Player Matchup

Anubis
Anubis
 
Anubis
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JasperTheFolf
Arachne
Level 157
God Stats
14W - 11L
1,644 SR
Queue Stats
302W - 303L
1,478 Elo+
Party 1
Martichoras
Martichoras
Marinesi
Martichoras
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
19W - 23L
1,451 Elo+
Party 4
Ares
Ares
percoseht
Ares
Level 88
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 29L
1,428 Elo+
Party 4
Terra
Terra
randyluv
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 4
Team Averages
Level 123
1,446 SR
1,468 Elo+

VS

Team Averages
Level 123
1,407 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Braddley98
Ymir
Level 124
God Stats
5W - 5L
1,487 SR
Queue Stats
67W - 56L
1,496 Elo+
Party 2
Medusa
Medusa
MrDovahDovah
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,492 Elo+
Party 3
Awilix
Awilix
Solrak711
Awilix
Level 36
God Stats
1W - 2L
1,322 SR
Queue Stats
21W - 23L
1,496 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Websirius
Cu Chulainn
Level 143
God Stats
1W - 1L
1,226 SR
Queue Stats
12W - 8L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 1
5,561
556
3,256
7,639
2,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
9
2 / 3 / 0
5,613
561
3,895
8,176
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Marinesi
Martichoras
9
1 / 2 / 1
5,136
514
4,990
6,322
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
9
1 / 3 / 1
4,907
491
2,267
8,233
5,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
randyluv
Terra
9
1 / 4 / 0
5,220
522
2,808
9,718
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 3
6,555
656
2,137
4,658
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 5
6,194
619
3,172
6,467
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
2 / 1 / 2
5,547
555
6,601
5,822
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Solrak711
Awilix
12
8 / 1 / 2
6,542
654
9,040
7,572
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Websirius
Cu Chulainn
11
1 / 1 / 2
6,237
624
4,005
6,351
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
W
Nox
 
Nox
2
1
3
3.5
W
2
1
5
4.5
L
Arachne
2
3
0
0.67
L
Martichoras
Marinesi
Martichoras
1
2
1
0.75
W
Medusa
2
1
2
3
W
Awilix
Solrak711
Awilix
8
1
2
9
W
Cu Chulainn
Websirius
Cu Chulainn
1
1
2
2
L
Ares
1
3
1
0.5
L
Terra
randyluv
Terra
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
24,955
40,088
Taken
30,870
18,250
Mitigated
12,720
12,078
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,256
215
0
2,964
7,639
2,996
0
1,440
5,971
39,828
603
W
Nox
 
Nox
2,137
341
0
1,679
4,658
1,336
0
1,635
3,023
37,354
1,014
W
3,172
228
0
2,093
6,467
3,898
0
1,572
4,856
17,572
0
L
Arachne
3,895
2,637
0
3,803
8,176
2,179
0
897
7,241
0
34,001
L
Martichoras
Marinesi
Martichoras
4,990
1,260
0
1,288
6,322
2,422
0
589
5,733
0
38,568
W
Medusa
6,601
4,175
0
1,880
5,822
1,925
0
1,165
4,657
0
40,403
W
Awilix
Solrak711
Awilix
9,040
3,360
0
2,252
7,572
2,160
0
1,529
6,043
0
36,017
W
Cu Chulainn
Websirius
Cu Chulainn
4,005
1,114
0
1,533
6,351
3,401
492
1,895
4,167
0
38,828
L
Ares
2,267
172
91
1,024
8,233
5,800
0
1,782
6,451
18,143
0
L
Terra
randyluv
Terra
2,808
709
0
2,908
9,718
4,853
0
335
9,032
27,099
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
31,075
286
Minions Killed
301
0
Camps Cleared
0
977,959
Distance Traveled
1,061,966
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,561
556
75
8
0
177,639
2
W
Nox
6,555
656
90
9
0
186,019
1
W
Ymir
6,194
619
17
2
0
213,252
0
L
Arachne
5,613
561
52
5
0
237,506
0
L
Martichoras
5,136
514
67
7
0
193,422
0
W
Medusa
5,547
555
70
7
0
214,767
0
W
Awilix
6,542
654
61
6
0
251,458
0
W
Cu Chulainn
6,237
624
63
6
0
196,470
0
L
Ares
4,907
491
38
4
0
193,781
1
L
Terra
5,220
522
54
5
0
175,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role