Player Matchup

Fenrir
Fenrir
Dukester953
Fenrir
Level 110
God Stats
0W - 2L
1,306 SR
Queue Stats
35W - 28L
1,509 Elo+
Solo
Danzaburou
Danzaburou
LaFamax
Danzaburou
Level 64
God Stats
24W - 23L
1,515 SR
Queue Stats
25W - 26L
1,476 Elo+
Solo
Kukulkan
Kukulkan
buggele89
Kukulkan
Level 49
God Stats
2W - 4L
1,421 SR
Queue Stats
58W - 59L
1,429 Elo+
Party 2
Pele
Pele
okoner394
Pele
Level 127
God Stats
1W - 3L
1,186 SR
Queue Stats
61W - 64L
1,421 Elo+
Party 2
Discordia
Discordia
rado2045
Discordia
Level 126
God Stats
35W - 21L
1,614 SR
Queue Stats
100W - 116L
1,356 Elo+
Solo
Team Averages
Level 95
1,408 SR
1,438 Elo+

VS

Team Averages
Level 134
1,580 SR
1,604 Elo+
Horus
Horus
DeIIows
Horus
Level 158
God Stats
27W - 14L
1,742 SR
Queue Stats
525W - 321L
1,636 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DucohJr
Tsukuyomi
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 157L
1,566 Elo+
Party 1
Mulan
Mulan
GlitchySnake-8
Mulan
Level 149
God Stats
13W - 11L
1,506 SR
Queue Stats
402W - 413L
1,461 Elo+
Solo
Da Ji
Da Ji
PαpαSmurf
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 26L
1,821 Elo+
Party 1
Ix Chel
Ix Chel
chiccco
Ix Chel
Level 154
God Stats
34W - 24L
1,653 SR
Queue Stats
442W - 417L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 10 / 2
5,673
473
3,866
12,240
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
LaFamax
Danzaburou
2
0 / 1 / 0
4,066
339
113
1,225
306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
buggele89
Kukulkan
9
0 / 5 / 2
5,602
467
3,820
5,741
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
1 / 8 / 1
5,830
486
3,933
11,100
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
rado2045
Discordia
9
2 / 9 / 1
6,148
512
4,430
7,813
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeIIows
Horus
10
2 / 1 / 18
7,228
602
6,517
11,203
8,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
DucohJr
Tsukuyomi
11
9 / 2 / 6
7,652
638
8,286
8,914
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
5,817
485
314
5,067
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
10 / 1 / 8
7,398
617
6,927
8,681
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
chiccco
Ix Chel
14
12 / 0 / 6
8,445
704
9,573
7,700
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
4
Kills
33
33
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
DeIIows
Horus
2
1
18
11
W
Tsukuyomi
DucohJr
Tsukuyomi
9
2
6
6
L
Fenrir
1
10
2
0.2
W
0
0
0
0
L
Danzaburou
LaFamax
Danzaburou
0
1
0
0
W
10
1
8
14
L
Kukulkan
buggele89
Kukulkan
0
5
2
0.2
W
Ix Chel
chiccco
Ix Chel
12
0
6
15
L
Pele
1
8
1
0.19
L
Discordia
rado2045
Discordia
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
31,617
38,119
Taken
41,565
8,483
Mitigated
18,214
2,342
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DeIIows
Horus
6,517
2,795
916
3,467
11,203
8,179
16
2,420
8,523
0
16,627
W
Tsukuyomi
DucohJr
Tsukuyomi
8,286
1,840
0
1,839
8,914
2,870
258
1,764
6,930
0
49,792
L
Fenrir
3,866
568
0
582
12,240
3,357
0
2,448
9,792
0
19,231
W
314
0
0
1,816
5,067
1,807
97
75
4,992
0
27,643
L
Danzaburou
LaFamax
Danzaburou
113
0
0
180
1,225
306
0
0
1,225
0
1,418
W
6,927
2,186
0
3,546
8,681
2,695
0
1,119
7,360
0
43,001
L
Kukulkan
buggele89
Kukulkan
3,820
903
0
0
5,741
1,299
207
786
4,891
25,508
656
W
Ix Chel
chiccco
Ix Chel
9,573
516
577
2,303
7,700
2,663
343
1,888
5,554
53,820
0
L
Pele
3,933
1,157
0
1,510
11,100
2,079
847
3,630
7,470
0
27,254
L
Discordia
rado2045
Discordia
4,430
135
0
70
7,813
1,442
0
2,709
5,104
20,333
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
36,540
147
Minions Killed
311
0
Camps Cleared
0
832,813
Distance Traveled
1,161,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,228
602
22
2
0
212,900
1
W
Tsukuyomi
7,652
638
74
6
0
220,590
0
L
Fenrir
5,673
473
30
3
0
203,799
0
W
Mulan
5,817
485
44
4
0
199,785
0
L
Danzaburou
4,066
339
2
0
0
18,773
0
W
Da Ji
7,398
617
90
8
0
268,359
0
L
Kukulkan
5,602
467
47
4
0
178,906
0
W
Ix Chel
8,445
704
81
7
0
260,238
0
L
Pele
5,830
486
38
3
0
223,390
1
L
Discordia
6,148
512
30
3
0
207,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role