Player Matchup

Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Judje
Ra
Diamond I
Level 157
God Stats
1W - 1L
1,541 SR
Queue Stats
283W - 251L
2,501 MMR
Solo
Bacchus
Bacchus
Platinum V
Littleblueju
Bacchus
Platinum V
Level 88
God Stats
2W - 3L
1,477 SR
Queue Stats
33W - 31L
1,802 MMR
Party 1
Anhur
Anhur
Diamond III
Resurkz
Anhur
Diamond III
Level 86
God Stats
9W - 12L
1,665 SR
Queue Stats
293W - 272L
2,075 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,537 SR
1,876 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,371 SR
1,916 MMR
Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
AGS730
Ullr
Platinum V
Level 165
God Stats
4W - 4L
1,234 SR
Queue Stats
164W - 153L
1,668 MMR
Solo
Poseidon
Poseidon
Platinum I
Yuиo
Poseidon
Platinum I
Level 42
God Stats
2W - 1L
1,431 SR
Queue Stats
43W - 21L
2,048 MMR
Party 2
King Arthur
King Arthur
Diamond II
pokerprofits
King Arthur
Diamond II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
2,230 MMR
Party 2
Odin
Odin
Diamond IV
tjAbsent
Odin
Diamond IV
Level 239
God Stats
2W - 3L
1,190 SR
Queue Stats
349W - 356L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 0
5,683
568
6,841
13,110
8,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
 
Rama
8
0 / 4 / 0
4,480
448
3,111
7,013
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
11
1 / 1 / 0
5,712
571
3,633
5,905
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Littleblueju
Bacchus
8
0 / 2 / 0
4,987
499
2,205
6,412
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Resurkz
Anhur
10
1 / 2 / 1
5,281
528
3,454
6,632
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
KaliTiamatSerqetSusano

VS

Bans
Nu WaKumbhakarnaHe BoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 0
5,940
594
4,378
3,966
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
AGS730
Ullr
11
2 / 0 / 0
6,118
612
3,739
4,203
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Yuиo
Poseidon
13
6 / 2 / 0
6,580
658
4,082
4,736
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
pokerprofits
King Arthur
11
0 / 0 / 2
6,122
612
8,208
10,597
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
10
1 / 0 / 5
6,171
617
6,106
6,767
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Rama
 
Rama
0
4
0
0
W
Discordia
 
Discordia
2
0
0
2
W
Ullr
AGS730
Ullr
2
0
0
2
L
Ra
1
1
0
1
L
Bacchus
Littleblueju
Bacchus
0
2
0
0
L
Anhur
Resurkz
Anhur
1
2
1
0.75
W
Poseidon
Yuиo
Poseidon
6
2
0
3
W
King Arthur
pokerprofits
King Arthur
0
0
2
1
W
Odin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
26,513
39,072
Taken
30,269
19,045
Mitigated
12,240
12,453
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,841
3,423
0
4,164
13,110
8,520
0
1,463
11,647
0
41,656
L
Rama
 
Rama
3,111
2,318
0
2,535
7,013
1,810
0
798
6,215
0
28,260
W
Discordia
 
Discordia
4,378
257
0
1,250
3,966
939
0
1,649
2,132
33,207
0
W
Ullr
AGS730
Ullr
3,739
1,272
0
727
4,203
1,382
0
599
3,604
0
46,412
L
Ra
3,633
134
150
2,605
5,905
1,815
0
1,872
3,727
49,631
0
L
Bacchus
Littleblueju
Bacchus
2,205
765
0
2,110
6,412
4,851
0
604
5,734
14,053
0
L
Anhur
Resurkz
Anhur
3,454
1,315
0
889
6,632
2,049
0
3,171
3,249
0
33,056
W
Poseidon
Yuиo
Poseidon
4,082
494
0
2,802
4,736
1,078
0
1,257
3,251
53,099
1,717
W
King Arthur
pokerprofits
King Arthur
8,208
1,130
0
2,659
10,597
5,141
0
0
10,597
0
46,420
W
Odin
6,106
1,524
0
2,757
6,767
3,700
0
1,782
4,847
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
30,931
320
Minions Killed
381
0
Camps Cleared
0
1,055,632
Distance Traveled
1,118,048
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,683
568
89
9
0
205,398
0
L
Rama
4,480
448
58
6
0
191,533
0
W
Discordia
5,940
594
89
9
0
211,571
2
W
Ullr
6,118
612
95
10
0
196,904
2
L
Ra
5,712
571
92
9
0
233,766
2
L
Bacchus
4,987
499
15
2
0
199,503
3
L
Anhur
5,281
528
66
7
0
225,432
0
W
Poseidon
6,580
658
91
9
0
261,966
0
W
King Arthur
6,122
612
76
8
0
227,603
0
W
Odin
6,171
617
30
3
0
220,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role