Player Matchup

Martichoras
Martichoras
BaronHooks
Martichoras
Level 159
God Stats
6W - 7L
1,538 SR
Queue Stats
247W - 219L
1,471 Elo+
Solo
Ah Puch
Ah Puch
DicasaurusRex
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,530 Elo+
Party 1
Arachne
Arachne
FirstNameBoy
Arachne
Level 7
God Stats
1W - 2L
1,749 SR
Queue Stats
3W - 5L
1,618 Elo+
Party 1
King Arthur
King Arthur
PurpASlurp
King Arthur
Level 168
God Stats
51W - 51L
1,553 SR
Queue Stats
625W - 558L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
XMyth1kX
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,567 Elo+

VS

Team Averages
Level 137
1,550 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FiveTwoMagoo
Cabrakan
Level 168
God Stats
34W - 40L
1,513 SR
Queue Stats
556W - 511L
1,503 Elo+
Solo
Nox
Nox
TOPPLAYER86
Nox
Level 114
God Stats
33W - 37L
2,030 SR
Queue Stats
656W - 589L
1,499 Elo+
Solo
Izanami
Izanami
notGeeZuS
Izanami
Level 147
God Stats
5W - 5L
1,205 SR
Queue Stats
516W - 462L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BaronHooks
Martichoras
13
1 / 6 / 1
7,263
484
5,175
11,648
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
13
2 / 2 / 2
8,135
542
6,719
6,343
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FirstNameBoy
Arachne
12
2 / 3 / 3
7,278
485
3,412
11,012
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
PurpASlurp
King Arthur
15
6 / 2 / 2
9,490
633
9,860
14,134
13,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
XMyth1kX
Kuzenbo
12
2 / 3 / 3
7,500
500
2,374
11,528
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 5 / 3
7,890
526
12,045
13,359
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
4
0 / 2 / 0
4,773
318
1,227
2,946
568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
FiveTwoMagoo
Cabrakan
13
1 / 3 / 8
8,303
554
4,498
11,659
15,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 3
7,931
529
4,814
7,977
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
notGeeZuS
Izanami
16
8 / 2 / 1
9,989
666
12,529
7,104
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
13
Kills
16
16
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
5
3
1.3
W
Bastet
 
Bastet
0
2
0
0
L
Martichoras
BaronHooks
Martichoras
1
6
1
0.25
L
Ah Puch
2
2
2
1.5
L
Arachne
FirstNameBoy
Arachne
2
3
3
1.17
W
Cabrakan
FiveTwoMagoo
Cabrakan
1
3
8
1.67
L
King Arthur
PurpASlurp
King Arthur
6
2
2
3.5
W
2
1
3
3.5
L
Kuzenbo
XMyth1kX
Kuzenbo
2
3
3
1.17
W
Izanami
notGeeZuS
Izanami
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
35,113
54,665
Taken
43,045
31,588
Mitigated
28,113
14,535
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,045
2,758
0
4,891
13,359
6,201
0
2,289
11,070
0
60,968
W
Bastet
 
Bastet
1,227
272
0
1,024
2,946
568
0
0
2,946
0
7,604
L
Martichoras
BaronHooks
Martichoras
5,175
1,512
0
1,802
11,648
3,925
0
275
11,373
0
54,538
L
Ah Puch
6,719
201
0
2,598
6,343
1,835
90
2,099
4,244
59,052
0
L
Arachne
FirstNameBoy
Arachne
3,412
2,105
0
3,715
11,012
3,509
0
964
10,048
0
41,977
W
Cabrakan
FiveTwoMagoo
Cabrakan
4,498
483
0
2,054
11,659
15,179
0
3,522
8,137
15,425
0
L
King Arthur
PurpASlurp
King Arthur
9,860
823
0
4,161
14,134
13,165
0
3,035
11,099
0
77,204
W
4,814
498
0
2,652
7,977
3,570
23
2,903
5,074
60,879
948
L
Kuzenbo
XMyth1kX
Kuzenbo
2,374
722
0
2,259
11,528
9,154
0
2,801
8,727
12,314
0
W
Izanami
notGeeZuS
Izanami
12,529
8,594
0
2,718
7,104
2,595
0
379
6,725
0
89,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
38,886
422
Minions Killed
420
0
Camps Cleared
0
1,441,553
Distance Traveled
1,268,430
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,890
526
92
6
0
310,803
0
W
Bastet
4,773
318
10
1
0
74,141
0
L
Martichoras
7,263
484
85
6
0
264,807
2
L
Ah Puch
8,135
542
115
8
0
269,879
0
L
Arachne
7,278
485
78
5
0
295,272
0
W
Cabrakan
8,303
554
16
1
0
294,180
8
L
King Arthur
9,490
633
122
8
0
315,087
0
W
Nox
7,931
529
137
9
0
311,734
6
L
Kuzenbo
7,500
500
22
1
0
296,508
1
W
Izanami
9,989
666
165
11
0
277,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role