Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BrickTheSiren8u
Arachne
Level 126
God Stats
4W - 8L
1,439 SR
Queue Stats
285W - 264L
1,495 Elo+
Party 1
Neith
Neith
Constele
Neith
Level 109
God Stats
6W - 7L
1,624 SR
Queue Stats
413W - 368L
1,498 Elo+
Solo
Cthulhu
Cthulhu
EvG Rogue
Cthulhu
Level 148
God Stats
26W - 22L
1,597 SR
Queue Stats
449W - 400L
1,523 Elo+
Party 1
Artemis
Artemis
SetoKaiba666lol
Artemis
Level 155
God Stats
5W - 1L
1,756 SR
Queue Stats
586W - 510L
1,522 Elo+
Party 1
Team Averages
Level 137
1,583 SR
1,508 Elo+

VS

Team Averages
Level 109
1,496 SR
1,462 Elo+
Hou Yi
Hou Yi
BookMyWook
Hou Yi
Level 105
God Stats
11W - 9L
1,624 SR
Queue Stats
203W - 197L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
NoBLKs
Jormungandr
Level 88
God Stats
6W - 11L
1,306 SR
Queue Stats
207W - 181L
1,486 Elo+
Party 2
Poseidon
Poseidon
caloricallydense
Poseidon
Level 100
God Stats
11W - 15L
1,397 SR
Queue Stats
211W - 193L
1,475 Elo+
Party 2
Camazotz
Camazotz
mykymas
Camazotz
Level 152
God Stats
1W - 2L
1,709 SR
Queue Stats
263W - 241L
1,439 Elo+
Solo
Hades
Hades
smiting_ur_dad26
Hades
Level 99
God Stats
1W - 3L
1,445 SR
Queue Stats
172W - 176L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 0 / 3
6,309
631
2,697
3,960
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 2
5,198
520
2,900
5,809
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Constele
Neith
11
7 / 1 / 0
7,111
711
11,078
7,628
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
EvG Rogue
Cthulhu
9
3 / 2 / 5
5,482
548
5,298
6,012
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 1 / 3
5,369
537
3,959
4,964
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BookMyWook
Hou Yi
10
2 / 3 / 0
5,611
561
3,847
6,204
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
NoBLKs
Jormungandr
8
0 / 3 / 0
4,317
432
2,044
8,030
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
5,293
529
3,019
4,767
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mykymas
Camazotz
10
1 / 1 / 3
5,187
519
3,327
8,089
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,134
513
4,365
9,599
3,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
3
3.5
L
Hou Yi
BookMyWook
Hou Yi
2
3
0
0.67
W
2
1
2
3
W
Neith
Constele
Neith
7
1
0
7
W
Cthulhu
EvG Rogue
Cthulhu
3
2
5
2.75
L
Jormungandr
NoBLKs
Jormungandr
0
3
0
0
W
0
1
3
1.5
L
1
4
1
0.38
L
Camazotz
mykymas
Camazotz
1
1
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
16,602
28,373
Taken
36,689
10,535
Mitigated
13,531
9,610
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,697
305
0
1,588
3,960
1,199
0
1,475
2,337
44,146
1,749
L
Hou Yi
BookMyWook
Hou Yi
3,847
1,483
0
2,192
6,204
1,855
0
1,818
4,057
0
39,106
W
2,900
2,299
0
2,437
5,809
1,748
0
1,583
4,142
0
29,755
W
Neith
Constele
Neith
11,078
4,441
0
4,022
7,628
2,358
14
3,996
3,512
0
45,513
W
Cthulhu
EvG Rogue
Cthulhu
5,298
643
58
350
6,012
3,764
0
1,293
4,679
14,572
505
L
Jormungandr
NoBLKs
Jormungandr
2,044
316
0
2,050
8,030
4,170
0
1,336
6,313
20,803
0
W
3,959
878
0
1,155
4,964
1,466
0
140
4,824
0
37,538
L
3,019
207
0
619
4,767
1,082
0
2,128
2,423
35,056
0
L
Camazotz
mykymas
Camazotz
3,327
1,460
0
3,675
8,089
2,479
0
1,024
6,865
0
26,539
L
4,365
313
22
4,872
9,599
3,945
0
329
9,210
26,357
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
25,542
289
Minions Killed
284
0
Camps Cleared
0
997,199
Distance Traveled
955,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,309
631
85
9
0
188,591
0
L
Hou Yi
5,611
561
68
7
0
162,364
0
W
Arachne
5,198
520
59
6
0
268,056
0
W
Neith
7,111
711
57
6
0
158,889
1
W
Cthulhu
5,482
548
33
3
0
201,154
0
L
Jormungandr
4,317
432
41
4
0
193,458
0
W
Artemis
5,369
537
55
6
0
180,509
0
L
Poseidon
5,293
529
67
7
0
188,744
0
L
Camazotz
5,187
519
55
6
0
229,378
2
L
Hades
5,134
513
53
5
0
181,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role