Player Matchup

Aphrodite
Aphrodite
BL00DF1R3
Aphrodite
Level 159
God Stats
3W - 0L
1,790 SR
Queue Stats
403W - 276L
1,605 Elo+
Party 3
Artio
Artio
BretonBirdsht
Artio
Level 144
God Stats
16W - 7L
1,632 SR
Queue Stats
123W - 92L
1,603 Elo+
Party 3
Danzaburou
Danzaburou
Lucky_kitty1209
Danzaburou
Level 121
God Stats
5W - 4L
1,520 SR
Queue Stats
153W - 155L
1,526 Elo+
Party 1
Da Ji
Da Ji
M9Sd8finO
Da Ji
Level 170
God Stats
8W - 2L
1,595 SR
Queue Stats
404W - 460L
1,497 Elo+
Solo
Loki
Loki
OutragedLime
Loki
Level 158
God Stats
73W - 86L
1,514 SR
Queue Stats
454W - 519L
1,454 Elo+
Party 1
Team Averages
Level 150
1,610 SR
1,537 Elo+

VS

Team Averages
Level 94
1,520 SR
1,492 Elo+
Aphrodite
Aphrodite
AllSeeingWarrior
Aphrodite
Level 88
God Stats
3W - 4L
1,621 SR
Queue Stats
48W - 55L
1,457 Elo+
Solo
Mulan
Mulan
Ellwin
Mulan
Level 67
God Stats
34W - 21L
1,671 SR
Queue Stats
72W - 68L
1,570 Elo+
Party 2
Discordia
Discordia
Oneiropagida
Discordia
Level 116
God Stats
113W - 135L
1,516 SR
Queue Stats
126W - 153L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SoupDogg69420
Tsukuyomi
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
137W - 162L
1,487 Elo+
Party 2
Tyr
Tyr
WorldPolice
Tyr
Level 89
God Stats
4W - 9L
1,479 SR
Queue Stats
76W - 98L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BL00DF1R3
Aphrodite
16
2 / 0 / 8
9,474
947
12,480
9,763
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 1 / 6
9,715
972
11,310
15,695
17,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Lucky_kitty1209
Danzaburou
14
0 / 2 / 7
8,787
879
5,303
8,482
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
M9Sd8finO
Da Ji
16
3 / 0 / 6
9,277
928
4,476
9,382
9,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 0 / 2
9,502
950
4,806
5,787
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
0 / 1 / 1
8,076
808
4,321
9,187
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Ellwin
Mulan
14
1 / 3 / 1
8,478
848
6,860
10,830
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Oneiropagida
Discordia
14
0 / 2 / 2
8,199
820
13,624
6,219
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SoupDogg69420
Tsukuyomi
14
1 / 5 / 2
8,224
822
6,970
11,103
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 0
8,436
844
3,177
9,103
7,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
14
Kills
3
3
Deaths
14
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
1
1
0.5
W
Aphrodite
BL00DF1R3
Aphrodite
2
0
8
6
W
6
1
6
9
L
Mulan
Ellwin
Mulan
1
3
1
0.5
W
Danzaburou
Lucky_kitty1209
Danzaburou
0
2
7
1.75
W
Da Ji
M9Sd8finO
Da Ji
3
0
6
6
L
Discordia
Oneiropagida
Discordia
0
2
2
0.5
W
3
0
2
4
L
Tsukuyomi
SoupDogg69420
Tsukuyomi
1
5
2
0.4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
34,952
49,109
Taken
46,442
37,270
Mitigated
27,856
26,412
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,321
216
4,807
3,786
9,187
4,507
0
6,025
3,140
18,072
0
W
Aphrodite
BL00DF1R3
Aphrodite
12,480
1,061
5,667
7,276
9,763
4,738
0
5,516
4,247
40,066
0
W
11,310
372
1,696
5,758
15,695
17,640
0
4,249
10,979
22,566
0
L
Mulan
Ellwin
Mulan
6,860
498
0
1,473
10,830
9,689
0
4,669
6,161
0
24,132
W
Danzaburou
Lucky_kitty1209
Danzaburou
5,303
877
0
2,033
8,482
3,668
1,875
2,569
5,695
0
23,187
W
Da Ji
M9Sd8finO
Da Ji
4,476
684
0
2,892
9,382
9,141
0
2,851
6,229
653
20,726
L
Discordia
Oneiropagida
Discordia
13,624
501
0
84
6,219
1,988
0
3,343
2,861
37,129
0
W
4,806
671
0
1,090
5,787
2,083
0
2,760
2,987
0
27,019
L
Tsukuyomi
SoupDogg69420
Tsukuyomi
6,970
1,634
0
363
11,103
3,705
0
6,027
5,062
0
18,689
L
3,177
131
0
742
9,103
7,967
0
4,314
4,775
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
41,413
225
Minions Killed
186
0
Camps Cleared
0
1,121,729
Distance Traveled
1,101,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,076
808
33
3
0
235,500
4
W
Aphrodite
9,474
947
84
8
0
219,597
0
W
Artio
9,715
972
16
2
0
257,898
0
L
Mulan
8,478
848
40
4
0
214,408
0
W
Danzaburou
8,787
879
44
4
0
193,513
0
W
Da Ji
9,277
928
31
3
0
200,396
0
L
Discordia
8,199
820
57
6
0
213,236
0
W
Loki
9,502
950
50
5
0
250,325
0
L
Tsukuyomi
8,224
822
30
3
0
204,813
0
L
Tyr
8,436
844
26
3
0
233,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role