Player Matchup

Jormungandr
Jormungandr
Bendermen11
Jormungandr
Level 67
God Stats
10W - 7L
1,440 SR
Queue Stats
126W - 103L
1,512 Elo+
Party 2
Skadi
Skadi
Greggyyyyyy
Skadi
Level 71
God Stats
38W - 27L
1,596 SR
Queue Stats
164W - 148L
1,483 Elo+
Party 2
Hercules
Hercules
Mortivia
Hercules
Level 179
God Stats
6W - 13L
1,439 SR
Queue Stats
271W - 249L
1,567 Elo+
Party 4
Ne Zha
Ne Zha
fimal
Ne Zha
Level 149
God Stats
42W - 18L
1,737 SR
Queue Stats
242W - 214L
1,528 Elo+
Party 4
Anubis
Anubis
kooldog84
Anubis
Level 96
God Stats
29W - 18L
1,661 SR
Queue Stats
123W - 114L
1,417 Elo+
Party 2
Team Averages
Level 112
1,575 SR
1,501 Elo+

VS

Team Averages
Level 138
1,522 SR
1,504 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FartOоlong
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,447 Elo+
Party 1
Ra
Ra
GeneralPanDulce
Ra
Level 155
God Stats
1W - 2L
1,571 SR
Queue Stats
44W - 43L
1,565 Elo+
Party 3
Artio
Artio
MayorPanDulce
Artio
Level 185
God Stats
1W - 3L
1,489 SR
Queue Stats
40W - 40L
1,558 Elo+
Party 3
Neith
Neith
NotBobbyLobby
Neith
Level 77
God Stats
2W - 2L
1,547 SR
Queue Stats
13W - 21L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bendermen11
Jormungandr
6
0 / 1 / 0
3,713
743
2,180
3,800
1,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
3 / 1 / 1
3,948
790
2,966
2,298
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Mortivia
Hercules
6
1 / 1 / 3
3,810
762
2,573
3,762
1,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
fimal
Ne Zha
7
1 / 0 / 2
3,749
750
622
3,290
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
kooldog84
Anubis
7
1 / 1 / 0
4,062
812
1,369
2,918
1,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 1 / 0
3,957
791
1,794
4,244
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

4
0 / 2 / 0
2,959
592
638
4,008
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
3,527
705
1,528
2,293
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,615
723
1,710
3,728
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

2
0 / 2 / 0
2,596
519
668
1,769
345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
4
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Jormungandr
Bendermen11
Jormungandr
0
1
0
0
L
0
2
0
0
L
0
1
1
0.5
W
3
1
1
3.5
L
1
0
0
1
W
Hercules
Mortivia
Hercules
1
1
3
2.5
L
0
2
0
0
W
Ne Zha
fimal
Ne Zha
1
0
2
2
W
Anubis
kooldog84
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
6,338
16,068
Taken
16,042
5,986
Mitigated
4,488
6,665
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,794
529
84
2,046
4,244
1,058
0
0
4,244
10,477
5,274
W
Jormungandr
Bendermen11
Jormungandr
2,180
751
0
1,727
3,800
1,654
0
1,710
2,090
20,080
1,170
L
638
237
0
1,079
4,008
1,533
0
0
4,008
6,177
0
L
1,528
140
139
781
2,293
382
0
1,369
924
16,803
0
W
2,966
1,366
0
738
2,298
520
0
994
1,304
0
17,652
L
1,710
145
0
1,558
3,728
1,170
0
2,156
1,572
14,327
0
W
Hercules
Mortivia
Hercules
2,573
1,153
0
1,671
3,762
1,564
0
1,117
2,645
0
12,454
L
668
132
0
195
1,769
345
0
0
1,769
0
5,541
W
Ne Zha
fimal
Ne Zha
622
129
0
1,024
3,290
1,018
0
39
3,251
0
18,262
W
Anubis
kooldog84
Anubis
1,369
292
0
1,505
2,918
1,230
0
1,607
1,268
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
16,654
178
Minions Killed
118
0
Camps Cleared
0
528,957
Distance Traveled
472,933
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,957
791
33
7
0
113,013
0
W
Jormungandr
3,713
743
36
7
0
91,241
0
L
Atlas
2,959
592
6
1
0
70,883
0
L
Ra
3,527
705
39
8
0
126,811
2
W
Skadi
3,948
790
33
7
0
99,715
1
L
Artio
3,615
723
31
6
0
110,247
0
W
Hercules
3,810
762
17
3
0
120,666
0
L
Neith
2,596
519
9
2
0
51,979
0
W
Ne Zha
3,749
750
40
8
0
121,806
0
W
Anubis
4,062
812
52
10
0
95,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role