Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Aforesaid
Yu Huang
Level 149
God Stats
4W - 1L
1,678 SR
Queue Stats
206W - 142L
1,616 Elo+
Party 2
Mercury
Mercury
Cyoby
Mercury
Level 126
God Stats
2W - 1L
1,760 SR
Queue Stats
74W - 81L
1,558 Elo+
Solo
Atlas
Atlas
Mako_Sebiroth
Atlas
Level 158
God Stats
4W - 2L
1,606 SR
Queue Stats
91W - 78L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
llNobiliumll
Cthulhu
Level 225
God Stats
3W - 3L
1,284 SR
Queue Stats
293W - 221L
1,642 Elo+
Party 2
Team Averages
Level 163
1,566 SR
1,565 Elo+

VS

Team Averages
Level 172
1,417 SR
1,506 Elo+
Skadi
Skadi
I-Vindicta-I
Skadi
Level 157
God Stats
2W - 3L
1,468 SR
Queue Stats
351W - 363L
1,469 Elo+
Solo
Bellona
Bellona
SBBeast
Bellona
Level 157
God Stats
2W - 6L
1,202 SR
Queue Stats
457W - 460L
1,495 Elo+
Solo
Hou Yi
Hou Yi
S_wikman
Hou Yi
Level 149
God Stats
3W - 7L
1,444 SR
Queue Stats
302W - 308L
1,487 Elo+
Solo
Vulcan
Vulcan
mederlah
Vulcan
Level 232
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,568 Elo+
Solo
Nox
Nox
χuser
Nox
Level 165
God Stats
6W - 4L
1,472 SR
Queue Stats
299W - 315L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 3
5,692
1,138
2,422
3,073
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Aforesaid
Yu Huang
10
4 / 1 / 1
6,171
1,234
4,774
3,353
1,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
Cyoby
Mercury
9
1 / 1 / 2
5,364
1,073
1,689
2,828
987
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 2
5,708
1,142
1,112
5,673
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cthulhu
llNobiliumll
Cthulhu
11
1 / 1 / 5
6,018
1,204
3,610
4,101
3,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,497
1,099
2,888
3,397
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SBBeast
Bellona
6
0 / 0 / 1
4,405
881
380
452
384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
S_wikman
Hou Yi
10
1 / 2 / 4
5,171
1,034
3,645
3,902
1,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
mederlah
Vulcan
9
0 / 4 / 4
4,887
977
3,163
4,279
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
χuser
Nox
11
0 / 0 / 3
5,181
1,036
606
1,900
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
5
5
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
W
Yu Huang
Aforesaid
Yu Huang
4
1
1
4.5
W
Mercury
Cyoby
Mercury
1
1
2
2
L
4
2
0
2
W
1
1
2
2
L
Bellona
SBBeast
Bellona
0
0
1
0.5
L
Hou Yi
S_wikman
Hou Yi
1
2
4
1.5
W
Cthulhu
llNobiliumll
Cthulhu
1
1
5
3.5
L
Vulcan
mederlah
Vulcan
0
4
4
0.5
L
Nox
χuser
Nox
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
10,682
19,028
Taken
13,930
10,453
Mitigated
4,568
7,302
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,422
76
234
846
3,073
1,086
0
920
2,153
12,069
0
W
Yu Huang
Aforesaid
Yu Huang
4,774
129
449
672
3,353
1,231
287
438
2,915
9,263
415
W
Mercury
Cyoby
Mercury
1,689
0
314
564
2,828
987
0
657
2,171
0
6,280
L
2,888
495
0
250
3,397
1,173
0
2,716
681
0
8,153
W
1,112
240
389
2,200
5,673
4,012
0
1,240
4,433
3,815
0
L
Bellona
SBBeast
Bellona
380
0
176
390
452
384
0
291
161
0
380
L
Hou Yi
S_wikman
Hou Yi
3,645
490
0
762
3,902
1,143
0
2,975
927
0
7,999
W
Cthulhu
llNobiliumll
Cthulhu
3,610
0
820
814
4,101
3,137
0
423
3,678
11,333
0
L
Vulcan
mederlah
Vulcan
3,163
0
0
450
4,279
1,255
0
3,883
396
6,680
129
L
Nox
χuser
Nox
606
106
264
535
1,900
613
0
1,849
51
5,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,953
Gold Earned
25,141
70
Minions Killed
42
0
Camps Cleared
0
579,599
Distance Traveled
376,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,692
1,138
27
5
0
108,015
0
W
Yu Huang
6,171
1,234
13
3
0
115,470
0
W
Mercury
5,364
1,073
12
2
0
123,213
0
L
Skadi
5,497
1,099
14
3
0
80,928
0
W
Atlas
5,708
1,142
8
2
0
109,693
0
L
Bellona
4,405
881
0
0
0
26,959
0
L
Hou Yi
5,171
1,034
7
1
0
84,308
0
W
Cthulhu
6,018
1,204
10
2
0
123,208
0
L
Vulcan
4,887
977
7
1
0
89,720
0
L
Nox
5,181
1,036
14
3
0
94,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role