Player Matchup

Da Ji
Da Ji
Bashlock2
Da Ji
Level 129
God Stats
18W - 11L
1,666 SR
Queue Stats
261W - 227L
1,541 Elo+
Solo
Tiamat
Tiamat
GladiusEsquire
Tiamat
Level 114
God Stats
87W - 90L
1,494 SR
Queue Stats
328W - 341L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
PeaceNuke777
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,665 Elo+
Party 1
Jing Wei
Jing Wei
crossdaboss08
Jing Wei
Level 43
God Stats
15W - 6L
1,637 SR
Queue Stats
24W - 10L
1,616 Elo+
Party 1
Hercules
Hercules
infernoleo03
Hercules
Level 162
God Stats
18W - 16L
1,227 SR
Queue Stats
828W - 779L
1,476 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,545 Elo+

VS

Team Averages
Level 146
1,458 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Person7531
Serqet
Level 126
God Stats
20W - 32L
1,451 SR
Queue Stats
301W - 294L
1,486 Elo+
Solo
Merlin
Merlin
RanaMosh
Merlin
Level 165
God Stats
0W - 5L
1,348 SR
Queue Stats
557W - 528L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Tommy4yaMommy
Heimdallr
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 87L
1,466 Elo+
Solo
Aphrodite
Aphrodite
amictod
Aphrodite
Level 125
God Stats
4W - 6L
1,493 SR
Queue Stats
205W - 188L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bashlock2
Da Ji
15
9 / 3 / 5
9,144
653
11,316
13,690
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 0 / 4
9,107
651
7,049
3,704
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PeaceNuke777
Cthulhu
12
2 / 5 / 5
7,362
526
7,931
14,585
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
crossdaboss08
Jing Wei
13
4 / 3 / 4
7,814
558
9,064
10,442
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
infernoleo03
Hercules
15
12 / 0 / 1
9,531
681
13,706
13,102
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 5 / 3
6,788
485
5,805
12,134
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
Person7531
Serqet
14
3 / 6 / 3
7,709
551
7,212
12,885
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
RanaMosh
Merlin
11
0 / 10 / 0
6,660
476
4,598
11,079
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Tommy4yaMommy
Heimdallr
13
6 / 3 / 3
7,607
543
11,993
12,389
4,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
amictod
Aphrodite
11
1 / 6 / 6
6,460
461
6,081
17,071
11,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
30
Kills
11
11
Deaths
30
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
3
0.5
W
Da Ji
Bashlock2
Da Ji
9
3
5
3.83
W
3
0
4
5
W
Cthulhu
PeaceNuke777
Cthulhu
2
5
5
0.9
L
Serqet
Person7531
Serqet
3
6
3
0.75
L
Merlin
RanaMosh
Merlin
0
10
0
0
L
Heimdallr
Tommy4yaMommy
Heimdallr
6
3
3
2.5
L
Aphrodite
amictod
Aphrodite
1
6
6
0.67
W
Jing Wei
crossdaboss08
Jing Wei
4
3
4
2
W
Hercules
infernoleo03
Hercules
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
35,689
55,523
Taken
65,558
29,460
Mitigated
28,970
20,047
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,805
594
0
1,312
12,134
3,824
0
4,376
7,090
0
44,999
W
Da Ji
Bashlock2
Da Ji
11,316
2,573
0
2,679
13,690
6,774
0
747
12,343
0
73,281
W
7,049
448
0
1,368
3,704
2,193
1,280
267
3,437
51,633
1,328
W
Cthulhu
PeaceNuke777
Cthulhu
7,931
640
1,723
3,186
14,585
9,230
0
2,699
11,881
28,629
689
L
Serqet
Person7531
Serqet
7,212
1,575
0
658
12,885
5,438
0
876
11,665
0
64,208
L
Merlin
RanaMosh
Merlin
4,598
448
0
1,494
11,079
3,418
0
0
10,496
36,508
0
L
Heimdallr
Tommy4yaMommy
Heimdallr
11,993
6,978
0
3,973
12,389
4,931
70
4,657
7,670
0
54,028
L
Aphrodite
amictod
Aphrodite
6,081
915
3,405
7,480
17,071
11,359
0
4,057
12,940
31,511
0
W
Jing Wei
crossdaboss08
Jing Wei
9,064
6,868
0
2,978
10,442
3,433
126
2,698
7,667
0
44,626
W
Hercules
infernoleo03
Hercules
13,706
3,218
0
8,113
13,102
7,830
212
3,492
8,034
0
59,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
35,224
440
Minions Killed
397
0
Camps Cleared
0
1,578,214
Distance Traveled
1,443,187
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,788
485
93
7
0
320,649
3
W
Da Ji
9,144
653
102
7
0
345,376
0
W
Tiamat
9,107
651
114
8
0
287,607
0
W
Cthulhu
7,362
526
35
3
0
350,509
0
L
Serqet
7,709
551
96
7
0
332,414
2
L
Merlin
6,660
476
72
5
0
248,837
0
L
Heimdallr
7,607
543
91
7
0
275,021
0
L
Aphrodite
6,460
461
45
3
0
266,266
0
W
Jing Wei
7,814
558
84
6
0
286,164
0
W
Hercules
9,531
681
105
8
0
308,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role