Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JJackson99J
Lancelot
Level 109
God Stats
3W - 3L
1,563 SR
Queue Stats
106W - 117L
1,416 Elo+
Solo
Cthulhu
Cthulhu
gogofofo
Cthulhu
Level 68
God Stats
26W - 18L
1,701 SR
Queue Stats
318W - 332L
1,526 Elo+
Solo
Medusa
Medusa
weaselwhacker92
Medusa
Level 67
God Stats
10W - 8L
1,425 SR
Queue Stats
118W - 111L
1,396 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,468 Elo+

VS

Team Averages
Level 59
1,441 SR
1,393 Elo+
Susano
Susano
AA-Pride
Susano
Level 47
God Stats
1W - 1L
1,271 SR
Queue Stats
7W - 13L
1,293 Elo+
Party 1
Ganesha
Ganesha
AA-Vainglory
Ganesha
Level 68
God Stats
1W - 3L
1,180 SR
Queue Stats
8W - 16L
1,346 Elo+
Party 1
Freya
Freya
AA-Wrath
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,419 Elo+
Party 1
Scylla
Scylla
CRANEO0O
Scylla
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 86L
1,486 Elo+
Solo
Chaac
Chaac
RampageRafa
Chaac
Level 64
God Stats
23W - 35L
1,755 SR
Queue Stats
424W - 439L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 1
7,857
462
5,762
13,642
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
 
Amaterasu
7
0 / 0 / 1
6,318
372
1,260
3,486
1,753
Lancelot
JJackson99J
Lancelot
1
0 / 0 / 0
3,228
190
0
0
0
Cthulhu
gogofofo
Cthulhu
13
3 / 6 / 1
7,964
468
10,803
15,507
11,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 3 / 0
8,402
494
10,680
8,230
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AA-Pride
Susano
14
1 / 2 / 4
8,238
485
4,301
12,931
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
AA-Vainglory
Ganesha
11
0 / 1 / 5
7,399
435
811
7,262
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
AA-Wrath
Freya
12
1 / 2 / 3
7,262
427
3,855
7,267
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
CRANEO0O
Scylla
15
9 / 1 / 3
9,840
579
10,816
7,285
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 4
8,651
509
7,009
14,322
10,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
9
Kills
14
14
Deaths
9
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
L
Amaterasu
 
Amaterasu
0
0
1
0.5
W
Susano
AA-Pride
Susano
1
2
4
1.5
W
Ganesha
AA-Vainglory
Ganesha
0
1
5
2.5
W
Freya
AA-Wrath
Freya
1
2
3
1.25
W
Scylla
CRANEO0O
Scylla
9
1
3
10.5
L
Lancelot
JJackson99J
Lancelot
0
0
0
0
W
3
3
4
1.67
L
Cthulhu
gogofofo
Cthulhu
3
6
1
0.58
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
26,792
40,865
Taken
49,067
19,813
Mitigated
26,246
11,933
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,762
1,369
38
5,367
13,642
4,132
781
6,018
7,584
50,104
102
L
Amaterasu
 
Amaterasu
1,260
261
0
1,850
3,486
1,753
0
272
3,134
0
20,177
W
Susano
AA-Pride
Susano
4,301
521
0
6,323
12,931
4,801
204
1,983
10,948
0
64,862
W
Ganesha
AA-Vainglory
Ganesha
811
95
0
2,120
7,262
5,529
320
234
7,028
8,942
0
W
Freya
AA-Wrath
Freya
3,855
1,049
0
2,055
7,267
2,538
832
1,414
5,853
33,315
0
W
Scylla
CRANEO0O
Scylla
10,816
1,420
0
1,450
7,285
2,420
94
3,670
3,615
51,989
0
L
Lancelot
JJackson99J
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
7,009
2,307
0
5,137
14,322
10,958
338
8,445
5,877
762
43,939
L
Cthulhu
gogofofo
Cthulhu
10,803
1,162
108
3,419
15,507
11,016
0
4,988
10,408
47,014
1,680
L
10,680
3,691
0
1,151
8,230
2,912
197
4,037
3,967
0
57,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
41,390
265
Minions Killed
329
0
Camps Cleared
0
1,072,817
Distance Traveled
1,653,833
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,857
462
82
5
0
305,455
2
L
Amaterasu
6,318
372
43
3
0
131,333
0
W
Susano
8,238
485
93
5
0
375,855
4
W
Ganesha
7,399
435
1
0
0
325,441
1
W
Freya
7,262
427
80
5
0
331,442
3
W
Scylla
9,840
579
86
5
0
321,016
0
L
Lancelot
3,228
190
0
0
0
0
0
W
Chaac
8,651
509
69
4
0
300,079
0
L
Cthulhu
7,964
468
61
4
0
308,280
0
L
Medusa
8,402
494
79
5
0
327,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role