Player Matchup

Jormungandr
Jormungandr
Havier_Phoenix
Jormungandr
Level 65
God Stats
31W - 27L
1,564 SR
Queue Stats
114W - 109L
1,552 Elo+
Party 1
Anubis
Anubis
JG89-P3NK-BC92
Anubis
Level 90
God Stats
44W - 41L
1,628 SR
Queue Stats
133W - 116L
1,576 Elo+
Solo
Fenrir
Fenrir
NARMZ
Fenrir
Level 127
God Stats
5W - 6L
1,485 SR
Queue Stats
86W - 121L
1,466 Elo+
Party 1
Surtr
Surtr
Scappino_1
Surtr
Level 149
God Stats
23W - 28L
1,499 SR
Queue Stats
249W - 329L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
thejantasy
Danzaburou
Level 152
God Stats
8W - 11L
1,557 SR
Queue Stats
535W - 521L
1,541 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,531 Elo+

VS

Team Averages
Level 152
1,543 SR
1,504 Elo+
Charybdis
Charybdis
ANDROSS90
Charybdis
Level 187
God Stats
25W - 20L
1,563 SR
Queue Stats
142W - 142L
1,442 Elo+
Solo
Osiris
Osiris
Adrical
Osiris
Level 109
God Stats
3W - 2L
1,634 SR
Queue Stats
56W - 46L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Athroxz
Ne Zha
Level 160
God Stats
0W - 1L
1,388 SR
Queue Stats
36W - 39L
1,469 Elo+
Solo
Atlas
Atlas
CarryDk-
Atlas
Level 148
God Stats
3W - 3L
1,603 SR
Queue Stats
330W - 304L
1,584 Elo+
Party 2
Anubis
Anubis
re666bornCFH
Anubis
Level 155
God Stats
14W - 15L
1,527 SR
Queue Stats
104W - 116L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Havier_Phoenix
Jormungandr
6
0 / 0 / 1
3,806
761
324
2,481
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 3
3,534
707
2,337
2,965
770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
NARMZ
Fenrir
7
3 / 1 / 0
4,045
809
1,781
3,809
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
7
0 / 1 / 0
3,784
757
2,033
4,739
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
thejantasy
Danzaburou
6
1 / 0 / 0
3,623
725
1,355
1,604
371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANDROSS90
Charybdis
2
0 / 1 / 0
2,628
526
367
884
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Adrical
Osiris
6
1 / 0 / 0
3,695
739
2,615
4,438
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Athroxz
Ne Zha
6
1 / 1 / 1
3,601
720
1,392
3,785
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
CarryDk-
Atlas
7
0 / 0 / 0
3,381
676
779
2,576
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
6
1 / 2 / 1
3,629
726
2,267
3,530
1,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ANDROSS90
Charybdis
0
1
0
0
L
Osiris
Adrical
Osiris
1
0
0
1
L
Ne Zha
Athroxz
Ne Zha
1
1
1
1.5
L
Atlas
CarryDk-
Atlas
0
0
0
0
W
Jormungandr
Havier_Phoenix
Jormungandr
0
0
1
0.5
W
0
1
3
1.5
W
Fenrir
NARMZ
Fenrir
3
1
0
3
W
Surtr
0
1
0
0
L
Anubis
1
2
1
0.75
W
Danzaburou
thejantasy
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
7,420
15,598
Taken
15,213
5,148
Mitigated
6,098
5,535
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ANDROSS90
Charybdis
367
288
0
147
884
162
0
48
836
0
3,730
L
Osiris
Adrical
Osiris
2,615
993
0
2,455
4,438
2,847
0
27
4,083
0
18,594
L
Ne Zha
Athroxz
Ne Zha
1,392
150
0
934
3,785
735
0
1,294
2,491
0
12,624
L
Atlas
CarryDk-
Atlas
779
351
0
1,440
2,576
1,294
0
232
2,344
13,643
0
W
Jormungandr
Havier_Phoenix
Jormungandr
324
145
33
973
2,481
943
117
265
2,216
13,501
730
W
2,337
75
0
1,144
2,965
770
0
970
1,995
14,700
0
W
Fenrir
NARMZ
Fenrir
1,781
603
0
683
3,809
1,030
0
1,233
2,576
0
16,791
W
Surtr
2,033
840
0
2,027
4,739
2,034
0
0
4,466
275
17,601
L
Anubis
2,267
99
0
1,218
3,530
1,060
0
1,043
2,487
13,673
376
W
Danzaburou
thejantasy
Danzaburou
1,355
627
0
675
1,604
371
333
514
1,090
0
15,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
16,934
137
Minions Killed
132
0
Camps Cleared
0
497,269
Distance Traveled
436,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
2,628
526
12
2
0
21,672
0
L
Osiris
3,695
739
41
8
0
102,042
0
L
Ne Zha
3,601
720
29
6
0
104,524
0
L
Atlas
3,381
676
20
4
0
103,328
0
W
Jormungandr
3,806
761
19
4
0
94,291
2
W
Anubis
3,534
707
12
2
0
87,167
0
W
Fenrir
4,045
809
38
8
0
118,848
0
W
Surtr
3,784
757
41
8
0
104,629
0
L
Anubis
3,629
726
30
6
0
104,510
0
W
Danzaburou
3,623
725
27
5
0
92,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role