Player Matchup

Artemis
Artemis
GOVsurveillance
Artemis
Level 81
God Stats
4W - 4L
1,620 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 1
Zeus
Zeus
kenmon
Zeus
Level 119
God Stats
0W - 1L
1,288 SR
Queue Stats
8W - 7L
1,398 Elo+
Party 1
Cerberus
Cerberus
wafflez711
Cerberus
Level 129
God Stats
1W - 1L
1,613 SR
Queue Stats
23W - 6L
1,727 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,474 Elo+

VS

Team Averages
Level 112
1,627 SR
1,356 Elo+
Surtr
Surtr
Kazekage Ryuga
Surtr
Level 126
God Stats
3W - 1L
1,909 SR
Queue Stats
87W - 120L
1,381 Elo+
Party 2
Fafnir
Fafnir
Stealthwolfy961
Fafnir
Level 128
God Stats
9W - 13L
1,471 SR
Queue Stats
324W - 350L
1,432 Elo+
Party 2
Anubis
Anubis
X Josh X9484
Anubis
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,374
798
8,720
10,269
3,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
kenmon
Zeus
15
3 / 5 / 3
10,140
780
9,405
10,034
3,900
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
wafflez711
Cerberus
16
1 / 3 / 5
9,873
759
6,552
15,053
14,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,761
905
10,114
13,005
9,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
5 / 0 / 5
12,082
929
11,809
13,622
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
17
2 / 5 / 5
10,583
814
8,354
10,046
4,174
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
13
13
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
6
3
5
2.83
W
5
0
5
7.5
W
Anubis
2
5
5
0.9
L
Zeus
kenmon
Zeus
3
5
3
0.9
L
Cerberus
wafflez711
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,677
Damage
30,277
35,356
Taken
36,673
22,371
Mitigated
28,352
3,018
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,720
3,966
0
1,127
10,269
3,520
165
7,294
2,968
0
28,349
W
10,114
2,335
88
3,614
13,005
9,413
1,272
4,917
8,086
9,370
36,965
W
11,809
4,513
0
3,143
13,622
14,765
1,521
5,516
8,104
28,900
2,305
W
Anubis
8,354
120
0
1,971
10,046
4,174
724
5,095
4,951
44,991
1,188
L
Zeus
kenmon
Zeus
9,405
1,212
0
0
10,034
3,900
54
3,984
6,021
37,413
0
L
Cerberus
wafflez711
Cerberus
6,552
469
0
1,891
15,053
14,951
28
9,773
5,249
24,924
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
34,426
176
Minions Killed
175
0
Camps Cleared
0
641,394
Distance Traveled
695,820
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,374
798
46
4
0
200,543
0
W
Surtr
11,761
905
66
5
0
244,782
0
W
Fafnir
12,082
929
40
3
0
245,629
0
W
Anubis
10,583
814
69
5
0
205,409
0
L
Zeus
10,140
780
72
6
0
193,901
0
L
Cerberus
9,873
759
58
4
0
246,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role