Player Matchup

Chaac
Chaac
Bronze IV
BBussin
Chaac
Bronze IV
Level 125
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 4L
1,439 MMR
Party 1
Sol
Sol
Bronze V
JD McDong
Sol
Bronze V
Level 139
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 3L
1,423 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
OGWEST2000
Danzaburou
Bronze V
Level 115
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 4L
1,410 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 126
1,366 SR
1,424 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,632 SR
1,642 MMR
Chiron
Chiron
Gold I
M4VIS
Chiron
Gold I
Level 157
God Stats
31W - 34L
1,563 SR
Queue Stats
183W - 227L
1,454 MMR
Solo
Vulcan
Vulcan
Silver II
Sargent Draco
Vulcan
Silver II
Level 161
God Stats
11W - 9L
1,563 SR
Queue Stats
144W - 139L
1,284 MMR
Solo
Hercules
Hercules
Masters
iWahpoh
Hercules
Masters
Level 103
God Stats
34W - 23L
1,770 SR
Queue Stats
366W - 408L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBussin
Chaac
13
1 / 3 / 0
7,966
797
2,758
10,077
8,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
7,326
733
3,551
5,445
1,269
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OGWEST2000
Danzaburou
12
0 / 3 / 2
7,030
703
3,246
4,953
1,716
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CthulhuKumbhakarnaAphroditeKuzenbo

VS

Bans
AthenaSerqetPoseidonChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
M4VIS
Chiron
14
1 / 0 / 7
8,573
857
5,883
6,070
3,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 3
8,775
878
4,471
3,799
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iWahpoh
Hercules
15
5 / 1 / 1
9,018
902
7,896
9,071
5,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BBussin
Chaac
1
3
0
0.33
L
1
2
1
0.75
W
Chiron
M4VIS
Chiron
1
0
7
4.5
L
Danzaburou
OGWEST2000
Danzaburou
0
3
2
0.33
W
2
1
3
3.5
W
Hercules
iWahpoh
Hercules
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,555
Damage
18,250
20,475
Taken
18,940
11,673
Mitigated
10,226
2,980
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BBussin
Chaac
2,758
500
0
1,105
10,077
8,688
0
1,973
8,094
0
17,946
L
3,551
373
0
1,342
5,445
1,269
0
1,689
3,716
21,634
0
W
Chiron
M4VIS
Chiron
5,883
1,639
272
3,649
6,070
3,041
218
1,246
4,824
0
23,671
L
Danzaburou
OGWEST2000
Danzaburou
3,246
853
0
533
4,953
1,716
0
853
4,030
0
19,303
W
4,471
106
0
1,736
3,799
1,548
1,329
1,056
2,743
35,428
288
W
Hercules
iWahpoh
Hercules
7,896
2,729
0
2,739
9,071
5,637
362
1,302
7,769
28
28,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,322
Gold Earned
26,366
96
Minions Killed
148
0
Camps Cleared
0
532,362
Distance Traveled
589,829
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,966
797
37
4
0
184,488
0
L
Sol
7,326
733
29
3
0
206,395
4
W
Chiron
8,573
857
38
4
0
205,048
0
L
Danzaburou
7,030
703
30
3
0
141,479
0
W
Vulcan
8,775
878
72
7
0
188,019
0
W
Hercules
9,018
902
38
4
0
196,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role