Player Matchup

Medusa
Medusa
GONCHYYY
Medusa
Level 89
God Stats
8W - 8L
1,450 SR
Queue Stats
323W - 316L
1,539 Elo+
Party 1
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
84W - 88L
1,515 SR
Queue Stats
266W - 280L
1,460 Elo+
Solo
Olorun
Olorun
The_xArchAngelx
Olorun
Level 83
God Stats
8W - 7L
1,568 SR
Queue Stats
203W - 192L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Vultureking68
Baron Samedi
Level 118
God Stats
8W - 8L
1,383 SR
Queue Stats
443W - 426L
1,426 Elo+
Solo
Mulan
Mulan
darthrhee
Mulan
Level 27
God Stats
4W - 8L
1,500 SR
Queue Stats
107W - 95L
1,523 Elo+
Party 1
Team Averages
Level 95
1,483 SR
1,496 Elo+

VS

Team Averages
Level 65
1,563 SR
1,449 Elo+
Neith
Neith
DonSchnozzle
Neith
Level 18
God Stats
3W - 11L
1,446 SR
Queue Stats
43W - 44L
1,455 Elo+
Party 3
Kali
Kali
JuicyUnicorn350
Kali
Level 102
God Stats
6W - 5L
1,705 SR
Queue Stats
11W - 17L
1,420 Elo+
Party 2
Nike
Nike
Radiant_Raider47
Nike
Level 56
God Stats
4W - 2L
1,754 SR
Queue Stats
84W - 110L
1,486 Elo+
Solo
Nu Wa
Nu Wa
slimshady7796
Nu Wa
Level 144
God Stats
26W - 14L
1,669 SR
Queue Stats
237W - 230L
1,484 Elo+
Party 3
Medusa
Medusa
sparklequeen903
Medusa
Level 7
God Stats
0W - 5L
1,241 SR
Queue Stats
2W - 7L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GONCHYYY
Medusa
16
9 / 0 / 7
10,175
678
11,181
7,859
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Pinckney
Lancelot
15
7 / 1 / 2
8,824
588
6,920
8,321
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 1
8,370
558
4,703
11,405
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Vultureking68
Baron Samedi
14
4 / 1 / 4
9,201
613
7,819
6,505
2,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
darthrhee
Mulan
13
5 / 2 / 5
8,262
551
6,866
11,949
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,634
376
4,068
8,788
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 2 / 4
8,008
534
7,938
12,319
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 2
6,711
447
2,128
13,028
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 4 / 3
7,993
533
12,476
8,963
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
5,890
393
2,573
8,941
2,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
26
Kills
10
10
Deaths
26
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Medusa
GONCHYYY
Medusa
9
0
7
12.5
L
5
2
4
3.5
W
Lancelot
Pinckney
Lancelot
7
1
2
8
L
0
7
2
0.14
W
1
6
1
0.25
W
Baron Samedi
Vultureking68
Baron Samedi
4
1
4
6
W
Mulan
darthrhee
Mulan
5
2
5
3.75
L
5
4
3
1.63
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,489
Damage
29,183
46,039
Taken
52,039
21,912
Mitigated
19,050
12,521
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,068
927
0
1,275
8,788
2,455
0
1,060
7,728
0
23,316
W
Medusa
GONCHYYY
Medusa
11,181
3,852
0
3,454
7,859
2,770
2,514
1,372
6,487
0
73,400
L
7,938
3,998
0
3,116
12,319
5,185
0
1,452
10,867
0
44,719
W
Lancelot
Pinckney
Lancelot
6,920
375
0
2,749
8,321
3,826
0
1,625
6,660
0
52,581
L
2,128
479
0
2,342
13,028
6,211
0
6,387
6,641
0
40,819
W
4,703
1,577
60
3,303
11,405
3,537
2,939
5,870
5,535
58,809
6,250
W
Baron Samedi
Vultureking68
Baron Samedi
7,819
654
0
2,234
6,505
2,160
473
1,229
5,091
52,712
1,361
W
Mulan
darthrhee
Mulan
6,866
886
0
721
11,949
9,619
143
3,146
8,723
0
28,766
L
12,476
3,417
0
789
8,963
2,732
0
3,173
5,790
46,903
236
L
2,573
705
0
0
8,941
2,467
0
0
8,941
0
26,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
34,236
403
Minions Killed
281
0
Camps Cleared
0
1,470,741
Distance Traveled
1,351,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,634
376
36
2
0
246,031
0
W
Medusa
10,175
678
103
7
0
314,830
0
L
Kali
8,008
534
67
4
0
350,624
2
W
Lancelot
8,824
588
77
5
0
370,118
0
L
Nike
6,711
447
76
5
0
244,070
0
W
Olorun
8,370
558
99
7
0
242,122
0
W
Baron Samedi
9,201
613
83
6
0
275,564
0
W
Mulan
8,262
551
41
3
0
268,107
0
L
Nu Wa
7,993
533
65
4
0
265,863
0
L
Medusa
5,890
393
37
2
0
245,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role