Player Matchup

Mulan
Mulan
Mia642
Mulan
Level 138
God Stats
4W - 4L
1,428 SR
Queue Stats
135W - 140L
1,483 Elo+
Party 1
Artemis
Artemis
Xx69MOUSE69xX
Artemis
Level 120
God Stats
30W - 30L
1,471 SR
Queue Stats
83W - 94L
1,432 Elo+
Party 1
Agni
Agni
buisnesstime
Agni
Level 142
God Stats
5W - 4L
1,415 SR
Queue Stats
138W - 133L
1,468 Elo+
Party 1
Team Averages
Level 133
1,438 SR
1,461 Elo+

VS

Team Averages
Level 129
1,409 SR
1,477 Elo+
Chaac
Chaac
Mr-Skinjob
Chaac
Level 140
God Stats
5W - 7L
1,393 SR
Queue Stats
77W - 84L
1,489 Elo+
Solo
Sol
Sol
Sweat_Team_6ix
Sol
Level 158
God Stats
1W - 5L
1,257 SR
Queue Stats
80W - 75L
1,477 Elo+
Party 2
Izanami
Izanami
XxSmokey-2000xX
Izanami
Level 89
God Stats
12W - 11L
1,577 SR
Queue Stats
52W - 54L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mia642
Mulan
14
1 / 0 / 9
8,200
820
7,179
8,583
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
15
3 / 2 / 6
8,377
838
4,315
4,225
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 3
9,153
915
9,554
5,816
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 1
7,022
702
3,961
10,646
7,062
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 1
7,778
778
8,612
7,599
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 2
7,385
739
3,311
6,693
1,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
Mia642
Mulan
1
0
9
5.5
L
Chaac
1
4
1
0.38
L
1
3
1
0.5
W
Artemis
3
2
6
3
L
0
4
2
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
15,884
18,624
Taken
24,938
11,290
Mitigated
10,697
4,649
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Mia642
Mulan
7,179
1,455
0
2,260
8,583
7,741
58
3,709
4,874
0
23,343
L
Chaac
3,961
795
0
1,567
10,646
7,062
0
3,484
6,592
344
13,874
L
8,612
2,923
0
3,202
7,599
2,085
0
2,730
4,372
23,862
2,353
W
Artemis
4,315
2,009
0
1,139
4,225
1,468
456
2,021
2,204
0
25,024
L
3,311
1,996
0
951
6,693
1,550
0
2,400
3,868
0
20,627
W
9,554
756
0
1,250
5,816
2,081
220
2,628
3,188
29,877
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
22,185
132
Minions Killed
108
0
Camps Cleared
0
580,192
Distance Traveled
477,001
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,200
820
35
4
0
203,403
0
L
Chaac
7,022
702
19
2
0
157,800
0
L
Sol
7,778
778
45
5
0
154,411
0
W
Artemis
8,377
838
51
5
0
174,450
2
L
Izanami
7,385
739
44
4
0
164,790
0
W
Agni
9,153
915
46
5
0
202,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role