Player Matchup

Baron Samedi
Baron Samedi
Silver III
Cmpvrd
Baron Samedi
Silver III
Level 125
God Stats
2W - 2L
1,511 SR
Queue Stats
29W - 61L
1,290 MMR
Solo
Hou Yi
Hou Yi
Silver I
IgorNjok
Hou Yi
Silver I
Level 123
God Stats
3W - 1L
1,237 SR
Queue Stats
26W - 27L
1,336 MMR
Solo
Ne Zha
Ne Zha
Diamond II
LuCKyxc
Ne Zha
Diamond II
Level 196
God Stats
16W - 2L
1,749 SR
Queue Stats
239W - 117L
2,057 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,499 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,468 SR
1,432 MMR
Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
yucks_junks
Surtr
Silver IV
Level 136
God Stats
1W - 3L
1,339 SR
Queue Stats
31W - 49L
1,179 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold I
єℓєкιвυℓℓ
Maman Brigitte
Gold I
Level 90
God Stats
6W - 9L
1,566 SR
Queue Stats
670W - 732L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cmpvrd
Baron Samedi
15
3 / 3 / 7
9,877
823
6,707
10,605
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
IgorNjok
Hou Yi
16
6 / 1 / 4
10,775
898
12,786
10,614
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
LuCKyxc
Ne Zha
16
3 / 2 / 9
10,095
841
10,693
12,001
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesSerqetThothCthulhuKuzenbo

VS

Bans
KumbhakarnaMedusaCerberusXbalanqueAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 3 / 2
9,056
755
8,304
13,234
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 3
8,455
705
5,023
15,041
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Maman Brigitte
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Maman Brigitte
14
2 / 4 / 4
9,291
774
11,498
11,706
4,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
2
1.33
W
Baron Samedi
Cmpvrd
Baron Samedi
3
3
7
2.17
W
Hou Yi
IgorNjok
Hou Yi
6
1
4
8
W
Ne Zha
LuCKyxc
Ne Zha
3
2
9
3.75
L
1
6
3
0.42
L
Maman Brigitte
єℓєкιвυℓℓ
Maman Brigitte
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,186
Damage
24,825
33,220
Taken
39,981
17,864
Mitigated
33,790
12,118
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,304
1,533
0
2,558
13,234
16,655
12
2,605
10,051
17,922
718
W
Baron Samedi
Cmpvrd
Baron Samedi
6,707
394
1,756
3,510
10,605
3,927
883
6,698
3,675
22,520
0
W
Hou Yi
IgorNjok
Hou Yi
12,786
6,400
0
2,548
10,614
3,856
2,273
6,592
3,785
0
45,569
W
Ne Zha
LuCKyxc
Ne Zha
10,693
2,496
0
4,304
12,001
10,081
708
5,663
6,015
798
33,479
L
5,023
1,211
0
2,610
15,041
12,893
139
1,908
12,903
558
17,769
L
Maman Brigitte
єℓєкιвυℓℓ
Maman Brigitte
11,498
431
0
4,093
11,706
4,242
46
2,343
9,090
33,406
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
26,802
161
Minions Killed
102
0
Camps Cleared
0
647,705
Distance Traveled
652,608
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,056
755
14
1
0
212,733
1
W
Baron Samedi
9,877
823
42
4
0
209,318
2
W
Hou Yi
10,775
898
86
7
0
204,774
3
W
Ne Zha
10,095
841
33
3
0
233,613
0
L
Surtr
8,455
705
23
2
0
204,043
0
L
Maman Brigitte
9,291
774
65
5
0
235,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role