Player Matchup

Ymir
Ymir
Diamond V
Marcoxd472YT
Ymir
Diamond V
Level 160
God Stats
7W - 4L
1,781 SR
Queue Stats
87W - 68L
2,202 MMR
Solo
Hera
Hera
Diamond III
MuggleInTrouble
Hera
Diamond III
Level 161
God Stats
3W - 6L
1,445 SR
Queue Stats
137W - 101L
2,249 MMR
Solo
Nut
Nut
Platinum I
PrinceOfPortugal
Nut
Platinum I
Level 163
God Stats
3W - 1L
1,826 SR
Queue Stats
40W - 27L
2,125 MMR
Solo
Odin
Odin
Diamond V
Salchis11
Odin
Diamond V
Level 117
God Stats
1W - 1L
1,717 SR
Queue Stats
326W - 327L
2,090 MMR
Solo
Poseidon
Poseidon
Masters
Washeddd
Poseidon
Masters
Level 183
God Stats
5W - 8L
1,369 SR
Queue Stats
555W - 545L
2,774 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,628 SR
2,288 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,782 SR
2,297 MMR
Raijin
Raijin
Diamond I
FATUGLYLOSER
Raijin
Diamond I
Level 196
God Stats
4W - 1L
1,860 SR
Queue Stats
262W - 227L
2,474 MMR
Party 2
Camazotz
Camazotz
Diamond III
MunchingBoo
Camazotz
Diamond III
Level 152
God Stats
3W - 2L
1,664 SR
Queue Stats
106W - 78L
2,123 MMR
Party 1
Sobek
Sobek
Diamond III
Sairenji
Sobek
Diamond III
Level 65
God Stats
2W - 0L
1,890 SR
Queue Stats
126W - 96L
2,020 MMR
Party 1
Anhur
Anhur
Diamond II
iLINK20
Anhur
Diamond II
Level 181
God Stats
31W - 25L
1,640 SR
Queue Stats
170W - 148L
2,379 MMR
Solo
Eset
Eset
Masters
moviesstar
Eset
Masters
Level 200
God Stats
2W - 0L
1,859 SR
Queue Stats
262W - 227L
2,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,908
537
3,866
9,898
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 0
5,912
537
3,947
5,448
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,311
574
4,761
5,699
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
0 / 3 / 0
4,810
437
4,435
8,930
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Washeddd
Poseidon
12
3 / 5 / 1
6,268
570
4,187
7,275
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusKuzenboAh PuchLancelot

VS

Bans
AgniNu WaLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 0 / 3
7,449
677
5,915
3,549
952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
MunchingBoo
Camazotz
13
4 / 1 / 0
7,418
674
7,357
8,749
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Sairenji
Sobek
9
2 / 2 / 4
5,922
538
3,160
9,792
7,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
iLINK20
Anhur
11
2 / 3 / 2
5,823
529
5,327
6,917
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
6,475
589
5,055
6,397
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
14
14
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
0
3
5.5
L
2
2
4
2
L
2
2
0
1
W
Camazotz
MunchingBoo
Camazotz
4
1
0
4
L
1
2
3
1.25
W
Sobek
Sairenji
Sobek
2
2
4
2
L
Odin
0
3
0
0
L
Poseidon
Washeddd
Poseidon
3
5
1
0.7
W
Anhur
iLINK20
Anhur
2
3
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,196
Damage
26,814
37,250
Taken
35,404
15,525
Mitigated
16,368
7,795
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,915
522
0
1,300
3,549
952
0
2,075
1,474
48,603
0
L
3,866
827
0
2,934
9,898
5,529
0
4,958
4,940
16,676
0
L
3,947
883
0
774
5,448
1,546
0
3,812
1,636
38,971
930
W
Camazotz
MunchingBoo
Camazotz
7,357
2,175
0
6,422
8,749
3,293
0
1,503
6,787
0
54,435
L
4,761
3,347
0
255
5,699
1,246
310
1,175
4,524
0
39,964
W
Sobek
Sairenji
Sobek
3,160
349
0
3,693
9,792
7,759
0
3,841
5,879
14,215
0
L
Odin
4,435
1,086
0
2,715
8,930
5,013
0
787
7,591
3,312
17,709
L
Poseidon
Washeddd
Poseidon
4,187
809
0
1,117
7,275
2,191
0
3,122
4,085
47,959
1,290
W
Anhur
iLINK20
Anhur
5,327
2,513
0
1,861
6,917
2,231
0
1,531
5,386
0
38,016
W
5,055
812
437
3,630
6,397
2,133
0
3,589
2,777
57,125
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
33,087
302
Minions Killed
358
0
Camps Cleared
0
1,127,428
Distance Traveled
1,151,710
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,449
677
101
9
0
224,384
1
L
Ymir
5,908
537
17
2
0
226,971
3
L
Hera
5,912
537
80
7
0
223,371
4
W
Camazotz
7,418
674
93
8
0
221,891
1
L
Nut
6,311
574
81
7
0
234,304
0
W
Sobek
5,922
538
12
1
0
255,182
3
L
Odin
4,810
437
36
3
0
194,303
0
L
Poseidon
6,268
570
88
8
0
248,479
0
W
Anhur
5,823
529
58
5
0
186,823
1
W
Eset
6,475
589
94
9
0
263,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role