Player Matchup

Kuzenbo
Kuzenbo
Masters
LiamMuller
Kuzenbo
Masters
Level 68
God Stats
7W - 1L
1,940 SR
Queue Stats
124W - 50L
2,644 MMR
Party 2
Arachne
Arachne
Grandmaster
Noрe
Arachne
Grandmaster
Level 113
God Stats
25W - 1L
2,300 SR
Queue Stats
174W - 38L
3,071 MMR
Party 2
Charybdis
Charybdis
Grandmaster
mi74chael
Charybdis
Grandmaster
Level 190
God Stats
36W - 3L
2,077 SR
Queue Stats
876W - 123L
3,414 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 124
2,106 SR
3,043 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 173
1,598 SR
2,369 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
QueenWasabii
Chaac
Masters
Level 158
God Stats
20W - 22L
1,613 SR
Queue Stats
777W - 605L
2,716 MMR
Party 1
Geb
Geb
Masters
VlazZz
Geb
Masters
Level 206
God Stats
39W - 29L
1,681 SR
Queue Stats
969W - 593L
2,892 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LiamMuller
Kuzenbo
15
3 / 1 / 4
8,483
943
8,110
11,614
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Noрe
Arachne
14
2 / 0 / 5
8,102
900
8,307
11,214
9,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charybdis
mi74chael
Charybdis
15
3 / 0 / 3
8,511
946
6,309
4,563
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KumbhakarnaCthulhuFafnirSerqetAphrodite

VS

Bans
BakasuraAnhurYemojaHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 3 / 1
7,016
780
6,352
7,797
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,733
748
6,627
8,847
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Geb
VlazZz
Geb
11
0 / 2 / 1
6,484
720
5,420
8,652
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Kuzenbo
LiamMuller
Kuzenbo
3
1
4
5
W
Arachne
Noрe
Arachne
2
0
5
4.5
L
1
3
0
0.33
L
Geb
VlazZz
Geb
0
2
1
0.25
W
Charybdis
mi74chael
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
18,399
27,391
Taken
25,296
25,605
Mitigated
16,020
10,258
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,352
1,937
0
597
7,797
2,891
0
3,576
3,788
0
37,121
W
Kuzenbo
LiamMuller
Kuzenbo
8,110
2,941
280
2,842
11,614
13,947
78
2,288
8,977
25,928
1,237
W
Arachne
Noрe
Arachne
8,307
6,609
0
5,252
11,214
9,933
534
2,289
8,144
0
19,681
L
6,627
789
0
1,962
8,847
7,464
0
1,400
7,139
0
24,326
L
Geb
VlazZz
Geb
5,420
362
0
1,230
8,652
5,665
0
2,069
6,467
23,351
0
W
Charybdis
mi74chael
Charybdis
6,309
3,360
0
1,884
4,563
1,725
3,226
298
4,155
0
43,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
20,233
130
Minions Killed
169
0
Camps Cleared
0
572,404
Distance Traveled
549,914
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,016
780
89
10
0
180,343
1
W
Kuzenbo
8,483
943
22
2
0
186,886
0
W
Arachne
8,102
900
20
2
0
203,149
0
L
Chaac
6,733
748
39
4
0
174,339
4
L
Geb
6,484
720
41
5
0
195,232
5
W
Charybdis
8,511
946
88
10
0
182,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role