Player Matchup

Charon
Charon
 
Charon
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lancito09
Ah Muzen Cab
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 20L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
Lāundry
Baron Samedi
Level 125
God Stats
0W - 1L
1,651 SR
Queue Stats
34W - 35L
1,458 Elo+
Solo
Charybdis
Charybdis
Odin21 BR
Charybdis
Level 154
God Stats
3W - 4L
1,530 SR
Queue Stats
296W - 313L
1,443 Elo+
Solo
Yu Huang
Yu Huang
lusajo
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,180 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,363 Elo+

VS

Team Averages
Level 115
1,471 SR
1,471 Elo+
Surtr
Surtr
BTDaddy6534
Surtr
Level 31
God Stats
1W - 2L
1,169 SR
Queue Stats
80W - 76L
1,459 Elo+
Solo
Charybdis
Charybdis
Gamerstar0
Charybdis
Level 127
God Stats
1W - 0L
1,516 SR
Queue Stats
15W - 17L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Melomey
Cernunnos
Level 158
God Stats
3W - 0L
1,672 SR
Queue Stats
356W - 347L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Racotaco0807
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 146L
1,480 Elo+
Solo
Artio
Artio
YbanRAdical
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 126L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
3 / 3 / 13
9,667
806
11,793
19,552
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Lancito09
Ah Muzen Cab
14
0 / 5 / 14
8,045
670
5,255
10,816
4,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Lāundry
Baron Samedi
17
9 / 3 / 8
9,876
823
16,253
14,599
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Odin21 BR
Charybdis
14
3 / 4 / 4
7,751
646
6,259
8,986
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
lusajo
Yu Huang
15
3 / 2 / 11
8,346
696
6,754
8,566
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
9,535
795
5,081
13,680
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Gamerstar0
Charybdis
19
6 / 2 / 8
10,986
916
22,152
12,216
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Melomey
Cernunnos
18
2 / 2 / 11
10,220
852
11,695
8,461
3,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Racotaco0807
Morgan Le Fay
15
3 / 4 / 8
9,669
806
15,471
11,972
4,521
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
2 / 3 / 9
10,252
854
5,487
16,561
16,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
18
Kills
17
17
Deaths
18
50
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
13
3.17
W
4
7
4
0.86
W
Charybdis
Gamerstar0
Charybdis
6
2
8
5
L
Ah Muzen Cab
Lancito09
Ah Muzen Cab
0
5
14
1.4
L
Baron Samedi
Lāundry
Baron Samedi
9
3
8
4.33
W
Cernunnos
Melomey
Cernunnos
2
2
11
3.75
L
Charybdis
Odin21 BR
Charybdis
3
4
4
1.25
W
Morgan Le Fay
Racotaco0807
Morgan Le Fay
3
4
8
1.75
W
2
3
9
2.17
L
Yu Huang
lusajo
Yu Huang
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
59,886
62,519
Taken
62,890
37,349
Mitigated
36,566
25,368
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,793
949
1,988
4,287
19,552
17,652
0
9,337
10,215
16,322
3,514
W
5,081
1,329
243
2,882
13,680
7,236
1,263
6,437
7,243
145
13,082
W
Charybdis
Gamerstar0
Charybdis
22,152
7,525
1,714
3,804
12,216
5,095
2,084
7,078
5,138
0
48,609
L
Ah Muzen Cab
Lancito09
Ah Muzen Cab
5,255
1,411
724
543
10,816
4,214
0
2,489
8,327
0
18,266
L
Baron Samedi
Lāundry
Baron Samedi
16,253
379
6,106
5,552
14,599
8,269
0
4,642
9,957
28,917
0
W
Cernunnos
Melomey
Cernunnos
11,695
2,907
1,070
2,819
8,461
3,395
2,082
5,916
2,545
0
26,518
L
Charybdis
Odin21 BR
Charybdis
6,259
2,011
2,011
904
8,986
3,508
0
2,386
6,600
0
18,712
W
Morgan Le Fay
Racotaco0807
Morgan Le Fay
15,471
1,272
1,835
3,627
11,972
4,521
366
6,375
5,597
26,993
246
W
5,487
131
3,665
4,670
16,561
16,319
128
6,439
10,122
8,474
243
L
Yu Huang
lusajo
Yu Huang
6,754
363
2,014
1,239
8,566
3,706
0
2,089
6,477
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
50,662
140
Minions Killed
172
0
Camps Cleared
0
1,042,636
Distance Traveled
1,072,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,667
806
11
1
0
251,383
0
W
Surtr
9,535
795
19
2
0
194,219
0
W
Charybdis
10,986
916
63
5
0
190,404
0
L
Ah Muzen Cab
8,045
670
35
3
0
194,976
0
L
Baron Samedi
9,876
823
28
2
0
219,918
0
W
Cernunnos
10,220
852
44
4
0
220,771
0
L
Charybdis
7,751
646
31
3
0
161,199
0
W
Morgan Le Fay
9,669
806
43
4
0
229,640
0
W
Artio
10,252
854
3
0
0
237,375
0
L
Yu Huang
8,346
696
35
3
0
215,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role