Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BossBizz
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 141L
1,453 Elo+
Party 1
Janus
Janus
IBoone317
Janus
Level 92
God Stats
1W - 2L
1,226 SR
Queue Stats
56W - 44L
1,451 Elo+
Party 1
Mercury
Mercury
Igoogle100
Mercury
Level 106
God Stats
1W - 1L
1,287 SR
Queue Stats
132W - 130L
1,498 Elo+
Party 2
Team Averages
Level 89
1,403 SR
1,480 Elo+

VS

Team Averages
Level 92
1,432 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Bezulbub
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,475 Elo+
Party 4
Izanami
Izanami
Blazed_212
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 3
Bastet
Bastet
Mute_lieutenant
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,406 Elo+
Party 3
Hun Batz
Hun Batz
Sunakku56
Hun Batz
Level 75
God Stats
0W - 2L
1,326 SR
Queue Stats
67W - 63L
1,479 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
taocibaby
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,332 SR
Queue Stats
144W - 169L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 6
9,796
891
8,114
7,526
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
11
1 / 0 / 4
7,327
666
2,592
4,828
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
BossBizz
Artio
17
3 / 4 / 10
10,098
918
8,042
15,254
16,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
IBoone317
Janus
17
4 / 3 / 7
9,544
868
9,712
7,090
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Igoogle100
Mercury
15
2 / 2 / 7
8,768
797
2,800
5,791
2,276
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bezulbub
Baron Samedi
12
1 / 2 / 4
7,858
714
5,962
7,190
2,976
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Blazed_212
Izanami
15
1 / 5 / 3
8,848
804
5,831
10,432
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
5 / 6 / 5
9,420
856
10,800
13,432
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
Sunakku56
Hun Batz
14
2 / 2 / 5
8,350
759
4,752
6,359
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
taocibaby
Morgan Le Fay
15
1 / 2 / 5
8,840
804
7,010
5,986
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
16
Kills
10
10
Deaths
17
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
6
9
W
Athena
 
Athena
1
0
4
3
L
Baron Samedi
Bezulbub
Baron Samedi
1
2
4
1.5
L
Izanami
Blazed_212
Izanami
1
5
3
0.5
W
Artio
BossBizz
Artio
3
4
10
2
W
Janus
IBoone317
Janus
4
3
7
2.5
W
Mercury
Igoogle100
Mercury
2
2
7
2.75
L
5
6
5
1.25
L
Hun Batz
Sunakku56
Hun Batz
2
2
5
2.25
L
Morgan Le Fay
taocibaby
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
34,355
40,489
Taken
43,399
27,377
Mitigated
15,881
12,670
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,114
2,659
0
750
7,526
3,082
1,152
2,008
5,518
0
19,960
W
Athena
 
Athena
2,592
427
0
2,205
4,828
2,690
231
1,988
2,840
2,691
1,036
L
Baron Samedi
Bezulbub
Baron Samedi
5,962
1,000
2,005
1,968
7,190
2,976
66
4,283
2,626
15,197
92
L
Izanami
Blazed_212
Izanami
5,831
3,259
206
1,650
10,432
3,254
921
4,043
6,141
0
17,673
W
Artio
BossBizz
Artio
8,042
1,170
4,322
3,602
15,254
16,421
231
5,010
10,244
14,622
553
W
Janus
IBoone317
Janus
9,712
666
439
432
7,090
2,908
305
2,151
4,939
27,481
0
W
Mercury
Igoogle100
Mercury
2,800
171
0
920
5,791
2,276
0
1,567
4,224
0
13,568
L
10,800
2,492
243
2,900
13,432
4,053
0
6,312
6,772
0
15,684
L
Hun Batz
Sunakku56
Hun Batz
4,752
586
1,512
1,258
6,359
3,680
179
1,801
4,403
0
11,463
L
Morgan Le Fay
taocibaby
Morgan Le Fay
7,010
244
745
1,810
5,986
1,918
179
2,372
3,502
24,008
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
43,316
122
Minions Killed
109
0
Camps Cleared
0
932,961
Distance Traveled
864,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,796
891
38
3
0
211,862
0
W
Athena
7,327
666
3
0
0
114,272
0
L
Baron Samedi
7,858
714
17
2
0
123,061
0
L
Izanami
8,848
804
34
3
0
180,434
0
W
Artio
10,098
918
16
1
0
235,046
0
W
Janus
9,544
868
40
4
0
200,197
0
W
Mercury
8,768
797
25
2
0
171,584
0
L
Bastet
9,420
856
9
1
0
218,501
0
L
Hun Batz
8,350
759
18
2
0
183,015
0
L
Morgan Le Fay
8,840
804
31
3
0
159,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role