Player Matchup

Camazotz
Camazotz
Alvaroexpo
Camazotz
Level 44
God Stats
1W - 8L
1,182 SR
Queue Stats
11W - 32L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
FARGODOME
Cthulhu
Level 165
God Stats
41W - 30L
1,587 SR
Queue Stats
1,454W - 1,450L
1,527 Elo+
Solo
Poseidon
Poseidon
Jablape4444
Poseidon
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 28L
1,157 Elo+
Party 1
Anhur
Anhur
fulgen_5
Anhur
Level 81
God Stats
10W - 9L
1,537 SR
Queue Stats
216W - 209L
1,515 Elo+
Solo
Odin
Odin
pichupro_123
Odin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 25L
1,199 Elo+
Party 1
Team Averages
Level 68
1,415 SR
1,325 Elo+

VS

Team Averages
Level 97
1,531 SR
1,470 Elo+
Izanami
Izanami
ByPacheco98
Izanami
Level 81
God Stats
10W - 11L
1,786 SR
Queue Stats
21W - 36L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
Glorfindel-A
Ao Kuang
Level 104
God Stats
187W - 172L
1,509 SR
Queue Stats
335W - 339L
1,448 Elo+
Solo
Horus
Horus
Higgs boson 92
Horus
Level 157
God Stats
22W - 17L
1,522 SR
Queue Stats
166W - 174L
1,444 Elo+
Solo
Scylla
Scylla
Maniolo06
Scylla
Level 73
God Stats
26W - 40L
1,304 SR
Queue Stats
286W - 328L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Tadrazion
Gilgamesh
Level 68
God Stats
2W - 1L
1,537 SR
Queue Stats
42W - 47L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alvaroexpo
Camazotz
11
1 / 1 / 0
5,919
538
2,449
8,082
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FARGODOME
Cthulhu
9
1 / 4 / 1
5,317
483
3,497
7,486
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Jablape4444
Poseidon
9
0 / 6 / 0
5,505
500
1,911
6,291
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
fulgen_5
Anhur
9
1 / 3 / 0
5,435
494
3,857
6,217
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
4,600
418
3,330
6,923
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByPacheco98
Izanami
11
1 / 2 / 2
6,083
553
2,322
4,876
1,525
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Glorfindel-A
Ao Kuang
12
7 / 0 / 2
7,002
637
4,842
5,424
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 4
5,764
524
3,872
7,023
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
Maniolo06
Scylla
13
5 / 1 / 1
7,326
666
3,346
3,630
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Tadrazion
Gilgamesh
12
1 / 0 / 0
6,443
586
4,939
7,377
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
15
15
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Alvaroexpo
Camazotz
1
1
0
1
W
Izanami
ByPacheco98
Izanami
1
2
2
1
L
Cthulhu
FARGODOME
Cthulhu
1
4
1
0.38
W
Ao Kuang
Glorfindel-A
Ao Kuang
7
0
2
8
W
1
0
4
3
L
Poseidon
Jablape4444
Poseidon
0
6
0
0
W
Scylla
Maniolo06
Scylla
5
1
1
5.5
W
Gilgamesh
Tadrazion
Gilgamesh
1
0
0
1
L
Anhur
fulgen_5
Anhur
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,044
Damage
19,321
34,999
Taken
28,330
15,736
Mitigated
13,707
6,436
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Alvaroexpo
Camazotz
2,449
535
0
2,644
8,082
2,736
0
644
7,438
0
43,726
W
Izanami
ByPacheco98
Izanami
2,322
1,847
0
935
4,876
1,525
30
1,964
2,912
0
48,735
L
Cthulhu
FARGODOME
Cthulhu
3,497
322
0
49
7,486
4,431
321
2,097
5,389
24,825
314
W
Ao Kuang
Glorfindel-A
Ao Kuang
4,842
1,817
0
2,985
5,424
1,404
0
633
4,791
28,857
7,697
W
3,872
1,843
577
1,877
7,023
4,196
157
993
6,030
790
15,624
L
Poseidon
Jablape4444
Poseidon
1,911
298
0
140
6,291
1,602
0
4,334
1,957
27,284
964
W
Scylla
Maniolo06
Scylla
3,346
0
0
0
3,630
1,033
618
1,682
1,948
48,019
0
W
Gilgamesh
Tadrazion
Gilgamesh
4,939
2,359
0
2,321
7,377
5,549
0
0
6,915
0
38,186
L
Anhur
fulgen_5
Anhur
3,857
2,109
0
2,204
6,217
1,799
396
1,273
4,944
0
35,499
L
3,330
1,437
0
1,399
6,923
5,168
0
0
6,923
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
32,618
257
Minions Killed
316
0
Camps Cleared
0
1,082,883
Distance Traveled
1,079,992
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,919
538
75
7
0
262,982
0
W
Izanami
6,083
553
85
8
0
184,298
0
L
Cthulhu
5,317
483
27
2
0
206,369
0
W
Ao Kuang
7,002
637
64
6
0
254,928
0
W
Horus
5,764
524
32
3
0
238,068
4
L
Poseidon
5,505
500
62
6
0
201,268
0
W
Scylla
7,326
666
80
7
0
223,731
0
W
Gilgamesh
6,443
586
55
5
0
178,967
0
L
Anhur
5,435
494
76
7
0
192,280
0
L
Odin
4,600
418
17
2
0
219,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role