Player Matchup

Amaterasu
Amaterasu
Silver I
NonYaBeznez
Amaterasu
Silver I
Level 148
God Stats
4W - 6L
1,495 SR
Queue Stats
94W - 93L
1,283 MMR
Solo
Cupid
Cupid
Silver II
Schjtzoo
Cupid
Silver II
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 14L
1,287 MMR
Party 1
Artio
Artio
Gold II
THUMBSSLOW
Artio
Gold II
Level 155
God Stats
1W - 1L
1,444 SR
Queue Stats
170W - 178L
1,256 MMR
Solo
Sol
Sol
Bronze V
VileGrimKing
Sol
Bronze V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,268 MMR
Party 1
Bacchus
Bacchus
Gold V
kopalex
Bacchus
Gold V
Level 180
God Stats
4W - 8L
1,416 SR
Queue Stats
489W - 496L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,514 SR
1,264 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,472 SR
1,404 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
HighKingBubbles
Medusa
Silver I
Level 189
God Stats
22W - 23L
1,484 SR
Queue Stats
1,033W - 1,072L
1,222 MMR
Solo
Chaac
Chaac
Gold V
IDONOTF6
Chaac
Gold V
Level 159
God Stats
7W - 8L
1,375 SR
Queue Stats
463W - 485L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NonYaBeznez
Amaterasu
11
5 / 1 / 1
6,054
605
4,854
8,889
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
Schjtzoo
Cupid
10
1 / 0 / 4
6,173
617
3,983
4,360
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
10
4 / 1 / 1
6,265
627
7,183
8,340
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 4
5,711
571
5,819
6,596
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
kopalex
Bacchus
9
5 / 0 / 7
6,327
633
6,742
7,529
4,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
XbalanqueThorCliodhnaNe Zha

VS

Bans
FenrirAtlasThanatosNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 2 / 1
5,749
575
4,653
11,703
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
8
1 / 3 / 0
4,848
485
3,593
8,412
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
 
Chronos
5
0 / 5 / 2
4,033
403
4,172
9,173
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,850
485
2,264
3,690
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
IDONOTF6
Chaac
5
0 / 6 / 2
3,992
399
2,825
9,545
3,491
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
3
3
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
L
Tyr
 
Tyr
1
3
0
0.33
L
Chronos
 
Chronos
0
5
2
0.2
L
0
1
1
0.5
L
Chaac
IDONOTF6
Chaac
0
6
2
0.17
W
Amaterasu
NonYaBeznez
Amaterasu
5
1
1
5.5
W
Cupid
Schjtzoo
Cupid
1
0
4
3
W
Artio
4
1
1
4.5
W
1
1
4
3
W
Bacchus
kopalex
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
17,507
35,714
Taken
42,523
15,453
Mitigated
15,225
16,969
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,653
3,413
0
8,227
11,703
4,421
0
5,015
6,247
0
27,790
L
Tyr
 
Tyr
3,593
569
0
3,089
8,412
2,853
0
2,773
5,534
0
23,760
L
Chronos
 
Chronos
4,172
1,279
0
1,338
9,173
3,640
0
5,443
3,363
12,007
663
L
2,264
688
0
625
3,690
820
0
1,365
2,282
0
22,023
L
Chaac
IDONOTF6
Chaac
2,825
300
0
1,879
9,545
3,491
0
4,470
4,812
0
8,736
W
Amaterasu
NonYaBeznez
Amaterasu
4,854
2,919
0
5,327
8,889
3,245
0
978
7,791
0
40,391
W
Cupid
Schjtzoo
Cupid
3,983
2,062
250
1,405
4,360
1,628
816
1,261
3,007
0
33,044
W
Artio
7,183
624
463
4,083
8,340
4,474
0
758
7,146
31,690
2,306
W
5,819
2,154
0
1,789
6,596
1,556
644
373
6,086
39,294
0
W
Bacchus
kopalex
Bacchus
6,742
1,090
1,228
2,424
7,529
4,550
65
379
6,927
17,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
23,472
240
Minions Killed
197
0
Camps Cleared
0
994,050
Distance Traveled
955,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,749
575
67
7
0
203,845
0
L
Tyr
4,848
485
47
5
0
224,710
0
L
Chronos
4,033
403
12
1
0
162,302
0
L
Medusa
4,850
485
55
6
0
159,517
0
L
Chaac
3,992
399
16
2
0
205,178
0
W
Amaterasu
6,054
605
62
6
0
222,489
0
W
Cupid
6,173
617
53
5
0
179,005
0
W
Artio
6,265
627
55
6
0
190,404
0
W
Sol
5,711
571
53
5
0
199,018
0
W
Bacchus
6,327
633
17
2
0
203,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role