Player Matchup

Osiris
Osiris
Bcrich07
Osiris
Level 140
God Stats
7W - 6L
1,474 SR
Queue Stats
366W - 356L
1,436 Elo+
Party 2
Bellona
Bellona
DoRk 7517
Bellona
Level 89
God Stats
2W - 1L
1,317 SR
Queue Stats
120W - 156L
1,426 Elo+
Solo
Eset
Eset
Ev0 Retemag
Eset
Level 141
God Stats
1W - 0L
1,355 SR
Queue Stats
45W - 31L
1,552 Elo+
Solo
Fenrir
Fenrir
Lazark14
Fenrir
Level 147
God Stats
5W - 3L
1,534 SR
Queue Stats
207W - 192L
1,446 Elo+
Party 2
Anhur
Anhur
WaikaypuroZK
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,310 Elo+
Solo
Team Averages
Level 107
1,436 SR
1,434 Elo+

VS

Team Averages
Level 143
1,445 SR
1,429 Elo+
Tyr
Tyr
DIISVOWED
Tyr
Level 139
God Stats
4W - 2L
1,651 SR
Queue Stats
150W - 149L
1,451 Elo+
Solo
Olorun
Olorun
Lady PenGwen
Olorun
Level 236
God Stats
0W - 7L
1,097 SR
Queue Stats
829W - 843L
1,346 Elo+
Solo
Cthulhu
Cthulhu
MEAT SATCHET
Cthulhu
Level 128
God Stats
13W - 10L
1,629 SR
Queue Stats
362W - 326L
1,505 Elo+
Solo
Kukulkan
Kukulkan
WhTz1nDAbox
Kukulkan
Level 35
God Stats
0W - 3L
1,165 SR
Queue Stats
68W - 81L
1,414 Elo+
Party 1
Ah Puch
Ah Puch
xXdl0olbXx
Ah Puch
Level 175
God Stats
41W - 24L
1,683 SR
Queue Stats
1,293W - 1,364L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bcrich07
Osiris
18
2 / 3 / 9
10,489
874
6,306
16,184
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
DoRk 7517
Bellona
14
1 / 5 / 9
8,928
744
2,716
12,446
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 5 / 5
11,222
935
12,578
10,609
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Lazark14
Fenrir
18
7 / 4 / 8
11,773
981
11,211
15,005
14,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 8
9,555
796
8,545
8,049
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 5
10,476
873
16,016
18,846
24,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
1
0 / 1 / 0
3,020
252
0
525
46
Cthulhu
MEAT SATCHET
Cthulhu
19
6 / 6 / 9
10,431
869
20,166
17,969
24,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
WhTz1nDAbox
Kukulkan
11
0 / 7 / 2
6,949
579
2,997
7,354
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
xXdl0olbXx
Ah Puch
5
0 / 1 / 0
6,020
502
0
826
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
19
Kills
17
19
Deaths
19
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bcrich07
Osiris
2
3
9
2.17
L
11
4
5
3.38
W
Bellona
DoRk 7517
Bellona
1
5
9
1.1
W
8
5
5
2.1
L
Olorun
0
1
0
0
W
Fenrir
Lazark14
Fenrir
7
4
8
2.75
L
Cthulhu
MEAT SATCHET
Cthulhu
6
6
9
1.75
W
1
2
8
2.5
L
Kukulkan
WhTz1nDAbox
Kukulkan
0
7
2
0.14
L
Ah Puch
xXdl0olbXx
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
39,179
62,293
Taken
45,520
47,134
Mitigated
51,756
22,262
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bcrich07
Osiris
6,306
2,338
550
5,703
16,184
15,689
684
5,147
11,037
0
17,471
L
16,016
2,037
890
3,425
18,846
24,872
0
3,665
14,511
0
25,885
W
Bellona
DoRk 7517
Bellona
2,716
691
804
1,949
12,446
8,808
2,106
3,446
9,000
0
10,105
W
12,578
196
1,611
1,777
10,609
4,674
1,779
3,776
6,833
34,937
227
L
Olorun
0
0
0
0
525
46
0
525
0
0
0
W
Fenrir
Lazark14
Fenrir
11,211
2,080
1,272
5,180
15,005
14,791
2,207
3,907
11,098
545
21,398
L
Cthulhu
MEAT SATCHET
Cthulhu
20,166
614
1,385
1,986
17,969
24,740
0
5,320
12,027
37,275
3,075
W
8,545
5,245
1,549
1,867
8,049
3,172
1,600
3,668
4,381
0
24,222
L
Kukulkan
WhTz1nDAbox
Kukulkan
2,997
172
49
152
7,354
1,982
0
2,404
4,950
4,410
189
L
Ah Puch
xXdl0olbXx
Ah Puch
0
0
0
0
826
116
0
826
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,967
Gold Earned
36,896
134
Minions Killed
66
0
Camps Cleared
0
1,152,585
Distance Traveled
508,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,489
874
12
1
0
221,987
0
L
Tyr
10,476
873
22
2
0
231,631
0
W
Bellona
8,928
744
17
1
0
243,173
0
W
Eset
11,222
935
51
4
0
204,409
0
L
Olorun
3,020
252
0
0
0
0
0
W
Fenrir
11,773
981
17
1
0
257,777
0
L
Cthulhu
10,431
869
36
3
0
191,357
0
W
Anhur
9,555
796
37
3
0
225,239
0
L
Kukulkan
6,949
579
8
1
0
85,543
0
L
Ah Puch
6,020
502
0
0
0
458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role