Player Matchup

Anubis
Anubis
CrashingTea9100
Anubis
Level 88
God Stats
1W - 7L
1,193 SR
Queue Stats
267W - 286L
1,434 Elo+
Solo
Khepri
Khepri
Guitar_Wiz-101
Khepri
Level 62
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 13L
1,381 Elo+
Solo
Charon
Charon
SubZeroWins3949
Charon
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 18L
1,403 Elo+
Solo
Ganesha
Ganesha
Tarfin
Ganesha
Level 202
God Stats
1W - 3L
1,374 SR
Queue Stats
278W - 268L
1,419 Elo+
Solo
Serqet
Serqet
poffpower
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 77
1,414 SR
1,428 Elo+

VS

Team Averages
Level 126
1,526 SR
1,489 Elo+
Danzaburou
Danzaburou
AztecSD09
Danzaburou
Level 60
God Stats
2W - 1L
1,496 SR
Queue Stats
84W - 106L
1,430 Elo+
Solo
Xing Tian
Xing Tian
BloodRender9396
Xing Tian
Level 81
God Stats
4W - 2L
1,594 SR
Queue Stats
197W - 180L
1,506 Elo+
Solo
Ravana
Ravana
CoolTieGuy
Ravana
Level 196
God Stats
4W - 21L
1,145 SR
Queue Stats
617W - 633L
1,497 Elo+
Solo
Fenrir
Fenrir
Cracker_Jacks
Fenrir
Level 144
God Stats
5W - 3L
1,555 SR
Queue Stats
217W - 230L
1,496 Elo+
Solo
Hera
Hera
jasperfetch
Hera
Level 147
God Stats
3W - 0L
1,841 SR
Queue Stats
51W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 0
9,085
699
11,392
15,665
9,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 6 / 2
8,058
620
5,064
12,003
9,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

4
0 / 3 / 1
3,842
296
0
2,398
639
Ganesha
Tarfin
Ganesha
18
1 / 4 / 6
8,825
679
7,808
16,657
18,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
poffpower
Serqet
15
3 / 9 / 3
9,029
695
9,099
13,256
8,620
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AztecSD09
Danzaburou
16
7 / 4 / 17
11,112
855
18,367
12,364
5,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
BloodRender9396
Xing Tian
17
3 / 2 / 22
10,010
770
9,086
17,281
17,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
CoolTieGuy
Ravana
18
11 / 2 / 16
12,043
926
5,905
14,558
9,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 3 / 17
10,469
805
10,420
13,893
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 16
10,721
825
10,422
6,339
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
9
Kills
31
31
Deaths
13
12
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AztecSD09
Danzaburou
7
4
17
3.88
W
Xing Tian
BloodRender9396
Xing Tian
3
2
22
7
W
Ravana
CoolTieGuy
Ravana
11
2
16
9.5
W
6
3
17
4.83
L
4
9
0
0.44
L
1
6
2
0.33
L
0
3
1
0.17
L
Ganesha
Tarfin
Ganesha
1
4
6
1
W
4
2
16
6
L
Serqet
poffpower
Serqet
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
54,200
59,979
Taken
64,435
47,444
Mitigated
47,881
10,084
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AztecSD09
Danzaburou
18,367
8,512
358
4,343
12,364
5,022
3,950
6,547
5,462
0
32,511
W
Xing Tian
BloodRender9396
Xing Tian
9,086
1,194
686
2,274
17,281
17,945
414
7,180
9,843
22,513
0
W
Ravana
CoolTieGuy
Ravana
5,905
507
4,518
5,605
14,558
9,114
1,017
2,734
11,729
388
16,700
W
10,420
799
2,047
2,671
13,893
12,962
732
4,232
9,337
0
16,957
L
11,392
105
196
2,431
15,665
9,643
0
3,487
11,800
28,406
18
L
5,064
312
497
778
12,003
9,779
29
4,702
7,170
18,164
0
L
0
0
0
0
2,398
639
0
0
2,398
0
0
L
Ganesha
Tarfin
Ganesha
7,808
711
252
4,587
16,657
18,763
0
6,231
10,271
22,024
0
W
10,422
2,933
624
1,632
6,339
2,838
585
3,571
2,768
33,740
311
L
Serqet
poffpower
Serqet
9,099
4,013
431
912
13,256
8,620
0
4,833
8,218
0
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
54,355
94
Minions Killed
138
0
Camps Cleared
0
763,054
Distance Traveled
1,208,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,112
855
27
2
0
227,806
0
W
Xing Tian
10,010
770
25
2
0
244,171
0
W
Ravana
12,043
926
31
2
0
254,508
0
W
Fenrir
10,469
805
17
1
0
241,056
0
L
Anubis
9,085
699
34
3
0
178,317
0
L
Khepri
8,058
620
31
2
0
146,174
0
L
Charon
3,842
296
0
0
0
0
0
L
Ganesha
8,825
679
4
0
0
234,176
0
W
Hera
10,721
825
38
3
0
240,675
0
L
Serqet
9,029
695
25
2
0
204,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role