Player Matchup

Maui
Maui
 
Maui
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Arcαnister
Sol
Level 210
God Stats
1W - 1L
1,829 SR
Queue Stats
20W - 23L
1,562 Elo+
Party 2
Geb
Geb
Iowa2002
Geb
Level 90
God Stats
16W - 15L
1,591 SR
Queue Stats
604W - 380L
1,654 Elo+
Solo
Apollo
Apollo
ThePush3r
Apollo
Level 159
God Stats
4W - 4L
1,652 SR
Queue Stats
160W - 117L
1,607 Elo+
Solo
Team Averages
Level 161
1,614 SR
1,565 Elo+

VS

Team Averages
Level 149
1,511 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
E11even745
Hun Batz
Level 177
God Stats
3W - 6L
1,426 SR
Queue Stats
323W - 304L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
markclauber1
Nu Wa
Level 159
God Stats
7W - 11L
1,539 SR
Queue Stats
469W - 476L
1,520 Elo+
Solo
Martichoras
Martichoras
willyderpyderp
Martichoras
Level 169
God Stats
2W - 1L
1,591 SR
Queue Stats
158W - 115L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 4 / 6
6,662
833
4,640
10,669
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
 
Artemis
13
2 / 3 / 3
6,650
831
4,832
6,769
2,584
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 3
7,094
887
11,245
7,275
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
5,156
645
798
1,587
1,009
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
ThePush3r
Apollo
12
1 / 2 / 5
6,490
811
6,652
6,363
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 8
6,898
862
6,639
11,505
9,874
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Khepri
 
Khepri
11
0 / 2 / 7
6,752
844
1,782
8,084
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
E11even745
Hun Batz
14
3 / 0 / 5
7,544
943
10,234
3,647
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

13
4 / 2 / 3
7,044
881
5,486
4,025
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
willyderpyderp
Martichoras
13
2 / 2 / 6
7,177
897
5,783
5,803
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
8
Kills
10
10
Deaths
8
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
6
1
L
Artemis
 
Artemis
2
3
3
1.17
W
King Arthur
 
King Arthur
1
2
8
2.5
W
Khepri
 
Khepri
0
2
7
1.75
L
4
1
3
5.5
W
Hun Batz
E11even745
Hun Batz
3
0
5
5.5
L
0
0
1
0.5
L
Apollo
ThePush3r
Apollo
1
2
5
1.75
W
4
2
3
2.75
W
Martichoras
willyderpyderp
Martichoras
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
29,924
32,663
Taken
33,064
19,476
Mitigated
23,199
12,156
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,640
383
368
1,194
10,669
10,765
0
2,937
7,461
8,309
0
L
Artemis
 
Artemis
4,832
1,519
601
1,255
6,769
2,584
0
1,628
5,068
0
15,493
W
King Arthur
 
King Arthur
6,639
50
385
2,041
11,505
9,874
0
5,623
5,690
0
11,275
W
Khepri
 
Khepri
1,782
137
2,112
1,453
8,084
7,299
0
3,334
4,554
6,605
237
L
11,245
3,752
1,688
4,054
7,275
2,511
0
854
6,351
22,156
0
W
Hun Batz
E11even745
Hun Batz
10,234
570
726
1,113
3,647
1,770
0
1,148
2,499
0
19,352
L
798
0
0
750
1,587
1,009
0
517
1,037
2,492
0
L
Apollo
ThePush3r
Apollo
6,652
4,187
429
1,817
6,363
2,607
0
1,213
5,041
0
26,080
W
5,486
2,310
150
209
4,025
1,592
107
2,545
1,366
11,157
293
W
Martichoras
willyderpyderp
Martichoras
5,783
694
523
861
5,803
2,664
0
3,471
2,272
0
21,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
35,415
100
Minions Killed
97
0
Camps Cleared
0
634,639
Distance Traveled
829,423
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,662
833
7
1
0
154,791
3
L
Artemis
6,650
831
18
2
0
126,909
0
W
King Arthur
6,898
862
13
2
0
162,041
0
W
Khepri
6,752
844
12
2
0
155,825
0
L
Sol
7,094
887
31
4
0
155,492
0
W
Hun Batz
7,544
943
26
3
0
197,782
0
L
Geb
5,156
645
0
0
0
40,316
0
L
Apollo
6,490
811
44
6
0
157,131
0
W
Nu Wa
7,044
881
9
1
0
158,417
0
W
Martichoras
7,177
897
37
5
0
155,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role