Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LordTommyG
Sobek
Level 122
God Stats
3W - 0L
1,733 SR
Queue Stats
261W - 268L
1,472 Elo+
Solo
Danzaburou
Danzaburou
ginkaku94
Danzaburou
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
119W - 127L
1,444 Elo+
Party 2
Shiva
Shiva
grezgaming2406
Shiva
Level 131
God Stats
2W - 2L
1,475 SR
Queue Stats
310W - 314L
1,446 Elo+
Solo
Awilix
Awilix
rzoo941
Awilix
Level 108
God Stats
2W - 1L
1,462 SR
Queue Stats
70W - 62L
1,415 Elo+
Party 2
Team Averages
Level 101
1,534 SR
1,455 Elo+

VS

Team Averages
Level 96
1,690 SR
1,459 Elo+
Merlin
Merlin
General_Shinobie
Merlin
Level 89
God Stats
5W - 1L
1,896 SR
Queue Stats
348W - 337L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
KingBaiN
Ix Chel
Level 156
God Stats
1W - 3L
1,706 SR
Queue Stats
137W - 141L
1,475 Elo+
Solo
Ne Zha
Ne Zha
ZzRaiZzPainz
Ne Zha
Level 151
God Stats
10W - 14L
1,436 SR
Queue Stats
1,130W - 1,072L
1,492 Elo+
Party 1
Fenrir
Fenrir
dragstar1389
Fenrir
Level 36
God Stats
1W - 3L
1,536 SR
Queue Stats
14W - 21L
1,455 Elo+
Solo
Xbalanque
Xbalanque
fixeswat
Xbalanque
Level 48
God Stats
10W - 4L
1,875 SR
Queue Stats
32W - 42L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 1
6,203
689
2,679
2,808
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
2 / 2 / 3
5,626
625
2,314
5,854
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ginkaku94
Danzaburou
9
3 / 0 / 1
5,637
626
3,424
3,357
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 0
5,583
620
2,571
8,652
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Awilix
rzoo941
Awilix
10
2 / 0 / 3
5,312
590
4,842
6,077
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,405
489
1,954
2,787
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
KingBaiN
Ix Chel
10
0 / 2 / 0
5,407
601
5,244
5,160
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
7
1 / 2 / 1
4,723
525
4,091
6,828
2,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
8
0 / 2 / 0
4,291
477
1,423
7,200
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
fixeswat
Xbalanque
8
1 / 3 / 1
4,676
520
2,863
4,836
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
0
1
0
0
L
Ix Chel
KingBaiN
Ix Chel
0
2
0
0
W
Sobek
2
2
3
1.75
L
Ne Zha
1
2
1
0.75
L
Fenrir
0
2
0
0
L
Xbalanque
fixeswat
Xbalanque
1
3
1
0.5
W
Danzaburou
ginkaku94
Danzaburou
3
0
1
3.5
W
1
0
0
1
W
Awilix
rzoo941
Awilix
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
15,575
26,748
Taken
26,811
10,568
Mitigated
8,551
13,261
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,679
0
0
1,280
2,808
1,036
288
1,276
1,532
40,807
0
L
1,954
38
0
380
2,787
709
0
1,541
1,246
20,985
683
L
Ix Chel
KingBaiN
Ix Chel
5,244
357
0
2,096
5,160
1,472
0
0
5,160
34,096
1,522
W
Sobek
2,314
295
0
2,923
5,854
3,880
240
0
5,854
15,716
0
L
Ne Zha
4,091
1,514
0
2,965
6,828
2,601
0
1,334
5,494
0
23,097
L
Fenrir
1,423
324
0
1,253
7,200
2,548
0
849
6,351
0
24,562
L
Xbalanque
fixeswat
Xbalanque
2,863
1,044
0
534
4,836
1,221
0
1,269
3,567
0
18,744
W
Danzaburou
ginkaku94
Danzaburou
3,424
1,915
0
2,173
3,357
764
646
0
3,357
0
27,629
W
2,571
179
0
2,738
8,652
3,123
0
4,924
3,728
0
36,065
W
Awilix
rzoo941
Awilix
4,842
1,897
0
4,147
6,077
1,765
0
589
5,488
0
33,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
23,502
288
Minions Killed
235
0
Camps Cleared
0
905,427
Distance Traveled
841,483
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,203
689
79
9
0
167,853
2
L
Merlin
4,405
489
37
4
0
159,909
4
L
Ix Chel
5,407
601
76
8
0
158,903
0
W
Sobek
5,626
625
18
2
0
179,165
3
L
Ne Zha
4,723
525
29
3
0
151,198
2
L
Fenrir
4,291
477
46
5
0
201,983
0
L
Xbalanque
4,676
520
47
5
0
169,490
0
W
Danzaburou
5,637
626
54
6
0
160,608
0
W
Shiva
5,583
620
72
8
0
174,805
0
W
Awilix
5,312
590
65
7
0
222,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role