Player Matchup

Chronos
Chronos
Arthur Aris
Chronos
Level 66
God Stats
14W - 8L
1,572 SR
Queue Stats
206W - 214L
1,452 Elo+
Solo
Chang'e
Chang'e
JuicyUnicorn350
Chang'e
Level 102
God Stats
0W - 1L
1,297 SR
Queue Stats
11W - 17L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
Lunatic_555_1996
Xing Tian
Level 67
God Stats
26W - 24L
1,550 SR
Queue Stats
194W - 210L
1,468 Elo+
Solo
Arachne
Arachne
T-h-e-D-a-r-k-1
Arachne
Level 46
God Stats
14W - 12L
1,525 SR
Queue Stats
57W - 60L
1,419 Elo+
Solo
Medusa
Medusa
sparklequeen903
Medusa
Level 7
God Stats
0W - 5L
1,330 SR
Queue Stats
2W - 7L
1,507 Elo+
Party 1
Team Averages
Level 58
1,455 SR
1,457 Elo+

VS

Team Averages
Level 58
1,496 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PumpkinBoar1660
Chaac
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 59L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
XCoRrUpTNaChOzX
Hun Batz
Level 49
God Stats
1W - 2L
1,295 SR
Queue Stats
77W - 70L
1,481 Elo+
Party 2
Chiron
Chiron
XDarkSlayerX357
Chiron
Level 68
God Stats
16W - 8L
1,626 SR
Queue Stats
175W - 167L
1,493 Elo+
Party 2
Anubis
Anubis
decent-arbour
Anubis
Level 66
God Stats
23W - 21L
1,559 SR
Queue Stats
321W - 312L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arthur Aris
Chronos
9
0 / 3 / 0
4,853
485
2,031
6,790
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 6 / 0
4,737
474
3,233
6,374
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
7
0 / 1 / 0
4,416
442
3,300
9,903
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
4,447
445
2,097
6,988
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 6 / 0
4,292
429
3,884
6,233
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 0 / 5
5,550
555
5,277
6,962
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 0 / 1
6,627
663
4,420
7,971
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
11
3 / 0 / 3
6,018
602
3,977
5,525
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 3
5,994
599
6,358
4,326
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 1
6,683
668
4,611
2,800
1,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
16
17
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
L
Chronos
Arthur Aris
Chronos
0
3
0
0
L
0
6
0
0
L
Xing Tian
0
1
0
0
W
4
0
1
4.5
L
0
1
0
0
W
Hun Batz
3
0
3
4.5
W
4
0
3
5.5
W
3
0
1
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,545
Damage
24,643
36,288
Taken
27,584
10,604
Mitigated
13,503
6,128
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,277
1,518
132
1,180
6,962
4,096
357
2,111
4,851
754
23,943
L
Chronos
Arthur Aris
Chronos
2,031
407
0
1,384
6,790
1,273
0
3,004
3,786
24,026
1,181
L
3,233
299
0
1,055
6,374
1,466
0
0
6,374
24,788
674
L
Xing Tian
3,300
146
171
1,555
9,903
4,686
0
72
9,831
12,709
0
W
4,420
601
0
4,165
7,971
4,752
0
2,985
4,986
0
39,489
L
2,097
1,546
0
1,963
6,988
1,555
0
1,412
5,576
0
28,396
W
Hun Batz
3,977
1,354
0
810
5,525
1,966
0
611
4,914
0
45,357
W
6,358
2,775
449
1,543
4,326
1,384
475
1,189
3,137
0
31,781
W
4,611
269
0
1,743
2,800
1,305
0
1,411
1,389
45,632
1,807
L
3,884
1,736
0
0
6,233
1,624
0
0
6,233
0
20,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,745
Gold Earned
30,872
197
Minions Killed
359
0
Camps Cleared
0
961,389
Distance Traveled
974,189
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,550
555
53
5
0
175,710
0
L
Chronos
4,853
485
53
5
0
196,319
2
L
Chang'e
4,737
474
48
5
0
171,369
0
L
Xing Tian
4,416
442
13
1
0
209,193
1
W
Chaac
6,627
663
80
8
0
178,150
1
L
Arachne
4,447
445
52
5
0
214,507
0
W
Hun Batz
6,018
602
81
8
0
240,343
4
W
Chiron
5,994
599
46
5
0
178,025
0
W
Anubis
6,683
668
99
10
0
201,961
2
L
Medusa
4,292
429
31
3
0
170,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role