Player Matchup

Neith
Neith
ELNACHO2686
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,184 Elo+
Party 2
Poseidon
Poseidon
Jordanism614
Poseidon
Level 69
God Stats
4W - 5L
1,511 SR
Queue Stats
70W - 88L
1,399 Elo+
Solo
Vulcan
Vulcan
Meep9216
Vulcan
Level 101
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 7L
1,184 Elo+
Party 2
Ravana
Ravana
Recklesschaos66
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,184 Elo+
Party 2
Artemis
Artemis
xxDCxBYRxx
Artemis
Level 22
God Stats
0W - 1L
1,712 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 2
Team Averages
Level 45
1,503 SR
1,281 Elo+

VS

Team Averages
Level 115
1,496 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DiRTYiRiSH22
Artemis
Level 109
God Stats
19W - 7L
1,684 SR
Queue Stats
115W - 77L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Nahui4
Gilgamesh
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,416 Elo+
Party 3
Anubis
Anubis
Spinuzzi911
Anubis
Level 47
God Stats
25W - 18L
1,567 SR
Queue Stats
28W - 26L
1,508 Elo+
Party 1
Medusa
Medusa
yufgeni
Medusa
Level 153
God Stats
1W - 1L
1,231 SR
Queue Stats
23W - 29L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
9,001
900
1,182
14,762
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
Jordanism614
Poseidon
15
2 / 10 / 1
9,815
982
7,279
17,402
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Meep9216
Vulcan
15
1 / 4 / 3
10,246
1,025
10,984
15,508
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
0 / 4 / 3
9,159
916
2,030
14,448
6,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Artemis
xxDCxBYRxx
Artemis
15
1 / 12 / 3
9,772
977
5,861
19,835
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 0 / 13
10,805
1,081
9,520
7,085
2,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
DiRTYiRiSH22
Artemis
18
10 / 1 / 19
12,123
1,212
19,637
7,048
2,510
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Nahui4
Gilgamesh
18
8 / 3 / 17
11,764
1,176
12,508
9,356
4,061
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
9 / 0 / 16
12,138
1,214
15,710
6,145
2,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
yufgeni
Medusa
18
11 / 0 / 17
13,348
1,335
18,767
5,142
2,122
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
123
4
Kills
41
41
Deaths
4
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
13
9.5
W
Artemis
DiRTYiRiSH22
Artemis
10
1
19
19.5
L
0
11
3
0.14
L
Poseidon
Jordanism614
Poseidon
2
10
1
0.25
L
Vulcan
Meep9216
Vulcan
1
4
3
0.63
W
Gilgamesh
Nahui4
Gilgamesh
8
3
17
5.5
L
0
4
3
0.38
W
Anubis
9
0
16
17
L
Artemis
xxDCxBYRxx
Artemis
1
12
3
0.21
W
Medusa
yufgeni
Medusa
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
76,142
81,955
Taken
34,776
24,390
Mitigated
13,486
1,325
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,520
1,135
0
2,006
7,085
2,436
0
4,489
2,596
31,506
665
W
Artemis
DiRTYiRiSH22
Artemis
19,637
11,508
0
2,383
7,048
2,510
0
4,534
2,514
0
39,339
L
1,182
1,043
0
69
14,762
3,844
0
4,665
10,097
0
5,289
L
Poseidon
Jordanism614
Poseidon
7,279
469
0
0
17,402
4,241
0
3,419
13,983
22,629
0
L
Vulcan
Meep9216
Vulcan
10,984
245
51
71
15,508
4,519
0
5,900
9,608
46,534
0
W
Gilgamesh
Nahui4
Gilgamesh
12,508
3,670
0
552
9,356
4,061
0
3,302
5,931
0
28,314
L
2,030
364
0
342
14,448
6,849
0
4,664
9,784
0
9,861
W
Anubis
15,710
0
44
2,528
6,145
2,357
0
4,130
2,015
37,950
0
L
Artemis
xxDCxBYRxx
Artemis
5,861
2,592
0
792
19,835
4,937
0
6,497
13,338
0
23,022
W
Medusa
yufgeni
Medusa
18,767
10,170
0
319
5,142
2,122
0
1,808
3,334
0
42,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
60,178
169
Minions Killed
250
2
Camps Cleared
13
811,183
Distance Traveled
969,154
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,805
1,081
56
6
0
168,367
0
W
Artemis
12,123
1,212
44
4
2
203,693
0
L
Neith
9,001
900
8
1
0
129,560
2
L
Poseidon
9,815
982
37
4
1
177,927
0
L
Vulcan
10,246
1,025
67
7
1
173,173
0
W
Gilgamesh
11,764
1,176
32
3
7
188,626
0
L
Ravana
9,159
916
9
1
0
172,807
0
W
Anubis
12,138
1,214
53
5
0
189,127
0
L
Artemis
9,772
977
48
5
0
157,716
0
W
Medusa
13,348
1,335
65
7
4
219,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role