Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
JustBuyAWard
Hun Batz
Level 124
God Stats
5W - 4L
1,522 SR
Queue Stats
165W - 149L
1,521 Elo+
Solo
Ra
Ra
SendDown
Ra
Level 69
God Stats
4W - 7L
1,539 SR
Queue Stats
89W - 70L
1,498 Elo+
Solo
Sylvanus
Sylvanus
SgtWortWort
Sylvanus
Level 191
God Stats
10W - 19L
1,382 SR
Queue Stats
184W - 280L
1,455 Elo+
Solo
Hachiman
Hachiman
note137
Hachiman
Level 87
God Stats
5W - 7L
1,312 SR
Queue Stats
88W - 94L
1,441 Elo+
Party 2
Team Averages
Level 118
1,451 SR
1,483 Elo+

VS

Team Averages
Level 127
1,599 SR
1,476 Elo+
Ares
Ares
 
Ares
Level 319
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Shakenpake1
Anubis
Level 71
God Stats
43W - 46L
1,513 SR
Queue Stats
129W - 159L
1,465 Elo+
Solo
Bakasura
Bakasura
TheMork
Bakasura
Level 68
God Stats
4W - 2L
1,852 SR
Queue Stats
242W - 198L
1,528 Elo+
Party 1
Skadi
Skadi
fuppaa
Skadi
Level 126
God Stats
53W - 24L
1,549 SR
Queue Stats
357W - 329L
1,488 Elo+
Party 1
Vulcan
Vulcan
harrygills
Vulcan
Level 49
God Stats
9W - 9L
1,582 SR
Queue Stats
79W - 122L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 2
7,175
478
2,674
13,008
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
JustBuyAWard
Hun Batz
14
1 / 6 / 5
7,818
521
5,710
15,929
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 3
7,466
498
6,593
9,699
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
SgtWortWort
Sylvanus
16
8 / 0 / 1
9,795
653
8,384
7,323
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
note137
Hachiman
12
0 / 0 / 1
6,719
448
3,665
6,276
1,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 2 / 4
7,240
483
2,865
10,541
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
5 / 1 / 3
9,055
604
6,518
5,709
2,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
TheMork
Bakasura
14
5 / 2 / 3
7,970
531
8,741
12,389
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Skadi
fuppaa
Skadi
15
1 / 1 / 3
8,009
534
7,816
6,069
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
harrygills
Vulcan
12
0 / 6 / 2
7,643
510
7,114
8,966
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
11
11
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
2
2
W
Ares
 
Ares
0
2
4
1
L
Hun Batz
JustBuyAWard
Hun Batz
1
6
5
0.58
L
2
5
3
0.7
L
Sylvanus
SgtWortWort
Sylvanus
8
0
1
8.5
W
Anubis
5
1
3
6.5
W
Bakasura
TheMork
Bakasura
5
2
3
3.25
W
Skadi
fuppaa
Skadi
1
1
3
2.5
W
Vulcan
harrygills
Vulcan
0
6
2
0.17
L
Hachiman
note137
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,026
Damage
33,054
52,235
Taken
43,674
21,654
Mitigated
19,022
19,007
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,674
597
646
4,539
13,008
9,306
69
2,701
9,454
22,997
1,021
W
Ares
 
Ares
2,865
302
0
1,950
10,541
8,412
38
3,026
7,515
21,875
2,479
L
Hun Batz
JustBuyAWard
Hun Batz
5,710
1,332
0
4,242
15,929
4,636
0
3,703
11,548
0
62,758
L
6,593
293
865
1,777
9,699
2,947
0
4,916
4,445
57,690
259
L
Sylvanus
SgtWortWort
Sylvanus
8,384
1,493
458
3,653
7,323
2,961
0
4,773
2,165
57,381
15,690
W
Anubis
6,518
0
0
1,651
5,709
2,240
1,037
2,557
3,095
64,413
0
W
Bakasura
TheMork
Bakasura
8,741
5,690
0
5,721
12,389
4,945
0
3,472
8,797
0
35,896
W
Skadi
fuppaa
Skadi
7,816
3,263
0
1,524
6,069
2,132
647
2,100
3,880
0
70,565
W
Vulcan
harrygills
Vulcan
7,114
159
0
1,743
8,966
1,293
0
5,735
3,231
48,600
1,125
L
Hachiman
note137
Hachiman
3,665
1,798
0
2,827
6,276
1,804
0
890
5,176
0
50,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
39,917
460
Minions Killed
444
0
Camps Cleared
0
1,449,898
Distance Traveled
1,514,440
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,175
478
38
3
0
289,093
3
W
Ares
7,240
483
29
2
0
301,435
9
L
Hun Batz
7,818
521
89
6
0
318,605
0
L
Ra
7,466
498
112
7
0
297,634
7
L
Sylvanus
9,795
653
134
9
0
261,829
0
W
Anubis
9,055
604
126
8
0
288,494
5
W
Bakasura
7,970
531
82
5
0
357,346
0
W
Skadi
8,009
534
108
7
0
308,999
3
W
Vulcan
7,643
510
99
7
0
258,166
0
L
Hachiman
6,719
448
87
6
0
282,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role