Player Matchup

Rama
Rama
ANHURKNEES
Rama
Level 201
God Stats
1W - 0L
1,503 SR
Queue Stats
31W - 38L
1,515 Elo+
Party 2
Loki
Loki
Muxie
Loki
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Vidron Said
Jormungandr
Level 124
God Stats
26W - 14L
1,713 SR
Queue Stats
399W - 381L
1,575 Elo+
Solo
Ares
Ares
abedblue
Ares
Level 126
God Stats
5W - 1L
1,742 SR
Queue Stats
58W - 29L
1,706 Elo+
Solo
Camazotz
Camazotz
ŝâŝŝŷ
Camazotz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,619 Elo+
Party 2
Team Averages
Level 139
1,592 SR
1,583 Elo+

VS

Team Averages
Level 169
1,448 SR
1,474 Elo+
Vulcan
Vulcan
CaptainCareBear
Vulcan
Level 194
God Stats
4W - 9L
1,501 SR
Queue Stats
339W - 464L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
ElegantExcalibur
Danzaburou
Level 157
God Stats
5W - 6L
1,643 SR
Queue Stats
237W - 233L
1,484 Elo+
Party 1
Fenrir
Fenrir
FosterWalrus586
Fenrir
Level 158
God Stats
6W - 9L
1,207 SR
Queue Stats
248W - 295L
1,562 Elo+
Party 1
Skadi
Skadi
PrincessAetulia
Skadi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 74L
1,390 Elo+
Party 1
Sobek
Sobek
TheSaltyDingus
Sobek
Level 185
God Stats
1W - 4L
1,390 SR
Queue Stats
430W - 516L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,314
693
6,266
4,791
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Muxie
Loki
13
1 / 1 / 5
6,999
583
3,550
6,404
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Vidron Said
Jormungandr
13
5 / 1 / 3
8,501
708
8,683
10,923
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
11
1 / 2 / 6
6,880
573
6,890
8,323
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
ŝâŝŝŷ
Camazotz
15
9 / 2 / 3
8,167
681
10,622
11,907
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,875
573
5,206
6,936
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
ElegantExcalibur
Danzaburou
11
1 / 6 / 0
6,945
579
8,556
12,656
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
4 / 4 / 2
7,143
595
2,814
12,226
8,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,823
485
1,932
7,984
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 3
6,547
546
5,379
9,700
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
8
8
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
1
4
1
0.38
L
Danzaburou
ElegantExcalibur
Danzaburou
1
6
0
0.17
L
4
4
2
1.25
W
Loki
Muxie
Loki
1
1
5
3.5
L
0
3
1
0.17
L
2
3
3
1.17
W
Jormungandr
Vidron Said
Jormungandr
5
1
3
6.5
W
Ares
1
2
6
2
W
Camazotz
ŝâŝŝŷ
Camazotz
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
23,887
42,348
Taken
49,502
18,576
Mitigated
23,229
15,775
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,266
4,143
0
2,392
4,791
1,674
1,747
1,631
2,845
0
60,894
L
5,206
0
0
527
6,936
2,562
0
2,412
4,524
47,576
2,729
L
Danzaburou
ElegantExcalibur
Danzaburou
8,556
2,940
0
2,887
12,656
4,679
104
6,656
6,000
0
54,910
L
2,814
868
250
2,446
12,226
8,719
0
2,987
9,239
0
15,031
W
Loki
Muxie
Loki
3,550
419
0
1,000
6,404
2,018
0
2,225
4,123
0
45,068
L
1,932
914
0
666
7,984
2,749
0
1,394
6,590
0
46,465
L
5,379
392
0
4,119
9,700
4,520
0
1,921
7,779
34,528
197
W
Jormungandr
Vidron Said
Jormungandr
8,683
2,057
0
3,959
10,923
4,714
0
120
10,803
50,156
1,656
W
Ares
6,890
539
0
1,965
8,323
6,214
0
2,623
5,367
17,351
0
W
Camazotz
ŝâŝŝŷ
Camazotz
10,622
4,240
0
6,459
11,907
3,956
0
2,905
8,802
0
53,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
33,333
390
Minions Killed
361
0
Camps Cleared
0
1,337,479
Distance Traveled
1,219,280
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,314
693
124
10
0
240,991
0
L
Vulcan
6,875
573
95
8
0
257,561
0
L
Danzaburou
6,945
579
84
7
0
222,201
1
L
Fenrir
7,143
595
31
3
0
247,592
4
W
Loki
6,999
583
61
5
0
283,229
0
L
Skadi
5,823
485
86
7
0
240,884
0
L
Sobek
6,547
546
65
5
0
251,042
0
W
Jormungandr
8,501
708
101
8
0
236,670
0
W
Ares
6,880
573
16
1
0
281,176
4
W
Camazotz
8,167
681
88
7
0
295,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role