Player Matchup

Kukulkan
Kukulkan
Donkanonjixl
Kukulkan
Level 152
God Stats
14W - 19L
1,530 SR
Queue Stats
76W - 88L
1,451 Elo+
Party 2
Ares
Ares
Genova69
Ares
Level 148
God Stats
8W - 8L
1,514 SR
Queue Stats
320W - 309L
1,492 Elo+
Solo
Fenrir
Fenrir
Neanderthug
Fenrir
Level 156
God Stats
3W - 8L
1,364 SR
Queue Stats
83W - 91L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
Pysate
Hou Yi
Level 149
God Stats
4W - 2L
1,573 SR
Queue Stats
41W - 47L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
Xhleep
Xing Tian
Level 155
God Stats
3W - 3L
1,379 SR
Queue Stats
79W - 88L
1,498 Elo+
Party 2
Team Averages
Level 152
1,472 SR
1,475 Elo+

VS

Team Averages
Level 76
1,507 SR
1,500 Elo+
Erlang Shen
Erlang Shen
Itsnevermyfault
Erlang Shen
Level 43
God Stats
3W - 2L
1,703 SR
Queue Stats
36W - 25L
1,605 Elo+
Solo
Bacchus
Bacchus
LastPoint
Bacchus
Level 86
God Stats
2W - 2L
1,461 SR
Queue Stats
167W - 133L
1,480 Elo+
Party 1
Sol
Sol
LoPerkz
Sol
Level 86
God Stats
12W - 16L
1,408 SR
Queue Stats
178W - 136L
1,491 Elo+
Party 1
Pele
Pele
MrRivsTT
Pele
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,468 Elo+
Party 3
Medusa
Medusa
lyuzfer
Medusa
Level 122
God Stats
3W - 8L
1,463 SR
Queue Stats
97W - 99L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donkanonjixl
Kukulkan
11
2 / 0 / 0
5,883
654
1,759
1,740
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
11
2 / 2 / 1
5,980
664
2,749
5,901
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
1 / 0 / 3
5,114
568
2,096
6,368
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Pysate
Hou Yi
8
2 / 1 / 0
4,780
531
2,607
5,415
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Xhleep
Xing Tian
8
0 / 1 / 2
4,727
525
2,221
5,218
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Itsnevermyfault
Erlang Shen
6
1 / 2 / 0
4,310
479
2,681
3,803
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LastPoint
Bacchus
7
0 / 1 / 1
4,394
488
2,383
4,523
3,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
9
0 / 2 / 0
4,862
540
1,686
4,309
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
11
2 / 1 / 1
5,615
624
3,545
6,319
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
lyuzfer
Medusa
9
1 / 1 / 1
5,049
561
3,784
3,302
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Donkanonjixl
Kukulkan
2
0
0
2
W
Ares
2
2
1
1.25
L
Erlang Shen
Itsnevermyfault
Erlang Shen
1
2
0
0.5
L
Bacchus
LastPoint
Bacchus
0
1
1
0.5
L
Sol
0
2
0
0
L
Pele
2
1
1
2.5
W
Fenrir
1
0
3
2.5
W
Hou Yi
Pysate
Hou Yi
2
1
0
2
W
Xing Tian
Xhleep
Xing Tian
0
1
2
1
L
Medusa
lyuzfer
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
14,079
24,642
Taken
22,256
11,382
Mitigated
8,457
8,156
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Donkanonjixl
Kukulkan
1,759
51
0
187
1,740
593
140
1,046
694
48,239
0
W
Ares
2,749
203
0
980
5,901
3,992
0
0
5,901
32,235
108
L
Erlang Shen
Itsnevermyfault
Erlang Shen
2,681
1,801
0
1,781
3,803
1,125
0
1,526
2,013
0
12,615
L
Bacchus
LastPoint
Bacchus
2,383
259
0
1,360
4,523
3,317
0
1,299
3,224
6,948
2,303
L
Sol
1,686
262
0
1,778
4,309
1,271
0
1,412
2,897
26,881
6,372
L
Pele
3,545
687
0
1,847
6,319
1,832
0
1,571
4,664
0
37,751
W
Fenrir
2,096
311
0
3,544
6,368
2,028
0
539
5,829
0
27,880
W
Hou Yi
Pysate
Hou Yi
2,607
1,425
0
1,998
5,415
1,659
0
1,068
4,347
0
28,467
W
Xing Tian
Xhleep
Xing Tian
2,221
528
0
1,447
5,218
3,110
72
1,131
4,087
11,356
450
L
Medusa
lyuzfer
Medusa
3,784
1,214
0
752
3,302
912
0
523
2,779
0
34,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
24,230
273
Minions Killed
231
0
Camps Cleared
0
883,625
Distance Traveled
841,269
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,883
654
79
9
0
182,498
0
W
Ares
5,980
664
69
8
0
141,458
0
L
Erlang Shen
4,310
479
22
2
0
87,956
0
L
Bacchus
4,394
488
10
1
0
196,754
3
L
Sol
4,862
540
67
7
0
162,606
0
L
Pele
5,615
624
72
8
0
204,814
2
W
Fenrir
5,114
568
63
7
0
220,098
2
W
Hou Yi
4,780
531
46
5
0
160,563
2
W
Xing Tian
4,727
525
16
2
0
179,008
2
L
Medusa
5,049
561
60
7
0
189,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role