Player Matchup

Baron Samedi
Baron Samedi
FiveTwoMagoo
Baron Samedi
Level 168
God Stats
14W - 16L
1,549 SR
Queue Stats
540W - 486L
1,525 Elo+
Solo
Thor
Thor
Ian3x
Thor
Level 150
God Stats
1W - 3L
1,583 SR
Queue Stats
62W - 66L
1,468 Elo+
Party 1
Osiris
Osiris
Jayylc
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 161L
1,601 Elo+
Solo
Xbalanque
Xbalanque
M3TRICA
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Ares
Ares
faxbri
Ares
Level 120
God Stats
2W - 4L
1,448 SR
Queue Stats
5W - 13L
1,409 Elo+
Party 1
Team Averages
Level 124
1,516 SR
1,466 Elo+

VS

Team Averages
Level 175
1,481 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FuzzyHOBOS
Raijin
Level 148
God Stats
5W - 6L
1,346 SR
Queue Stats
547W - 534L
1,440 Elo+
Solo
Yemoja
Yemoja
N1ghtlyB3ast
Yemoja
Level 174
God Stats
14W - 18L
1,468 SR
Queue Stats
290W - 290L
1,486 Elo+
Solo
Arachne
Arachne
NaupaSONIC
Arachne
Level 155
God Stats
3W - 4L
1,592 SR
Queue Stats
354W - 337L
1,486 Elo+
Solo
Hercules
Hercules
Nicol0c0
Hercules
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 163L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FiveTwoMagoo
Baron Samedi
14
3 / 3 / 2
7,433
572
7,981
6,905
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ian3x
Thor
6
0 / 0 / 2
4,803
369
822
3,092
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Jayylc
Osiris
13
5 / 3 / 2
7,760
597
14,057
14,891
12,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
M3TRICA
Xbalanque
8
1 / 1 / 0
5,142
396
2,509
3,709
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
faxbri
Ares
8
0 / 3 / 1
5,426
417
1,408
9,096
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 1 / 0
7,713
593
7,056
5,754
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
FuzzyHOBOS
Raijin
13
1 / 1 / 1
7,210
555
2,212
6,788
2,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
11
1 / 1 / 1
6,543
503
3,392
7,874
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
NaupaSONIC
Arachne
13
3 / 1 / 2
7,597
584
5,349
11,490
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Nicol0c0
Hercules
12
1 / 5 / 1
7,380
568
6,105
13,638
10,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
9
10
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
0
3
L
Baron Samedi
FiveTwoMagoo
Baron Samedi
3
3
2
1.33
W
Raijin
FuzzyHOBOS
Raijin
1
1
1
1.5
L
Thor
Ian3x
Thor
0
0
2
1
L
Osiris
Jayylc
Osiris
5
3
2
2
L
Xbalanque
M3TRICA
Xbalanque
1
1
0
1
W
Yemoja
1
1
1
1.5
W
Arachne
NaupaSONIC
Arachne
3
1
2
4
W
Hercules
Nicol0c0
Hercules
1
5
1
0.3
L
Ares
faxbri
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
24,114
37,693
Taken
45,544
23,017
Mitigated
22,951
13,473
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,056
4,157
0
2,400
5,754
1,977
0
1,289
4,465
0
70,327
L
Baron Samedi
FiveTwoMagoo
Baron Samedi
7,981
464
388
2,042
6,905
3,637
0
2,112
4,793
51,583
0
W
Raijin
FuzzyHOBOS
Raijin
2,212
539
0
2,890
6,788
2,154
0
2,233
4,309
61,114
0
L
Thor
Ian3x
Thor
822
289
0
2,065
3,092
694
0
0
3,092
0
14,441
L
Osiris
Jayylc
Osiris
14,057
5,741
0
5,923
14,891
12,471
0
3,803
11,088
1,490
52,417
L
Xbalanque
M3TRICA
Xbalanque
2,509
1,605
0
1,088
3,709
858
0
399
3,310
0
22,158
W
Yemoja
3,392
284
2,346
2,092
7,874
4,236
82
2,650
5,002
23,225
1,020
W
Arachne
NaupaSONIC
Arachne
5,349
3,637
0
7,668
11,490
3,770
0
2,020
9,258
0
49,462
W
Hercules
Nicol0c0
Hercules
6,105
1,811
0
4,058
13,638
10,814
0
1,164
12,382
8,980
34,034
L
Ares
faxbri
Ares
1,408
147
0
1,967
9,096
5,357
0
824
8,272
11,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
36,443
283
Minions Killed
447
0
Camps Cleared
0
1,020,418
Distance Traveled
1,188,873
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,713
593
103
8
0
228,882
2
L
Baron Samedi
7,433
572
100
8
0
255,803
4
W
Raijin
7,210
555
110
8
0
244,984
0
L
Thor
4,803
369
36
3
0
111,725
0
L
Osiris
7,760
597
84
6
0
253,457
0
L
Xbalanque
5,142
396
48
4
0
173,450
0
W
Yemoja
6,543
503
40
3
0
239,734
3
W
Arachne
7,597
584
98
8
0
279,818
0
W
Hercules
7,380
568
96
7
0
195,455
0
L
Ares
5,426
417
15
1
0
225,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role