jing Wei
6,668
1,111
30
5
0
120,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role