Player Matchup

Poseidon
Poseidon
SiiX0TvvO
Poseidon
Level 148
God Stats
80W - 84L
1,483 SR
Queue Stats
529W - 490L
1,539 Elo+
Party 1
Nemesis
Nemesis
WaGGoN BuRRneR
Nemesis
Level 148
God Stats
18W - 16L
1,595 SR
Queue Stats
397W - 375L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
aH Lucario
Guan Yu
Level 88
God Stats
13W - 12L
1,557 SR
Queue Stats
476W - 439L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
facebreaker0278
Danzaburou
Level 60
God Stats
4W - 2L
1,602 SR
Queue Stats
17W - 13L
1,532 Elo+
Solo
Zeus
Zeus
rrevina01
Zeus
Level 109
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,468 Elo+

VS

Team Averages
Level 144
1,484 SR
1,532 Elo+
Mulan
Mulan
DarkBabaYaga
Mulan
Level 64
God Stats
6W - 7L
1,253 SR
Queue Stats
143W - 164L
1,495 Elo+
Solo
Athena
Athena
ScreenPeeker111
Athena
Level 94
God Stats
1W - 1L
1,272 SR
Queue Stats
8W - 4L
1,680 Elo+
Solo
Medusa
Medusa
SephIrotH1286
Medusa
Level 137
God Stats
74W - 80L
1,515 SR
Queue Stats
160W - 154L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Stalone62
Nu Wa
Level 266
God Stats
78W - 53L
1,656 SR
Queue Stats
145W - 137L
1,444 Elo+
Solo
Fenrir
Fenrir
Vaultdweller101
Fenrir
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
174W - 164L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SiiX0TvvO
Poseidon
14
2 / 1 / 2
7,927
566
4,452
4,283
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 1 / 3
7,474
534
4,508
9,305
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
aH Lucario
Guan Yu
10
0 / 3 / 3
6,111
437
4,836
10,371
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
facebreaker0278
Danzaburou
11
1 / 4 / 2
6,449
461
4,032
8,365
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
9
0 / 8 / 0
5,647
403
1,920
8,044
2,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,214
658
7,442
8,534
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 7
7,521
537
4,001
10,301
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
3 / 1 / 3
7,639
546
7,614
6,196
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Stalone62
Nu Wa
13
1 / 1 / 3
7,433
531
2,824
5,166
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 0
8,256
590
4,430
7,868
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
17
17
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
0
2
7
1.75
W
3
1
3
4.5
L
Poseidon
SiiX0TvvO
Poseidon
2
1
2
3
W
Nu Wa
Stalone62
Nu Wa
1
1
3
2.5
W
7
1
0
7
L
2
1
3
3.5
L
Guan Yu
aH Lucario
Guan Yu
0
3
3
0.5
L
Danzaburou
facebreaker0278
Danzaburou
1
4
2
0.5
L
Zeus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
26,311
40,368
Taken
38,065
15,051
Mitigated
21,107
11,537
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,442
599
0
3,132
8,534
4,752
226
1,832
6,702
0
59,297
W
4,001
680
115
2,084
10,301
9,770
96
672
9,629
22,261
1,195
W
7,614
3,643
0
2,902
6,196
2,074
456
862
5,334
0
63,433
L
Poseidon
SiiX0TvvO
Poseidon
4,452
329
0
840
4,283
1,083
0
1,307
2,976
71,280
354
W
Nu Wa
Stalone62
Nu Wa
2,824
1,424
0
1,140
5,166
1,607
358
1,401
3,765
47,652
55
W
4,430
547
0
3,808
7,868
2,904
0
1,482
6,386
0
53,599
L
4,508
942
0
5,858
9,305
3,162
0
944
8,361
0
59,755
L
Guan Yu
aH Lucario
Guan Yu
4,836
609
593
2,278
10,371
6,146
0
2,115
8,256
0
32,354
L
Danzaburou
facebreaker0278
Danzaburou
4,032
1,236
0
1,448
8,365
2,600
0
2,390
5,975
0
32,153
L
Zeus
1,920
100
0
520
8,044
2,060
0
69
7,975
20,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
40,063
410
Minions Killed
449
0
Camps Cleared
0
1,398,606
Distance Traveled
1,361,328
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,214
658
115
8
0
259,341
0
W
Athena
7,521
537
32
2
0
294,935
4
W
Medusa
7,639
546
120
9
0
254,548
0
L
Poseidon
7,927
566
154
11
0
277,953
3
W
Nu Wa
7,433
531
86
6
0
241,547
1
W
Fenrir
8,256
590
96
7
0
310,957
0
L
Nemesis
7,474
534
106
8
0
321,109
0
L
Guan Yu
6,111
437
58
4
0
296,354
2
L
Danzaburou
6,449
461
50
4
0
249,777
1
L
Zeus
5,647
403
42
3
0
253,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role