Player Matchup

Sol
Sol
Hoj1
Sol
Level 124
God Stats
12W - 14L
1,575 SR
Queue Stats
613W - 641L
1,435 Elo+
Solo
Xing Tian
Xing Tian
KnowYourRole262
Xing Tian
Level 146
God Stats
2W - 2L
1,589 SR
Queue Stats
375W - 396L
1,450 Elo+
Solo
Loki
Loki
Mutwar
Loki
Level 102
God Stats
0W - 2L
1,289 SR
Queue Stats
29W - 36L
1,412 Elo+
Solo
Charybdis
Charybdis
pik2a
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,284 Elo+
Party 1
Scylla
Scylla
pik_tout06
Scylla
Level 162
God Stats
4W - 9L
1,313 SR
Queue Stats
354W - 366L
1,381 Elo+
Party 1
Team Averages
Level 110
1,453 SR
1,393 Elo+

VS

Team Averages
Level 126
1,452 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Avigail
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,362 Elo+
Solo
Danzaburou
Danzaburou
ShivasPT
Danzaburou
Level 144
God Stats
1W - 1L
1,260 SR
Queue Stats
26W - 30L
1,492 Elo+
Solo
Shiva
Shiva
xNoggeR
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hoj1
Sol
15
2 / 2 / 8
8,329
757
6,583
6,128
2,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
KnowYourRole262
Xing Tian
13
3 / 2 / 6
7,515
683
4,941
11,691
10,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Mutwar
Loki
14
4 / 7 / 5
8,470
770
5,195
9,750
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
pik2a
Charybdis
12
1 / 5 / 6
7,425
675
6,586
7,798
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
pik_tout06
Scylla
13
4 / 4 / 5
7,841
713
6,504
6,620
2,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 3 / 6
9,363
851
10,335
6,595
2,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
14
5 / 5 / 9
9,341
849
7,358
9,147
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Avigail
Bakasura
13
1 / 2 / 8
8,125
739
1,938
7,248
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ShivasPT
Danzaburou
18
4 / 1 / 13
10,924
993
8,722
7,046
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
xNoggeR
Shiva
16
4 / 3 / 13
9,540
867
8,908
10,857
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
14
Kills
20
20
Deaths
14
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
6
3
W
Izanami
 
Izanami
5
5
9
1.9
W
Bakasura
Avigail
Bakasura
1
2
8
2.5
L
Sol
Hoj1
Sol
2
2
8
3
L
Xing Tian
KnowYourRole262
Xing Tian
3
2
6
3
L
Loki
Mutwar
Loki
4
7
5
0.93
W
Danzaburou
ShivasPT
Danzaburou
4
1
13
10.5
L
Charybdis
pik2a
Charybdis
1
5
6
0.8
L
Scylla
pik_tout06
Scylla
4
4
5
1.63
W
Shiva
xNoggeR
Shiva
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
37,261
41,987
Taken
40,893
21,837
Mitigated
24,890
8,065
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,335
1,588
758
1,329
6,595
2,344
1,075
3,063
3,532
22,958
531
W
Izanami
 
Izanami
7,358
4,009
614
1,443
9,147
3,078
1,855
4,734
4,413
0
15,969
W
Bakasura
Avigail
Bakasura
1,938
1,258
624
2,605
7,248
5,123
951
3,345
3,903
0
2,281
L
Sol
Hoj1
Sol
6,583
903
1,065
2,317
6,128
2,449
0
483
5,530
24,723
230
L
Xing Tian
KnowYourRole262
Xing Tian
4,941
288
247
2,177
11,691
10,818
0
3,853
7,248
9,027
0
L
Loki
Mutwar
Loki
5,195
433
339
243
9,750
3,674
0
1,621
7,999
0
14,819
W
Danzaburou
ShivasPT
Danzaburou
8,722
1,931
282
2,893
7,046
2,691
3,387
3,635
3,411
0
33,643
L
Charybdis
pik2a
Charybdis
6,586
3,429
0
677
7,798
2,737
0
2,241
5,314
0
13,627
L
Scylla
pik_tout06
Scylla
6,504
380
0
1,000
6,620
2,159
0
1,808
4,571
13,781
424
W
Shiva
xNoggeR
Shiva
8,908
701
452
2,174
10,857
11,654
0
2,915
7,942
83
17,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
47,293
95
Minions Killed
110
0
Camps Cleared
0
831,556
Distance Traveled
959,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,363
851
24
2
0
171,026
0
W
Izanami
9,341
849
18
2
0
168,230
0
W
Bakasura
8,125
739
4
0
0
202,121
0
L
Sol
8,329
757
29
3
0
188,924
0
L
Xing Tian
7,515
683
5
0
0
109,428
0
L
Loki
8,470
770
17
2
0
171,821
0
W
Danzaburou
10,924
993
53
5
0
212,432
0
L
Charybdis
7,425
675
16
1
0
184,625
0
L
Scylla
7,841
713
28
3
0
176,758
0
W
Shiva
9,540
867
11
1
0
205,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role