Player Matchup

Hercules
Hercules
Leordo
Hercules
Level 207
God Stats
2W - 1L
1,727 SR
Queue Stats
57W - 69L
1,412 Elo+
Solo
Persephone
Persephone
Oplstrator
Persephone
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,508 Elo+
Solo
Atlas
Atlas
Sarkayn
Atlas
Level 160
God Stats
3W - 2L
1,538 SR
Queue Stats
62W - 58L
1,556 Elo+
Solo
Cthulhu
Cthulhu
SnufflyData8186
Cthulhu
Level 87
God Stats
1W - 1L
1,741 SR
Queue Stats
60W - 57L
1,492 Elo+
Solo
Charybdis
Charybdis
jummychen
Charybdis
Level 133
God Stats
6W - 12L
1,367 SR
Queue Stats
649W - 661L
1,520 Elo+
Solo
Team Averages
Level 133
1,575 SR
1,497 Elo+

VS

Team Averages
Level 106
1,595 SR
1,532 Elo+
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RunFoоlz
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Typ6oDjony
Tsukuyomi
Level 134
God Stats
9W - 4L
1,669 SR
Queue Stats
462W - 443L
1,524 Elo+
Solo
Geb
Geb
Vector094
Geb
Level 125
God Stats
1W - 0L
1,806 SR
Queue Stats
94W - 54L
1,547 Elo+
Solo
Hercules
Hercules
xXThanLongXx
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 61L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leordo
Hercules
14
1 / 7 / 9
8,134
739
5,920
17,493
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Oplstrator
Persephone
13
2 / 4 / 7
7,926
721
8,219
7,204
2,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Sarkayn
Atlas
16
7 / 2 / 3
9,601
873
7,203
9,932
7,988
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 4
7,843
713
7,571
10,003
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
jummychen
Charybdis
14
1 / 5 / 6
7,914
719
5,279
9,842
4,101
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 1 / 14
8,848
804
6,179
6,186
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
RunFoоlz
Janus
15
5 / 3 / 8
9,732
885
4,609
5,042
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
Typ6oDjony
Tsukuyomi
15
9 / 3 / 8
9,611
874
13,824
8,321
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 17
8,675
789
10,662
14,514
12,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
xXThanLongXx
Hercules
17
5 / 2 / 15
9,478
862
15,344
21,971
18,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
12
Kills
23
23
Deaths
12
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
14
9
L
Hercules
Leordo
Hercules
1
7
9
0.79
L
Persephone
Oplstrator
Persephone
2
4
7
1.38
W
Janus
RunFoоlz
Janus
5
3
8
3
L
Atlas
Sarkayn
Atlas
7
2
3
4.25
L
1
5
4
0.6
W
Tsukuyomi
Typ6oDjony
Tsukuyomi
9
3
8
4.33
W
2
3
17
3.5
L
Charybdis
jummychen
Charybdis
1
5
6
0.8
W
Hercules
xXThanLongXx
Hercules
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
50,618
54,474
Taken
56,034
39,963
Mitigated
40,125
16,551
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,179
2,079
0
1,928
6,186
2,225
618
2,363
3,823
21,259
288
L
Hercules
Leordo
Hercules
5,920
1,500
342
5,092
17,493
19,411
0
6,874
10,071
0
9,690
L
Persephone
Oplstrator
Persephone
8,219
818
0
882
7,204
2,676
0
2,243
4,790
15,990
695
W
Janus
RunFoоlz
Janus
4,609
468
0
254
5,042
1,941
152
3,507
1,535
14,802
0
L
Atlas
Sarkayn
Atlas
7,203
2,201
1,525
3,726
9,932
7,988
0
3,696
6,156
17,550
0
L
7,571
0
830
1,330
10,003
5,787
0
3,376
6,452
20,907
0
W
Tsukuyomi
Typ6oDjony
Tsukuyomi
13,824
1,892
1,686
2,123
8,321
4,446
618
4,562
3,759
0
22,554
W
10,662
730
911
2,875
14,514
12,542
145
4,670
9,844
20,948
1,500
L
Charybdis
jummychen
Charybdis
5,279
1,985
1,017
1,807
9,842
4,101
0
4,030
5,728
0
16,058
W
Hercules
xXThanLongXx
Hercules
15,344
3,104
2,521
12,714
21,971
18,971
316
7,535
14,436
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
46,344
101
Minions Killed
128
0
Camps Cleared
0
1,061,210
Distance Traveled
1,073,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,848
804
26
2
0
203,271
0
L
Hercules
8,134
739
3
0
0
207,529
0
L
Persephone
7,926
721
16
1
0
221,228
0
W
Janus
9,732
885
43
4
0
176,997
0
L
Atlas
9,601
873
17
2
0
231,324
0
L
Cthulhu
7,843
713
33
3
0
223,129
0
W
Tsukuyomi
9,611
874
24
2
0
238,563
0
W
Geb
8,675
789
16
1
0
210,529
0
L
Charybdis
7,914
719
32
3
0
178,000
0
W
Hercules
9,478
862
19
2
0
243,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role