Player Matchup

Raijin
Raijin
BigIsca
Raijin
Level 106
God Stats
3W - 2L
1,738 SR
Queue Stats
94W - 86L
1,489 Elo+
Party 1
Bacchus
Bacchus
Gummo WRLD
Bacchus
Level 117
God Stats
2W - 3L
1,271 SR
Queue Stats
99W - 94L
1,503 Elo+
Party 1
Neith
Neith
sculies
Neith
Level 94
God Stats
3W - 0L
1,793 SR
Queue Stats
35W - 38L
1,461 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,485 Elo+

VS

Team Averages
Level 90
1,562 SR
1,477 Elo+
Jing Wei
Jing Wei
Hypnotoad1
Jing Wei
Level 105
God Stats
7W - 8L
1,549 SR
Queue Stats
377W - 376L
1,483 Elo+
Solo
Ra
Ra
J Da Doughboy
Ra
Level 104
God Stats
12W - 13L
1,372 SR
Queue Stats
23W - 33L
1,440 Elo+
Solo
Pele
Pele
LorKudi
Pele
Level 62
God Stats
5W - 4L
1,766 SR
Queue Stats
265W - 281L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigIsca
Raijin
15
3 / 0 / 3
8,955
896
6,803
5,993
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gummo WRLD
Bacchus
14
1 / 1 / 8
8,458
846
7,408
8,533
9,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
sculies
Neith
15
5 / 2 / 3
9,442
944
6,326
6,177
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hypnotoad1
Jing Wei
14
2 / 5 / 0
8,208
821
7,990
8,962
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

15
0 / 3 / 2
7,968
797
3,370
6,910
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
LorKudi
Pele
12
1 / 1 / 0
7,534
753
4,062
7,501
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
BigIsca
Raijin
3
0
3
4.5
W
Bacchus
Gummo WRLD
Bacchus
1
1
8
5
L
Jing Wei
Hypnotoad1
Jing Wei
2
5
0
0.4
L
0
3
2
0.33
L
Pele
LorKudi
Pele
1
1
0
1
W
Neith
sculies
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
15,422
20,703
Taken
23,373
13,466
Mitigated
8,088
3,734
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BigIsca
Raijin
6,803
213
0
790
5,993
2,093
375
278
5,672
34,783
0
W
Bacchus
Gummo WRLD
Bacchus
7,408
713
0
1,966
8,533
9,166
0
1,858
6,638
13,239
2,505
L
Jing Wei
Hypnotoad1
Jing Wei
7,990
5,321
0
125
8,962
3,095
0
4,639
3,818
0
26,967
L
3,370
556
1,316
1,908
6,910
2,391
0
4,384
2,183
24,685
189
L
Pele
LorKudi
Pele
4,062
513
0
332
7,501
2,602
0
3,683
3,672
0
15,223
W
Neith
sculies
Neith
6,326
1,286
0
978
6,177
2,207
657
1,037
5,085
0
29,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
23,710
135
Minions Killed
122
0
Camps Cleared
0
596,691
Distance Traveled
564,964
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,955
896
61
6
0
192,701
0
W
Bacchus
8,458
846
12
1
0
207,353
0
L
Jing Wei
8,208
821
44
4
0
198,664
1
L
Ra
7,968
797
49
5
0
176,745
1
L
Pele
7,534
753
29
3
0
189,555
0
W
Neith
9,442
944
62
6
0
196,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role