Player Matchup

Horus
Horus
FORSAKENPATHS
Horus
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
408W - 422L
1,507 Elo+
Party 1
Zeus
Zeus
GivEmHelDELL
Zeus
Level 172
God Stats
63W - 83L
1,495 SR
Queue Stats
421W - 433L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
Level 161
God Stats
283W - 289L
1,527 SR
Queue Stats
434W - 420L
1,502 Elo+
Party 1
Team Averages
Level 164
1,507 SR
1,516 Elo+

VS

Team Averages
Level 141
1,461 SR
1,647 Elo+
Cabrakan
Cabrakan
Kemikalz
Cabrakan
Level 139
God Stats
3W - 2L
1,382 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 2
Hera
Hera
RapturousDragoon
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spuwuzie
Ah Muzen Cab
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 91L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,758
674
2,654
11,144
8,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 2
9,949
765
9,137
8,657
3,015
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
18
3 / 1 / 1
10,919
840
10,503
9,705
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kemikalz
Cabrakan
15
0 / 3 / 6
9,791
753
4,312
12,425
14,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 1
11,389
876
7,859
5,731
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Spuwuzie
Ah Muzen Cab
19
4 / 1 / 4
11,996
923
14,752
13,001
4,512
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
8
8
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
2
3
2
1
W
Cabrakan
Kemikalz
Cabrakan
0
3
6
1
W
4
1
1
4.5
W
Ah Muzen Cab
Spuwuzie
Ah Muzen Cab
4
1
4
6
L
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
26,923
29,506
Taken
31,157
14,728
Mitigated
20,909
3,286
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,654
513
98
628
11,144
8,392
0
3,326
7,628
0
9,397
L
9,137
789
110
571
8,657
3,015
0
3,624
4,958
36,682
0
W
Cabrakan
Kemikalz
Cabrakan
4,312
514
0
2,580
12,425
14,309
24
7,989
4,152
10,535
0
W
7,859
1,572
0
2,110
5,731
2,088
605
3,552
2,099
33,412
167
W
Ah Muzen Cab
Spuwuzie
Ah Muzen Cab
14,752
4,842
0
3,763
13,001
4,512
2,605
7,674
5,226
0
80,514
L
Morgan Le Fay
UNBEATENkendall
Morgan Le Fay
10,503
777
115
1,764
9,705
3,321
0
4,730
4,649
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
33,176
167
Minions Killed
202
0
Camps Cleared
0
641,187
Distance Traveled
743,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,758
674
12
1
0
170,315
0
L
Zeus
9,949
765
58
4
0
211,387
0
W
Cabrakan
9,791
753
12
1
0
244,147
0
W
Hera
11,389
876
61
5
0
251,381
0
W
Ah Muzen Cab
11,996
923
129
10
0
248,021
0
L
Morgan Le Fay
10,919
840
97
7
0
259,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role