Player Matchup

Morgan Le Fay
Morgan Le Fay
Giiil
Morgan Le Fay
Level 156
God Stats
4W - 1L
1,894 SR
Queue Stats
305W - 296L
1,546 Elo+
Party 2
Mulan
Mulan
Mivecoso
Mulan
Level 129
God Stats
3W - 1L
1,672 SR
Queue Stats
55W - 75L
1,462 Elo+
Party 2
Loki
Loki
MrNeme
Loki
Level 146
God Stats
50W - 36L
1,641 SR
Queue Stats
457W - 424L
1,560 Elo+
Party 2
Apollo
Apollo
NanDont
Apollo
Level 148
God Stats
5W - 3L
1,732 SR
Queue Stats
286W - 273L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
ZordiakPrime
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,489 Elo+
Party 2
Team Averages
Level 131
1,688 SR
1,519 Elo+

VS

Team Averages
Level 121
1,599 SR
1,530 Elo+
Cthulhu
Cthulhu
GoodRittens
Cthulhu
Level 107
God Stats
11W - 14L
1,530 SR
Queue Stats
210W - 198L
1,510 Elo+
Party 1
Medusa
Medusa
GotDamJoe
Medusa
Level 80
God Stats
127W - 92L
1,608 SR
Queue Stats
183W - 143L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
PounDTrash52
Amaterasu
Level 152
God Stats
8W - 11L
1,767 SR
Queue Stats
674W - 728L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
XShadOSunX
Erlang Shen
Level 120
God Stats
2W - 1L
1,890 SR
Queue Stats
103W - 78L
1,538 Elo+
Solo
Discordia
Discordia
notGeeZuS
Discordia
Level 147
God Stats
3W - 4L
1,198 SR
Queue Stats
501W - 450L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Giiil
Morgan Le Fay
14
1 / 5 / 2
8,179
511
4,210
9,628
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Mivecoso
Mulan
13
4 / 2 / 8
8,129
508
10,063
13,621
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
MrNeme
Loki
16
7 / 3 / 3
9,282
580
14,203
13,488
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Apollo
NanDont
Apollo
14
4 / 3 / 8
8,684
543
9,576
13,458
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ZordiakPrime
Gilgamesh
13
0 / 3 / 1
7,675
480
4,092
10,294
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoodRittens
Cthulhu
13
1 / 5 / 6
7,664
479
11,269
16,010
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
GotDamJoe
Medusa
11
0 / 6 / 1
6,835
427
5,181
10,455
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
PounDTrash52
Amaterasu
16
2 / 3 / 5
10,065
629
5,780
14,446
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erlang Shen
XShadOSunX
Erlang Shen
13
4 / 2 / 6
8,298
519
5,664
13,721
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
notGeeZuS
Discordia
18
9 / 0 / 4
10,942
684
12,594
8,651
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
16
16
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Giiil
Morgan Le Fay
1
5
2
0.4
L
Cthulhu
GoodRittens
Cthulhu
1
5
6
0.8
L
Medusa
GotDamJoe
Medusa
0
6
1
0.08
W
Mulan
Mivecoso
Mulan
4
2
8
4
W
Loki
MrNeme
Loki
7
3
3
2.83
W
Apollo
NanDont
Apollo
4
3
8
2.67
L
Amaterasu
PounDTrash52
Amaterasu
2
3
5
1.5
L
Erlang Shen
XShadOSunX
Erlang Shen
4
2
6
3.5
W
Gilgamesh
ZordiakPrime
Gilgamesh
0
3
1
0.17
L
Discordia
notGeeZuS
Discordia
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
40,488
60,489
Taken
63,283
28,904
Mitigated
38,584
19,315
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Giiil
Morgan Le Fay
4,210
176
0
1,440
9,628
2,798
36
5,090
4,063
55,158
0
L
Cthulhu
GoodRittens
Cthulhu
11,269
564
650
2,289
16,010
12,628
0
786
14,782
42,224
0
L
Medusa
GotDamJoe
Medusa
5,181
1,897
0
1,199
10,455
3,645
0
97
10,129
0
42,290
W
Mulan
Mivecoso
Mulan
10,063
692
0
5,556
13,621
11,788
162
5,636
7,492
0
33,529
W
Loki
MrNeme
Loki
14,203
4,845
0
5,024
13,488
4,274
0
4,561
8,588
0
78,329
W
Apollo
NanDont
Apollo
9,576
6,249
0
5,716
13,458
4,631
1,719
6,568
6,244
0
58,438
L
Amaterasu
PounDTrash52
Amaterasu
5,780
1,772
0
6,891
14,446
11,642
0
168
13,858
1,102
78,559
L
Erlang Shen
XShadOSunX
Erlang Shen
5,664
3,098
0
5,010
13,721
7,885
0
631
12,764
0
52,932
W
Gilgamesh
ZordiakPrime
Gilgamesh
4,092
968
0
1,579
10,294
5,413
0
843
9,131
0
44,272
L
Discordia
notGeeZuS
Discordia
12,594
651
149
2,033
8,651
2,784
0
2,017
6,298
80,274
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
43,804
441
Minions Killed
498
0
Camps Cleared
0
1,646,163
Distance Traveled
1,616,914
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,179
511
102
6
0
322,695
3
L
Cthulhu
7,664
479
68
4
0
355,704
0
L
Medusa
6,835
427
74
5
0
253,382
4
W
Mulan
8,129
508
37
2
0
326,573
2
W
Loki
9,282
580
122
8
0
353,909
0
W
Apollo
8,684
543
95
6
0
322,896
3
L
Amaterasu
10,065
629
137
9
0
336,562
0
L
Erlang Shen
8,298
519
76
5
0
350,041
0
W
Gilgamesh
7,675
480
85
5
0
320,090
2
L
Discordia
10,942
684
143
9
0
321,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role